Magical Arts Academy: Books 9-13


Book Description

An ordinary girl, a dream to become extraordinary, and the powers that will lead her to change the world. What would you do if you were invited to study at the Magical Arts Academy? Enroll, of course! Join Isadora and her crew of magical misfits. Embark on a wild adventure today! Omnibus 3 includes books 9-13 of the Magical Arts Academy: Castle's Curse Spirited Escape Dragon's Fury Magic Ignites Powers Unleashed About Castle's Curse: There are some risks worth taking, no matter how bad the odds. When friends are in danger, the magicians of the academy will do whatever is necessary to save them—even if the friends are ghosts. The Sorcerer has underestimated the staff and students of the academy. But they’ve underestimated him too… and he has no qualms about using the darkest of magic against them. He’d rather them dead than alive. But the magicians are about to bring the fight of his life. About Spirited Escape: The castle is dark and creepy. It’s almost certainly a trap. But the magicians of the academy will risk everything to save one of their own. When the head of the Magical Council betrays the magicians, the Sorcerers have more advantage than they deserve. Isadora and her friends must ride to the rescue, even though they’ll have to face their worst fears. It’s what the good guys do. Now all they have to do is survive a castle designed to keep everyone who enters… and never let them go. About Dragon's Fury: What if you were trapped in your own mind? Would it make the castle that truly imprisoned you any better? The dark Sorcerer underestimates the magicians’ abilities, but his plan is sound, and they’re caged, just as he intended. The magicians conceal powers and secrets, but they aren’t yet aware of them. Will they find the way to overcome the dark spell that appears unbreakable? Or will the Sorcerer succeed in crushing all hope and making them his prisoners forever? About Magic Ignites: We’d escaped the castle, though not all of us made it out alive. That should have been enough loss. But the Dark Sorcerer isn’t finished with us yet. He will hunt us relentlessly until he claims our magic and our lives… or until we find the way to stop him first. It’s time to step into the powers that are mine for the taking. To end this once and for all. I’m finished being less than I can be. Time to shine. About Powers Unleashed: The Dark Sorcerer intends to use me as bait to lure my friends out of hiding. So that he can defeat us all. Yeah, that plan’s not going to work. I’m finished allowing him to wield power he doesn’t respect and he hasn’t earned. Besides, a great magic brews inside me… enough to finally win this fight and prevent his plans to deliver chaos and bloodshed to the world. The Sorcerer is about to rue the day he decided to mess with me. His reign of terror ends now. *** The Magical Arts Academy is a complete series and consists of 13 episodic installments, each a novella in length. These books are young adult historical fantasy and are suitable for all ages. Each book ends in a cliffhanger, but the series finale wraps up in an uplifting happily-ever-after. ***




Magical Arts Academy: Books 5-8


Book Description

An ordinary girl, a dream to become extraordinary, and the powers that will lead her to change the world. What would you do if you were invited to study at the Magical Arts Academy? Enroll, of course! Join Isadora and her crew of magical misfits. Embark on a wild adventure today! Omnibus 2 includes books 5-8 of the Magical Arts Academy: Questionable Rescue Sorcerers' Web Ghostly Return Transformations About Questionable Rescue: Magic waits for no one. And Isadora was behind from the start. The wicked sorceress Miranda has her right where she wants her, and mercy isn’t on the menu. Isadora has no idea how to take down a sorceress. She hasn’t even had the chance to master basic magic. But that won’t stop her from trying. She’s the only one who can prevent Miranda from exposing magic to the masses and pitting the academy in a brutal war against them. Will Isadora find the way to harness her abilities in time? Or will violence engulf the magical world? About Sorcerers' Web: With magic, things are never what they seem. Firedrakes infiltrate the school, then turn out not to really be drakes at all, but humans suffering from a curse. Just another day at the academy… until breaking the curse doesn’t go so well. The Sorcerers’ dark magic is strong. Isadora might be stronger, if only she can survive long enough to figure out her powers. Will she manage to break the curse? Or will she pay the ultimate price for trying? About Ghostly Return: Sometimes magic requires the ultimate sacrifice. To do what’s right, Isadora had to die. But not even death will keep her from fighting—not when her family at the academy is under attack. Isadora knows far too little about magic, and she understands even less about the spirit world. But with the help of some unexpected friends, she intends to find the ghost with the power to turn the tides of the magical war. Will Isadora find the way to survive the spirit world? Or will it claim her forever? About Transformations: When magic is involved, the end isn’t always the end. If Isadora has learned one thing at the academy, it’s that nothing is ever simple in the world of magic. Not even death. She has a second chance. All she has to do is figure out how to come back to life. Piece of cake, right? With unexpected friends in the spirit world, she might just manage what no other magician has done before… and she might actually live to tell the tale. If anyone can do it, Isadora can, because when it comes to magic, no one’s thought to tell her what she can—and cannot—do. *** The Magical Arts Academy is a complete series and consists of 13 episodic installments, each a novella in length. These books are young adult historical fantasy and are suitable for all ages. Each book ends in a cliffhanger, but the series finale wraps up in an uplifting happily-ever-after. ***




