Macromedia MX ELearning


Book Description

With International Data Corp. projecting e-learning to be an $11.5 billion industry by 2003, the demand for interactive multimedia learning applications is on the rise. And Macromedia's Studio MX design tools--including Flash MX, Dreamweaver MX, and ColdFusion MX--provide the ideal solution. But figuring out how to combine these products to create the perfect active-learning applications for your purposes can be tricky--which is why you needMacromedia MX eLearning: Advanced Training from the Source. Using project-based lessons, e-learning specialist and veteran author Jeffrey Bardzell takes you through the paces of these solutions, demonstrating how you can use them to create e-learning applications for both academic and corporate environments. Moving at your own pace, you'll learn by doing through the tutorials and hands-on instructions that have become the hallmark of this popular series. By the time you reach the end of this volume, you will have built four e-learning projects: one in Dreamweaver, two in Flash, and one that uses ColdFusion, Dreamweaver, and Flash to create a front-end for a complete ColdFusion-driven Web application. In the process, you'll learn how to create drag-and-drop interactivity, fill-in-the-blank dynamic text, hotspots, and a host of other useful e-learning features, including how to track scores and provide on-the-fly user feedback by connecting to a database through ColdFusion. Whether you're a corporate or government trainer or an educator grappling with the challenges of distance learning, you'll find what you need to provide the training your people require inMacromedia MX eLearning: Advanced Training from the Source.




ELearning with Dreamweaver MX


Book Description

Learn how to create compelling online learning applications with Dreamweaver MX. When designing online learning applications, concepts such as interactivity levels, user tracking, and audience level must be understood before a developer can start coding a single web page. eLearning with Dreamweaver MX: Building Online Learning Applications begins by teaching readers the basic instructional design concepts that they will need to know to create successful online learning applications. Bruce then walks you through the development process step by step, beginning with planning and prototype creation. Then, she shows you how to add content, emphasizing methods that take advantage of Dreamweaver's templates and libraries. Next, the book delves into the CourseBuilder extension to add quizzes and actions. The next step is to track user progress with Learning Management Systems. Finally, Bruce shows users best practices for collaboration and optimization. The web site (www.newriders.com) will provide code and extensions referenced in the book.




Advanced principles of effective e-learning


Book Description

With the global academic community currently focused on student learning outcomes achievement, assessment, and continuous improvement, e-learning strategies provide effective measures than can assist educators and educational administrators in the satisfaction of key objectives. Whether it is creating and incorporating simulations, building courses and curriculum, engaging in virtual team building, managing online programs, concept mapping, developing an electronic portfolio program, creating active training environments, determining the instructors role, problem solving, evaluating online learning, or using e-learning to build an effective assessment program this book will prove to be an indispensable resource. Geared towards administrators, key decision makers, educators experienced with e-learning, and instructional technology students, it marries the leading literature and prevailing ideologies with best practices illustrated by notable real-world examples.




Digital Libraries: Achievements, Challenges and Opportunities


Book Description

This book constitutes the refereed proceedings of the 9th International Conference on Asian Digital Libraries, ICADL 2006, held in Kyoto, Japan in November 2006. The 46 revised full papers, 14 revised short papers, and 6 poster papers include coverage of information extraction, information retrieval, metadata, architectures for digital libraries and archives, ontologies, information seeking, cultural heritage and e-learning.







Handbook of Research on Virtual Training and Mentoring of Online Instructors


Book Description

To meet the dynamic academic demands of twenty-first century digital learners, many institutions of higher learning are offering more online classes than ever before that are accessible to both traditional and non-traditional learners. As such, a growing demand for online courses implies that participating institutions provide faculty with appropriate professional development programs to ensure the design and delivery of quality online courses. The Handbook of Research on Virtual Training and Mentoring of Online Instructors is a critical scholarly resource that highlights the issues, challenges, and online engagement experiences to enhance effective teaching and learning in this learning environment. Featuring coverage on a broad range of topics such as media literacy, professional development, and virtual learning environments, this book is geared towards educational administrators, educators, and instructional designers interested in quality online instruction.




Macromedia ColdFusion MX


Book Description

Creating dynamic, database-driven Web sites used to be too cumbersome for anyone but serious hand-coding programmers. Now, thanks to Dreamweaver's improved code generation tools, developers can use Dreamweaver MX and ColdFusion MX to bypass the hurdles. Written by certified instructors, this guide eases readers into creating complex Web applications using these improved code generation tools.




Delivering E-Learning for Information Services in Higher Education


Book Description

This book provides a comprehensive overview of e-learning (online learning) systems in the context of system delivery for Higher Education Information Services. The book considers practical issues in choosing a virtual learning environment and discusses a range of issues in implementing, managing and maintaining the service for users. In particular, the issue of accessibility and usability is discussed in the context of recent legislation (e.g. Disability Discrimination Act / SENDA.). - Jargon-free and aimed at information professionals with sole/mixed responsibilities - Identifies leading systems, discussing strengths and weaknesses - Draws examples from current practice in Higher Education




Improving Reading and Literacy in Grades 1-5


Book Description

"The analysis of programs presented is extremely thorough and complete. The comparisons are easy to follow due to the use of the same logical framework for each program." Karen L. Tichy, Associate Superintendent for Instruction Archdiocese of St. Louis Improve reading outcomes by using research and evidence-based instructional methods! Early reading and literacy have become the focus of policymakers, with a renewed emphasis on the early grades. In this essential new resource, authors and educational specialists Edward P. St. John, Siri Ann Loescher, and Jeffrey S. Bardzell provide a unique guide to today′s most important and most effective research-based reading programs. The book′s in-depth coverage analyzes and compares features, frameworks, tools, methods, outcomes, and reform components for 17 major reading programs: Early Intervention in Reading Early Steps Reading Recovery First Steps Four Blocks Literacy Collaborative Waterford Early Reading Program Readers′ and Writers′ Workshops Teacher Inquiry Accelerated Schools Project ATLAS Communities Modern Red Schoolhouse Yale School Development Program America′s Choice Different Ways of Knowing Lightspan Achieve Now Success for All Improving Reading and Literacy in Grades 1-5 offers a balanced approach by the authors and can be used by elementary school principals, district curriculum directors, and all reading specialists charged with aligning their reading and literacy instruction with new federal requirements and best instructional practices.




Flash MX 3D Graphics Bible


Book Description

* Macromedia Flash MX is the world's hottest Web development tool, with more than 500 million users and one million designer/developers * Covers essential information for Flash developers who are developing games, marketing materials, training materials, and more * Shows how to create 3D Flash applications using Flash's built-in tools, plug-ins, Swift 3D, Plazma 3D, Discrete 3D, and other leading products that export to the Flash format * CD-ROM includes scores of examples from the book, plus tryouts of Flash and leading Flash 3D applications