Mage Confusion


Book Description

Alex, a schoolmistress, is hounded by lifelong friends, Duke Jules and Queen Elena, to use her dormant magic that disappeared in a traumatic childhood event. Typical mages can control one element (air, water, earth, fire), but they suspect Alex is the rumored Crownmage who can control all and assist Elena to retain power. Meanwhile, Anders, a friend of Alex’s dead mother, helps a very reluctant Alex accept her magic. Although Alex isn't the Crownmage, she can change all four elements from one to the other. During her training, Alex discovers that her father is still alive and has answers to why Alex’s magic is so different—but Alex wants nothing to do with him. When Elena's mage council forces a confrontation, the only way Alex can wield power is by clutching her mother's pendant, which goes missing. Nevertheless, Alex will do her best to defeat the council’s mage. On that day, Alex must learn to trust herself. But can she?




Upstaged by Betrayal


Book Description

When a dead body is found in the royal box of her sorcerous theater, Mage Nevis Conarkin is shocked to realize that she’s being framed for murder. Although Nevis cannot provide an alibi to prove her innocence, she apparently has a motive to have stabbed the corpse. While struggling to uncover the true villain, with the help of her flamboyant friend who operates the local brothel, Nevis unhappily finds the evidence pointing to one of her actors. In the midst of the murder investigation, Nevis dives into the chaos of rehearsals for the opening night of a play she detests. The script commemorates her successful defeat of a renegade mage, her personal friend, and his plot to allow an invasion by Cashogi foreigners. Hating to be in the spotlight and wishing to avoid the sad memories engendered by the play, Nevis is unable to convince Devlin Graham, the monarch and Nevis’ lover, to cancel the performance. And so the rehearsals—fraught with touchy actors, frazzled stage crew, dangerous incidents, and interruptions from the hard-nosed constable—move forward.




Mage Resolution


Book Description

MAGE RESOLUTION, Book Two of The Mage Trilogy: continues the saga of Mage Alex Keltie-the most endearing, lovable and infuriating character since Scarlett O'Hara. Her old nemesis returns to trouble her, even as she learns new secrets about herself, her origins, her family and the mystery of Spreebridge that threatens the lives of those closest to her.




The Realms of Atlantasia


Book Description

Here is a complete tome! Within these pages is all you will need to run a successful campaign on a brand new world! In here you will meet beings you have never met anywhere else; a new concept of magic-using (8 different Schools of Magic/8 different Temples of Worship), each of which have their own spells; and the most realistic fantasy-based R.P.G. on the market! There will be some constants you have met before (i.e.: goblins, trolls, ogres, etc.), however, even these have a new slant on them! And as stated, the most realistic fantasy-based game around (if you do not get your armor and weapons repaired, you could lose them in the middle of battle; if you do not care for your horse, you could lose it as your horse has Life Points as well). So have fun with this brand new world and the many new being you will meet during your adventures!




The Master


Book Description

The third novel in the acclaimed Sons of Destiny series. Eight brothers, born in four sets of twins, two years apart to the day—they fulfill the curse of eight prophecy. To avoid tempting destiny, the brothers are exiled to Nightfall Island, where women are forbidden. But when the third-born brother is taken by a powerful and beautiful mage, he wonders if she is the Prophesied Disaster, his foretold wife-to-be. Kidnapped and taken captive by slavers, Dominor is sold to a lovely mage, who promises freedom. But Lady Serina has plans for him—to re-enact a mating ritual, to help reverse a Tantric spell cast centuries ago. Agreeing to help, Dominor doesn’t suspect the secret she holds—because there is more to this magical mating than she has revealed. Once the ritual is complete, he will be returned to Nightfall. But when that secret finally shatters, baring the truth behind the misunderstandings now separating them, Dominor is determined to retake possession of the woman who is his Destiny.




Jeroun


Book Description

Collected in a single omnibus edition, both novels set in Zachary Jernigan’s critically-acclaimed, genre-bending world of fierce sensuality, dangerous alchemy, and awakening gods. The Needle extends over the heads of all who live upon Jeroun. Composed of iron spheres massive enough to affect the tides, it is the god Adrash's ultimatum to the people on the planet below: Prove yourselves worthy, or be destroyed. Vedas is a member of the Black Suits, an order of men and women who show their opposition to Adrash by staging battles in the streets. After witnessing the death of a child in his care, knowing himself to be responsible, he sets off on a journey to the decennial fighting tournament in Danoor. Traveling with him across the continent are Churls, a mercenary haunted by the ghost of her daughter, and Berun, a constructed man possessed by the soul of his creator. Both come to understand that Vedas's victory would start an all-out religious war. Unbeknownst to these three travelers, the aristocratic outbound mage Ebn and her protégé Pol use powerful alchemy to travel into space. Their plan: engage Adrash in ways that threaten to bring the god’s wrath down upon the world. Meanwhile, one of the world’s deepest secrets is gradually revealed. A madman, insisting he is the link to an ancient world, a pantheon of forgotten gods, offers the most tempting lie of all... Hope. Jeroun collects the two novels No Return and Shower of Stones in a single new omnibus edition. Together these works combine the mythic inventiveness of early Roger Zelazny and Samuel R. Delany, the dark weirdness of China Mieville, and the dramatic scope of George R. R. Martin, creating a literary science fiction epic that defies easy categorization, resulting in one of the most critically acclaimed narratives of recent years.




