Make: Technology on Your Time Volume 26


Book Description

MAKE Volume 26: Karts & WheelsGarage go-kart building is a time-honored hobby for do-it-yourselfers, and we'll show you how to build wheeled wonders that'll have you and the kids racing around the neighborhood in DIY style. Build a longboard skateboard by bending plywood. Build a crazy go-kart driven by a pair of battery-powered drills. Put a mini gasoline engine on a bicycle. And construct an amazing wind-powered cart that can outrun a tailwind. Plus you'll learn how to build the winning vehicle from our online Karts and Wheels contest! In addition to karts, you'll find plenty of other projects that only MAKE could give you: A flaming tube that keeps time to music and makes sounds waves visible -- in fire An aquarium tank to grow your own Spirulina algae superfood An electronic music looper that creates cool sounds and lets you build wild rhythm loops




Make: Technology on Your Time Volume 27


Book Description

The robots are coming! MAKE Volume 27 shows you how to build robots that walk, fly, swim, play music, dance, and even extinguish fires. Some of the buildable bots you’ll meet include: Yellow Drum Machine, which roves around looking for things to drum on, then drums, records, and accompanies itself playing catchy rhythms Roomba Recon, Roomba robotic vacuum with a wireless router and webcam on its back, programmed so you can drive it around your house and see what it sees from a browser window anywhere Hamster-Powered Strandbeest, which walks around on eight legs, powered by a hamster inside its hamster globe “head” The winning project from MAKE’s Most Entertaining Robot contest Tiny Robots made from common electronics components. The special Robots section will also include a roundup of hobby robotics highlights, and a Primer on using the EZ-Robot controller board to turn any animatronic toy into a fully controllable robot that recognizes faces and responds to voice commands.




Make: Technology on Your Time Volume 28


Book Description

The first magazine devoted entirely to do-it-yourself technology projectspresents its 28th quarterly edition for people who like to tweak, disassemble, recreate,and invent cool new uses for technology. Express your inner child with MAKE Volume 28, featuring toys and games. Any maker can tell you that lots of experimentation and play time are essential to developing brainpower and creativity. This issue pays tribute to the beloved toys and games you grew up with and their evolution through technology.




Make: Technology on Your Time Volume 30


Book Description

The first magazine devoted entirely to do-it-yourself technology projects presents its 30th quarterly edition for people who like to tweak, disassemble, recreate, and invent cool new uses for technology. Until recently, home automation was an unfulfilled promise -- systems were gimmicky, finicky, user-hostile, or potentially unsecure. But today, thanks to a new crop of devices and technologies, home automation is useful, fun, and maker-friendly. Using smartphones, wireless networks, the internet, simple microcontrollers, and even gesture recognition, DIY-style Smart Homes can now do everything promised and more, for much less -- and MAKE shows you how in Volume 30.




Make: Technology on Your Time Volume 31


Book Description

Why are so many kids (and adults) like you bored by science? Simple: you’ve had no real contact with it. You might read about incredibly expensive scientific projects, but your hands-on experience is probably limited to the same tired experiments—like baking soda and vinegar "volcanoes." Not any longer. Make Magazine’s "Punk Science" issue (volume 31) shows you how you can become a real, cutting-edge amateur scientist. Find out how high school and college students can get an introduction to modern biology research through affordable biotech labs provided by Otyp, a small Michigan-based biotechnology company. And learn how a cooperative network of schools and research groups, called PEER, enables students to learn science by working on real projects with people in the field—including the DECA (Distributed Electronic Cosmic-Ray) Observatory that uses Android phones to generate a real-time cosmic-ray flux map of a large area. This issue also shows you how to create these fascinating projects on your own: RoboRoach—Surgically modify a cockroach with a wireless electronic circuit so that you can control it to turn left or right by micro-stimulating its antenna nerves. Lord Kelvin’s Thunderstorm—a little-known, classic science experiment that generates high-voltage "lightning" sparks by dripping water through metal rings. An automatic Ball/Toy Launcher for Dogs that will keep your pet entertained and exercised while you’re away. A True Mirror, which shows what you look like to other people. Pick up a copy of Make today and get involved with real science.




History of Technology Volume 26


Book Description

The technical problems confronting different societies and periods and the measures taken to solve them form the concern of this annual collection of essays. It deals with the history of technical discovery and change and explores the relationship of technology to other aspects of life - social, cultural and economic - and shows how technological development has shaped, and been shaped by, the society in which it occurred.




History of Technology Volume 26, 2005


Book Description

Presents essays concerning about the technical problems confronting different societies and periods, and also the measures taken to solve them. This book deals with the history of technical discovery and change, and explores the relationship of technology to other aspects of life - social, cultural and economic.




Make: Technology on Your Time Volume 25


Book Description

The first magazine devoted entirely to do-it-yourself technology projectspresents its 25th quarterly edition for people who like to tweak, disassemble, recreate,and invent cool new uses for technology. MAKE Volume 25 is all about the Arduino Revolution! Give your gadgets a brain! Previously out of reach for the do-it-yourselfer, the tiny computers called microcontrollers are now so cheap and easy to use that anyone can make their stuff smart. With a microcontroller, your gadget can sense the environment, talk to the internet or other hardware, and make things happen in the real world by controlling motors, lights, or any electronic device. The Arduino is an easy-to-use microcontroller board -- it's like an R&D lab on your kitchen table for prototyping any gadget. We show you how to make one, and how to use Arduinos and other microcontrollers to make an automatic yogurt maker, a vintage Skype telephone, a gumball machine that recognizes your secret knock, and more. Plus, make a Helicopter Rocket, gourmet Sous Vide food cooker, Reverse Geocache treasure box, and many more fun DIY projects.




Make: Technology on Your Time Volume 41


Book Description

A whole issue devoted to toys for makers! Toys are big players in the maker world. From educational (STEM/STEAM) to robotics and science, toys provide stimulation, simulation, and prototyping. Make: Volume 41 highlights the latest games and gadgets that have come from the maker community, and provides hands-on inspiration for making your own tech-infused toys. In the Tinkering Toys issue: Build a Mobile Sandbox Excavator Going Pro: How to Make Your Toy a Reality Arduino and littleBits Team Up Teach Kids to Program with Robots Retro-Renaissance: A roundup of perennial toy favorites (Erector Set, Tinkertoys, and more) Nerf Sentry Gun Sound-Powered Drawbot




Make: Technology on Your Time Volume 29


Book Description

The first magazine devoted entirely to do-it-yourself technology projects presents its 29th quarterly edition for people who like to tweak, disassemble, recreate, and invent cool new uses for technology. MAKE Volume 29 takes bio-hacking to a new level. Get introduced to DIY tracking devices before they hit the consumer electronics marketplace. Learn how to build an EKG machine to study your heartbeat, and put together a DIY bio lab to study athletic motion using consumer grade hardware.