Dragons


Book Description

Explores the biblical and cultural history of dragons and argues that these fantastic beings are connected to the last living dinosaurs.




Adventures in Middle Earth Loremasters G


Book Description

The Loremaster's Guide is packed with extra setting material and advice for running Adventures in Middle-earth. There are expanded rules and guidance for running Journeys, Audiences, new rules for combat and adversaries, and a whole lot more.




Torchbearer


Book Description




Adventures in Middle Earth Wilderland Ad


Book Description

There Are No Safe Paths In This Part Of The World. Remember You Are Over The Edge Of The Wild Now, And In For All Sorts Of Fun Wherever You Go. Wilderland Adventures Contains Seven Ready-To-Play Adventures For The 5E Ogl-Compatible Adventures In Middle-Earth Complete Scenarios That Can Be Played Separately, Or As An Epic Campaign.




EGods


Book Description

William Bainbridge contends that the worlds of massively multiplayer online roleplaying games provide a new perspective on the human quest, one that combines the arts and simulates most aspects of real life. The quests in gameworlds also provide meaning for human action, in terms of narratives about achieving goals by overcoming obstacles.




Rise of Empire


Book Description

The adventure continues as Royce and Hadrian aid the struggling kingdom of Melengar as it alone stands in defiance against the newly formed empire. War approaches and a desperate gamble behind enemy lines is their only chance at forming an alliance with the Nationalists to the south. But Royce has plans of his own as he uses this opportunity to discover if an ancient wizard is using Riyria as pawns in his own bid for power. To find the truth, Royce must unravel Hadrian's hidden past. What he discovers will lead them to the end of the known world, on a journey rife with treachery and intrigue. When author Michael J. Sullivan self-published the first books of his Riyria Revelations, they rapidly became ebook bestsellers. Now, Orbit is pleased to present the complete series for the first time in bookstores everywhere.




Giants


Book Description

We must set aside the old ways of thinking, the ways that speak of myths as simple legends, and begin to consider the idea that the ancient world knew something we don't: its own history. Perhaps mythology contains more truth than we realize!





Book Description

The ancient and noble house of the Keepers has ruled the Second Kingdom in unbroken succession for seven centuries. Now it is rapidly falling into ruin. Its valiant king has been murdered in battle. A treacherous seer has set his will against the kingdom's aging hero. The only remaining Keeper prince has been forced to flee the murderous rage of his usurping general while enemy armies march upon the Second Kingdom. At the same time, in the war-threatened Outland territory beyond the Great River, young Colin wrestles with nightmares that force him to question his sanity. A fortuitous meeting with the exiled Keeper heir provides him the chance to finally find answers to his ailment, as well as the chance to save the Second Kingdom. The answers quickly prove themselves more challenging than the questions ever were, and Colin soon learns that the salvation of the kingdom could easily cost him his life.




Master of Sorrows


Book Description

You’ve heard the story before: an orphaned boy, raised by a wise old man, comes to a fuller knowledge of his magic and uses it to fight the great evil threatening his world. But what if that hero were destined to become the new dark lord? The Academy of Chaenbalu has stood against magic for centuries. Hidden from the world, acting from the shadows, it trains its students to detect and retrieve magic artifacts, which it jealously guards from the misuse of others. Because magic is dangerous: something that heals can also harm, and a power that aids one person may destroy another. Of the academy’s many students, only the most skilled can become avatars—warrior thieves, capable of infiltrating the most heavily guarded vaults—and only the most determined can be trusted to resist the lure of magic. More than anything, Annev de Breth wants to become one of them. But Annev carries a secret. Unlike his classmates who were stolen as infants from the capital city, Annev was born in the village of Chaenbalu, was believed to be executed, and then unknowingly raised by his parents’ killers. Seventeen years later, he struggles with the burdens of a forbidden magic, a forgotten heritage, and a secret deformity. When Annev is subsequently caught between the warring ideologies of his priestly mentor and the Academy’s masters, he must finally decide whether to accept the truth of who he really is ... or embrace the darker truth of what he may one day become.