The Eighth Key


Book Description

THE MAGIC IS GONE...OR IS IT? Lucian is a jaded flirt and professional bard who knows all the old songs about sorcery. When he meets Corwin, a shy mage who can still use magic despite the Drought, Lucian finds his desire growing with each passing day - not just for answers, but for Corwin himself. Sparks fly as they find themselves passionately entangled in adventure and each other. But learning the true origin of the Drought and the Key to ending it comes at a price that their bond may not survive...




The Adventurers


Book Description

The Adventurers is a series of AD&D (Advanced Dungeons and Dragons) campaign writeups, set in the World of Greyhawk, which has evolved over time into an ongoing story of epic proportions. They are among the first internet D&D sagas and chronicles an adventuring group's rise from the anonymity of first level to the heights of prestige and power at 15th to 20th level, and is VERY entertaining reading. This isn't Dragonlance, or Eberron, or even Forgotten Realms. This is classic Greyhawk, the first published setting for D&D and created by Gygax himself.




Nightmare of the Past


Book Description

For over three hundred years, the Diarchy of Ari has been free from the Shadowfell, the name given to the dark side of the once tidally locked planet of Euti. For three centuries the bird-like people known as the dakri have been free from the nightmares given flesh that the Shadowfell bred, as well as the tyrannical ruling class that claimed sovereignty over every dakri alive. Ari's rulers, the Solar Diarch, have led their people into peace and prosperity the likes of which the world has never known. Yet, no matter how great the peace is, there are always those who would shatter it for their own selfish ends. Six months ago, a strange metal object fell from the sky, and out of its carcass came a lone survivor. Twisted by monstrosities beyond comprehension, he was used as a weapon of war for an empire that desperately seeks to reclaim its former glory, and on his lips was a dire warning: They will come for you next. Now, with an interstellar war at their doorstep, Tor, the King of the Morning, and his wife, Ja'vail, the Queen of the Night, rally their allies and attempt to make peace with old enemies, for the fires that swiftly approach their little world are far worse than any they have witnessed before. Yet, even as the forces of Ari marshal to battle, dark forces work from within, moving to undermine the little diarchy's efforts to stave off the death of their world. More than just nightmares lurked in the dark of the Shadowfell, and they seek to restore that ancient curse, to regain their power over the Children of the Sky, and see the invaders not as the scourge that they are, but as tools to aid them in their conquest. And unbeknownst to all, an ancient power claws at its cage, seeking vengeance against heroes and gods that entombed it within. With alien monsters at the gates, and evils conspiring from within, the Diarchy of Ari must seek aid from the unlikeliest of sources, while caught in the middle of it all is a single human, desperately struggling to survive against the terror of the past that threatens to utterly destroy everything he cares about. This is the second book in The Humanity Within Trilogy. An epic series written by Knight Breeze following a story where swords and sorcery clash with an alien empire, all while a single mutated human caught in the crossfire desperately tries his best to survive. This series contains the following printed or planned books: What I've Become. Nightmare of the Past. Legends of the Future. (Planned, title still subject to change)




Dark Magic


Book Description

Ages ago, when the First Gods ruled heaven and earth, they created two lesser deities to reign along with them. But these gods, Tharn and Balatur, were flawed. Their madness threatened creation itself — and thus they were condemned to an eternal sleep. Only an ancient book of spells holds the key to their release. Now an evil necromancer has obtained the book and hastens to Tharn’s hidden resting place with a plan as deadly as the god himself. Ancient prophecy points to the exiled prince Calandryll as the only one who can defeat the wizard — aided by a beautiful warrior woman, a hard-bitten mercenary, and Calandryll’s own uncertain powers. But first Calandryll and his companions must travel a kingdom racked by civil war, cross the rolling prairie of the fierce horse clans, and finally venture into the forbidden wastes and uncharted territories beyond. Enemies and foul treachery await, while the mighty Tharn, as if somehow aware of his imminent release, begins to stir…begins to dream…and all creation begins to quake. Dark Magic is the masterful second chapter of The Godwars, a stirring chronicle of high adventure by one of the most exciting new writers of fantasy.