Magical Fury


Book Description

It started out as another boring day at work. Then a magical girl showed up, like something straight out of an anime. Except that I haven't seen an anime where the magical girl threatens to kill people. She was throwing lightning bolts around and saying something about the reincarnation of Star Princess Astraia being in the building. It turns out that was me. So now I look like a scrawny teenage girl, and I have magical star powers, and a psychotic magical girl named Shadow Princess Umbra is making my life hell. She blew up my parents' house. And the more of Astraia's memories I uncover, the more I think that Umbra isn't even close to being the worse of it. But I'm going to keep fighting, because giving up isn't an option. Magical Fury is a dark magical girl RPG, inspired by anime series like Madoka Magica, Sailor Moon, and Magical Girl Lyrical Nanoha. Your characters start out as normal girls who discover that they are reincarnated magical girls. They awaken to their powers under fire, and it will be up to you to decide where she goes with new her life from there. The game uses a very simple variant of the Apocalypse World engine, aimed at fast and flavorful play that you can jump into on short notice or play in a more deliberate, long-term style. Battles come down to a handful of rolls, and throughout the emphasis is decidedly on the consequences of the course of action you choose. The book also includes an appendix with 17 random tables to help you along with character creation and other things that pop up during play. To play you will need some six-sided dice, character sheets, and something to write with.




Great Balls of Fury


Book Description

Welcome to Chipping Cheddar, where supernaturals are hidden in plain sight...Annoying but loving family? Check.Picturesque small town with a hot police chief? Check.A rescue hellhound, a black cat with attitude, and a pet python that thinks he's a puppy? Triple check.My story has all the hallmarks of a sweet and cozy supernatural tale, but there's a twist-I am evil.Well, I'm supposed to be evil thanks to both nature and nurture, but I fight it with every fiber of my being. I just want to live a normal life. I even joined the FBI instead of the Federal Bureau of Magic, until my powers reared their ugly head and the agency sent me packing back to my hometown to fight magical crimes instead. Now I'm back in Chipping Cheddar, living with my evil family, with a new job and all my old baggage. Oh, and there's a dead body, which was definitely not an accident. So there you have it. Welcome to my world. Great Balls of Fury is the first book in the Federal Bureau of Magic paranormal cozy mystery series. Other books in the series include--Fury Godmother, Book 2No Guts, No Fury, Book 3




101 Easy-to-Do Magic Tricks


Book Description

DIVIllustrations, simple instructions for performing over 100 tricks, including The Inexhaustible Hat, The Chinese Rings, Steel Through Steel, Fingers That See, much more. /div




Close-Up Magic Secrets


Book Description

"A professional performer presents tricks for magicians at every level of skill, especially novices. Intended for performances in bars, restaurants, and other close-up venues, these 29 routines include original tricks as well as tried-and-true crowd pleasers. Over 300 photographs illustrate clear instructions for illusions involving cards, money, fire, mind reading, and comedy"--




Blue Magic


Book Description

Indigo Springs used to be a sleepy town in Oregon. Now it's the epicenter of a magical insurrection. Astrid Lethewood's discovery of a river of the blue liquid magic known as vitagua was initially harmless, until it burst out of the ground, contaminated everything, and attracted power-hungry rebels. The secret is out, and the world will never be the same. Plants and animals aren't the only things that have mutated. Astrid's best friend, Sahara, has been corrupted by it, and now leads a cult that seeks to rule the world. Astrid sets out to make things right and bring some sort of balance back into a nation thrown into chaos by magical contamination.




Defining Magic


Book Description

Magic has been an important term in Western history and continues to be an essential topic in the modern academic study of religion, anthropology, sociology, and cultural history. Defining Magic is the first volume to assemble key texts that aim at determining the nature of magic, establish its boundaries and key features, and explain its working. The reader brings together seminal writings from antiquity to today. The texts have been selected on the strength of their success in defining magic as a category, their impact on future scholarship, and their originality. The writings are divided into chronological sections and each essay is separately introduced for student readers. Together, these texts - from Philosophy, Theology, Religious Studies, and Anthropology - reveal the breadth of critical approaches and responses to defining what is magic. CONTRIBUTORS: Aquinas, Augustine, Helena Petrovna Blavatsky, Dennis Diderot, Emile Durkheim, Edward Evans-Pritchard, James Frazer, Susan Greenwood, Robin Horton, Edmund Leach, Gerardus van der Leeuw, Christopher Lehrich, Bronislaw Malinowski, Marcel Mauss, Agrippa von Nettesheim, Plato, Pliny, Plotin, Isidore of Sevilla, Jesper Sorensen, Kimberley Stratton, Randall Styers, Edward Tylor




Shadowed Magic


Book Description

We return to Vancouver beginning where Magical Moonlight ended. Liam and Aiden are trying to bring their lives under control despite the fact Phoebe has been taken in care by the High King Stephen Taylor. The changeling Becca, has assumed her sister's place in her human home. It is then we discover that Becca isn't all she's supposed to be and the lives of the two men are turned upside down. An interesting and occasionally humorous story is woven as a plot to steal the amulet granted to Liam becomes known. The children and the animals are involved in bringing things to rights. While the underlying love between Liam and Aiden continues to flourish with a little help from their friends we are taken on a ride that takes us from Vancouver to Whistler and then ends spectacularly in the Cariboo Mountains.




Magazine of Magic


Book Description




Fury's Magic


Book Description

My name is Kaeleen Donovan. I'm a Theosian-a minor goddess. They call me Fury. Oath bound to Hecate, I was charged from birth to hunt down Abominations who come in off the World Tree and send them back to Pandoriam. On a routine cleaning job in Portside—a boat full of ghosts need their joyride cut short—Tam and I run afoul of the Devani. The ruthless soldiers of Elysium capture him and send him out to the Tremble, a place of wild, chaotic madness. Jason and I devise a plan to sneak in and help Tam escape. But Lyon and the Order of the Black Mist reappear, and I’m on their hit list. Lyon opens a door to the realm of Tartarus and the walking dead are pouring into the city. Now, we must wade through both the Devani the dead to save Tam. And we must close the portal on the World Tree before Lyon manages to wake the Elder Gods of Chaos. Keywords: Dystopian, Paranormal, Magic, Gods and Goddesses, Fae, Weres, fantasy, shapeshifters, faerie, fairy, romance, mystery, zombies, strong women, demigods, rogue magic, World Tree, suspense, cat shifters, bird shifters, kickass heroine, mythic fantasy, tattoos, Fae Prince, action and adventure, Pacific North West, Faerie mound, strong friendships, challenging foes, post-apocalyptic, Norse, Celtic, mythology




Magic Rises


Book Description

The #1 New York Times Bestseller! Atlanta is a city plagued by magical problems. Kate Daniels will fight to solve them—no matter the cost... Mercenary Kate Daniels and her mate, Curran, the Beast Lord, are struggling to solve a heartbreaking crisis. Unable to control their beasts, many of the Pack’s shapeshifting children fail to survive to adulthood. While there is a medicine that can help, the secret to its making is closely guarded by the European packs, and there’s little available in Atlanta. Kate can’t bear to watch innocents suffer, but the solution she and Curran have found threatens to be even more painful. The European shapeshifters who once outmaneuvered the Beast Lord have asked him to arbitrate a dispute—and they’ll pay him in medicine. With the young people’s survival and the Pack’s future at stake, Kate and Curran know they must accept the offer—but they have little doubt that they’re heading straight into a trap...