Magical Arts Academy: Books 1-4


Book Description

An ordinary girl, a dream to become extraordinary, and the powers that will lead her to change the world. What would you do if you were invited to study at the Magical Arts Academy? Enroll, of course! Join Isadora and her crew of magical misfits. Embark on a wild adventure today! Omnibus 1 includes books 1-4 of the Magical Arts Academy: First Spell Winged Pursuit Unexpected Agents Improbable Ally About First Spell: Isadora is recruited to attend a secret school of magic. As she makes her way to the academy, a dark sect of sorcerers pursues her relentlessly, willing to use any spell in their vast arsenal of powers to stop her. With the help of Trixie, her horse, a dragon named Humbert, and a clandestine band of magicians, Isadora will work to overcome the sorcerers to begin her education in wizardry. What would you do if you were invited to study at the Magical Arts Academy? Enroll, of course! Join Isadora and her crew of magical misfits today. About Winged Pursuit: The Magical Arts Academy is anything but ordinary. It’s the one place Isadora can learn the forbidden craft. With mythical beasts, animals with unusual gifts, and a team of peculiar magicians, Isadora finally has the chance to embrace an extraordinary future. But is the academy really as safe as Isadora thinks? Or will the Sorcerers find the way to infiltrate its defenses? About Unexpected Agents: The Academy has a new breed of teachers. They transform into the nightmares of legend. But they aren’t Isadora’s greatest concern. The Sorcerers are always one step ahead. And the magicians at the academy are all that prevent them from crushing those without magic. It doesn’t matter that Isadora is new to the world of powers. She’s part of the fight now. She must discover those agents, who threaten them in secret, before it’s too late… or the fight will be over before it’s really begun. About Improbable Ally: When your adversaries are masters of illusion, keep your team close, and your enemies as far away as possible. New students have arrived at the Academy, and unlike Isadora and her brother, they were raised with magic. But even their knowledge of the craft might not be enough to save them from the unrelenting Sorcerers, who will stop at nothing to take down anyone who opposes them. Will Isadora and her friends avoid the traps in their midst? Or will Isadora be forced to fight for their lives with magic she never realized she possessed? *** The Magical Arts Academy is a complete series and consists of 13 episodic installments, each a novella in length. These books are young adult historical fantasy and are suitable for all ages. Each book ends in a cliffhanger, but the series finale wraps up in an uplifting happily-ever-after. ***




Magic Art Class


Book Description

Alice has her own ideas about what color things should be. Pull the tabs and watch the colors magically appear before your eyes - cover.




Magical Arts Academy


Book Description

An ordinary girl, a dream to become extraordinary, and the powers that will lead her to change the world. What would you do if you were invited to study at the Magical Arts Academy? Enroll, of course! Join Isadora and her crew of magical misfits. Embark on a wild adventure today! Omnibus 1 includes books 1-4 of the Magical Arts Academy: First Spell Winged Pursuit Unexpected Agents Improbable Ally




The Final Prophecy of Jesus


Book Description

This commentary is the first major work on the book of Revelation in many years that expounds the historicist interpretation. The historicist school of interpretation was the dominant approach from Reformation times through most of the nineteenth century. The reasons for the current disaffection are too complex to address in a few words, but it is the author's conviction that from the standpoint of sound principles of biblical hermeneutics, the historicist inerpretation is still the most creditable approach for an accurate understanding of this, the last book of the Bible and the final prophecy of Jesus.




The Art of Magic


Book Description

A pack of paints, a set of pens, and unlimited creativity throw two friends into an enchanted, fast-paced adventure. ZuZu's first summer without her best friend is looking pretty grim, until she meets new kid Andrew at a visit to the historic Mapleton Mansion. Together they stumble upon some enchanted art supplies and discover that the shapes they draw and paint can come to life. Their creations are harmless—but ZuZu and Andrew aren't the only ones with access to magic. Soon, nightmarish half-machine, half-living creatures begin appearing around town, controlled by a power-hungry "caster" with a sinister mission. It's up to ZuZu and Andrew to use their newfound abilities to protect their community. "There are deliciously chilling descriptions of scuttling, otherworldly creations and resurrections gone awry, but there is also delight to be found in enchanted artwork and blossoming friendships. A thrilling introduction to a newfangled magic."—Booklist "A satisfying, compelling adventure with an original magical construct and bright, appealing protagonists."—Kirkus Reviews "The magical rules created by Voskuil feel exciting . . . . This creative fantasy will move well with fans of Tae Keller's When You Trap a Tiger."—School Library Journal







The Cross-reference Bible


Book Description