Light 'n Play Giant Game Board Book
Author : Lucie Duchesne
Publisher : Joshua Morris Pub
Page : 12 pages
File Size : 34,45 MB
Release : 1995-09-01
Category : Games
ISBN : 9780887057397
Author : Lucie Duchesne
Publisher : Joshua Morris Pub
Page : 12 pages
File Size : 34,45 MB
Release : 1995-09-01
Category : Games
ISBN : 9780887057397
Author : Duchesne, Lucie
Publisher :
Page : 14 pages
File Size : 15,72 MB
Release : 1993
Category : Board games
ISBN : 9782894291672
Author :
Publisher :
Page : 12 pages
File Size : 48,64 MB
Release : 2002
Category :
ISBN : 9782764104323
- a 12-page board book (15 3/4" 23")- 6 giant board games- 4 colorful alien playing pieces- an electronic dice module
Author : Hervé Tullet
Publisher :
Page : 14 pages
File Size : 20,98 MB
Release : 2006
Category : Projection art
ISBN : 9781840116854
Author : John Staats
Publisher : Source Point Press
Page : 0 pages
File Size : 26,96 MB
Release : 2023-11-28
Category : Games & Activities
ISBN :
The WoW (World of Warcraft) Diary offers a rare, unfiltered look inside the gaming industry written by the game's first level designer, John Staats. The World of Warcraft Diary offers a rare, unfiltered look inside the gaming industry. It was written by the game's first level designer, John Staats, from notes he took during WoW's creation. The WoW Diary explains why developers do things and debunks popular myths about the games industry. In great detail he covers the what it took to finish the project; the surprises, the arguments, the mistakes, and Blizzard's formula for success. The author includes anecdotes about the industry, the company, the dev team; how they worked together, and the philosophy behind their decisions. The WoW Diary is a story made from notes taken during the dev team’s four-year journey. It is a timeline of Vanilla WoW’s development cycle, a time-capsule with an exhausting amount of details that also looks at the anatomy of computer game studio. In order to illustrate how all the parts of computer game company work together, he interviewed everyone from the company’s founders to his former teammates; and the supporting departments who helped make WoW a reality.
Author : Steve Light
Publisher : Candlewick Press
Page : 50 pages
File Size : 44,18 MB
Release : 2014-04-08
Category : Juvenile Fiction
ISBN : 0763666483
Invite young readers to practice counting to twenty while helping a small boy search the city for his pet dragon.
Author : Katie Salen Tekinbas
Publisher : MIT Press
Page : 680 pages
File Size : 17,68 MB
Release : 2003-09-25
Category : Computers
ISBN : 9780262240451
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Author : Highlights
Publisher : Highlights Press
Page : 386 pages
File Size : 50,61 MB
Release : 1901
Category : Juvenile Nonfiction
ISBN : 1644722453
The Highlights Book of Things to Do is the essential book of pure creativity and inspiration. Kids ages seven and up will find hundreds of ways to build, play, experiment, craft, cook, dream, think, and become outstanding citizens of the world. This highly visual, hands-on activity book shows kids some of the best ways to do great things--from practicing the lost arts of knot-tying, building campfires, connecting circuits, playing jump rope, drawing maps, and writing letters, to learning how to empower themselves socially, emotionally, and in their communities. The final chapter, Do Great Things, inspires kids become caring individuals, confident problem solvers, and thoughtful people who can change the world. Full List of Chapters: Things to Do Inside Things to Do Outside Science Experiments to Do Things to Build Things to Do with Your Brain Things to Do in the Kitchen Things to Draw Things to Write Things to Do with Color Things to Do with Paper More Things to Do with Recycled Materials Do Great Things National Parenting Seal of Approval Winner, National Parenting Product Award (NAPPA) Winner, Mom's Choice Award, Gold
Author : Mikhail Bulgakov
Publisher : Rosetta Books
Page : 448 pages
File Size : 38,99 MB
Release : 2016-03-22
Category : Fiction
ISBN : 0795348398
Satan, Judas, a Soviet writer, and a talking black cat named Behemoth populate this satire, “a classic of twentieth-century fiction” (The New York Times). In 1930s Moscow, Satan decides to pay the good people of the Soviet Union a visit. In old Jerusalem, the fateful meeting of Pilate and Yeshua and the murder of Judas in the garden of Gethsemane unfold. At the intersection of fantasy and realism, satire and unflinching emotional truths, Mikhail Bulgakov’s classic The Master and Margarita eloquently lampoons every aspect of Soviet life under Stalin’s regime, from politics to art to religion, while interrogating the complexities between good and evil, innocence and guilt, and freedom and oppression. Spanning from Moscow to Biblical Jerusalem, a vibrant cast of characters—a “magician” who is actually the devil in disguise, a giant cat, a witch, a fanged assassin—sow mayhem and madness wherever they go, mocking artists, intellectuals, and politicians alike. In and out of the fray weaves a man known only as the Master, a writer demoralized by government censorship, and his mysterious lover, Margarita. Burned in 1928 by the author and restarted in 1930, The Master and Margarita was Bulgakov’s last completed creative work before his death. It remained unpublished until 1966—and went on to become one of the most well-regarded works of Russian literature of the twentieth century, adapted or referenced in film, television, radio, comic strips, theater productions, music, and opera.
Author : Jenn Sandercock
Publisher :
Page : 416 pages
File Size : 30,52 MB
Release : 2019-05
Category :
ISBN : 9780578493213
Edible games are fabulous and delicious food experiences to play with friends and family. Think of it as "tasty treats meet good, old-fashioned fun".Some of them are sweet, others are savoury, and they all have one thing in common- you can eat the pieces. In fact, it's required!