Lost Empire of Winterhold


Book Description

The reluctant heir to the half throne of Winterhold leaves the plots that threaten his life and flees North with the woman he loves. Upon returning to his home in the Waste, he discovers to his horror that the murderous schemes have followed him and wiped out his clan, leaving only his adoptive brother alive. His brother captures the female captain of the troop of warriors sent to destroy the heir and the four of them flee into the mountains of the Northern Range. Wandering through the dark maze of tunnels beneath the mountains, they eventually emerge into a valley whose existence was unknown to the outside world. There they discover an ancient empire divided into three warring factions. A formidable wall manned by one faction separates the other two, keeping the valley in a constant state of warfare. Split up soon after they enter the valley, the sojoumers must make their way through a host of plots for power and once again try to survive, but in a very different climate from the one they had known outside the isolated realm. The valley is hot and lush with growth, a stark contrast to the rest of the frozen planet. Brought together at the end in a battle among the three factions, the four discover that ancient enmities can wreak havoc, both inside and outside of the hidden empire.




A Land of Lightning and Liars


Book Description

The world is shrinking. Lithan is the scheming King of Winterhold, trying to step out of his father’s shadow, and rebuild after losing the Battle of Winterhold. He and his people are scrambling to defend themselves from the encroaching Arvandorians, who wish to rule the entire human realm. Thae’lenal is the Warchief of the Elves, who are abandoning their ancestral home of the Stardust Isle, in order to flee the desolation that their kind had wrought on the land. They will bring their steel and magic to the human realm, to carve out a new life for their people, by force. Their struggles will become one in a tale of promise, betrayal, and hope, to decide the fate of the north, and the entire elven race.




Forthcoming Books


Book Description




The Crossing Gate: A Waltz of Sin and Fire Series. Book One


Book Description

She can’t grow up. Literally. In the kingdom of Elpax, juveniles must walk through the mysterious Crossing Gate to become adults—and seventeen-year-old Lenora is determined that her third attempt at crossing to adulthood will be successful. Even though adulthood means facing horrible realities, such as sin-spots appearing on her body whenever she commits a sin, it also means being able to have a job. And Lenora needs to work to support her struggling family. But Lenora’s Crossing Day goes horribly wrong. Accused of trying to start a revolution, Lenora must obey the kingdom’s laws to the letter if she wants to take suspicion off herself. But following the rules isn’t as easy as it sounds. Especially when she meets a mysterious and handsome stranger who makes her feel emotions she’s never experienced before—even though juveniles in Elpax aren’t supposed to be capable of falling in love. With the long arm of the law looming over her and her family, Lenora must walk a tightrope between following the rules and investigating why she’s unable to cross. Not to mention discovering where her new adult emotions are coming from. But as Lenora uncovers more of Elpax’s terrible secrets, she realizes that fighting the system might be the only way to save her family, her country, and her first love. The first in an epic series perfect for fans of Victoria Aveyard’s Red Queen and Lauren Oliver’s Delirium, The Crossing Gate combines the tropes of classic YA dystopia with a Greek-inspired setting and fantasy elements that will whisk readers away on a journey like no other.




The Infernal City: An Elder Scrolls Novel


Book Description

Based on the award-winning The Elder Scrolls, The Infernal City is the first of two exhilarating novels following events that continue the story from The Elder Scrolls IV: Oblivion, named 2006 Game of the Year. Four decades after the Oblivion Crisis, Tamriel is threatened anew by an ancient and all-consuming evil. It is Umbriel, a floating city that casts a terrifying shadow—for wherever it falls, people die and rise again. And it is in Umbriel’s shadow that a great adventure begins, and a group of unlikely heroes meet. A legendary prince with a secret. A spy on the trail of a vast conspiracy. A mage obsessed with his desire for revenge. And Annaig, a young girl in whose hands the fate of Tamriel may rest . . . .




Backyardia


Book Description

"When two brothers argue and come to blows in their own backyard, they are magically transported to a strange world known as Backyardia. Once there they are confronted by a great, white bear and a man made of both flesh and metal. The bear is called Polos and is the force for good in Backyardia. The part man, part machine is called the Warlock of the Wraith and represents evil. His eyes glow with a blue light, a characteristic of all of his creatures, known as robogres. Each brother is aided by a pet, which came through with them from their backyard, and by a companion who they meet at the beginning of their quest. Their adventures take them across mountains and deserts, seas and forests, where they encounter the varied inhabitants of the world, some of whom help them and others who try to stop them. They battle a dragon, meet birdmen and giants, sail with pirates and ride with knights. But ultimately, they must find each other and, by so doing, find themselves"--Cover, p. [4].




Elder Scrolls


Book Description

Feast on all of the delicious offerings found in the world of Skyrim in this beautifully crafted cookbook based on the award-winning game The Elder Scrolls V: Skyrim Immerse yourself in the diverse cuisine of Skyrim with these recipes inspired by food found in the Old Kingdom and across Tamriel. With over seventy delicious recipes for fan-favorite recipes including Apple Cabbage Stew Sunlight Souffle, Sweetrolls, and more, The Elder Scrolls V: Skyrim: The Official Cookbook will delight every hungry Dragonborn.




Lord of Souls: An Elder Scrolls Novel


Book Description

Forty years after the Oblivion crisis, the empire of Tamriel is threatened by a mysterious floating city, Umbriel, whose shadow spawns a terrifying undead army. Reeling from a devastating discovery, Prince Attrebus continues on his seemingly doomed quest to obtain a magic sword that holds the key to destroying the deadly invaders. Meanwhile, in the Imperial City, the spy Colin finds evidence of betrayal at the heart of the empire—if his own heart doesn’t betray him first. And Annaïg, trapped in Umbriel itself, has become a slave to its dark lord and his insatiable hunger for souls. How can these three unlikely heroes save Tamriel when they cannot even save themselves? Based on the award-winning Elder Scrolls® series, Lord of Souls is the second of two exhilarating novels that continue the story from The Elder Scrolls IV: Oblivion, named 2006 Game of the Year by numerous outlets, including Spike TV, the Golden Joystick Awards, and the Associated Press.




The Elder Scrolls V, Skyrim


Book Description

"Covers Xbox 360, PlayStation 3, PC"--P. [4] of cover.




Being Dragonborn


Book Description

The Elder Scrolls V: Skyrim is one of the bestselling and most influential video games of the past decade. From the return of world-threatening dragons to an ongoing civil war, the province of Skyrim is rich with adventure, lore, magic, history, and stunning vistas. Beyond its visual spectacle alone, Skyrim is an exemplary gameworld that reproduces out-of-game realities, controversies, and histories for its players. Being Dragonborn, then, comes to signify a host of ethical and ideological choices for the player, both inside and outside the gameworld. These essays show how playing Skyrim, in many ways, is akin to "playing" 21st century America with its various crises, conflicts, divisions, and inequalities. Topics covered include racial inequality and white supremacy, gender construction and misogyny, the politics of modding, rhetorics of gameplay, and narrative features.