Maker Projects for Kids Who Love Games


Book Description

Game design requires many skills including imagination, problem solving, communication, and teamwork. These characteristics make it a natural fit for the Maker movement. From board games to video games, this exciting title introduces readers to the essential basics of game design including game components and systems, prototype design, play testing, and the steps in the iterative design process. "Makers and Shakers" sidebars introduce readers to some of the world's greatest game designers and innovators. The title also includes engaging, step-by-step Maker projects to put their game design skills to work




Maker Projects for Kids Who Love Paper Engineering


Book Description

This interesting title unfolds the art and science of paper engineering. Readers interested in crafting and designing patterns and structures will be inspired to create "Maker" projects using paper--a medium readily accessible to any classroom or library. Kids will learn about popular trends and possibilities in paper engineering, and how great engineers in many different fields often visualize and create their most amazing projects in paper models first. Readers are encouraged to experiment with their own ideas and create products that are unique to their visions.




Maker Projects for Kids Who Love Sports


Book Description

This exciting title inspires readers to get active, use their creativity, and collaborate to explore new ideas in the world of sports. Engaging activities, inspiring biographies, and clear photographs help readers create new and entertaining sports games and activities. A focus on accessibility and safety makes this title a strong addition to any makerspace.




Learning in the Making


Book Description

Making is a dynamic and hands-on learning experience that directly connects with long-established theories of how learning occurs. Although it hasn't been a focus of traditional education or had a prominent place in the classroom, teachers find it an accessible, exciting option for their students. The maker movement brings together diverse communities dedicated to creating things through hands-on projects. Makers represent a growing community of builders and creators—engineers, scientists, artists, DIYers, and hobbyists of all ages, interests, and skill levels—who engage in experimentation and cooperation. Transferring this innovative, collaborative, and creative mindset to the classroom is the goal of maker education. A makerspace isn't about the latest tools and equipment. Rather, it's about the learning experiences and opportunities provided to students. Maker education spaces can be as large as a school workshop with high-tech tools (e.g., 3D printers and laser cutters) or as small and low-tech as the corner of a classroom with bins of craft supplies. Ultimately, it's about the mindset—not the "stuff." In Learning in the Making, Jackie Gerstein helps you plan, execute, facilitate, and reflect on maker experiences so both you and your students understand how the knowledge, skills, and attitudes of maker education transfer to real-world settings. She also shows how to seamlessly integrate these activities into your curriculum with intention and a clearly defined purpose.




Life Hacks for Kids


Book Description

Presents unique craft projects that have been seen on the Life hacks for kids YouTube show, including feather earrings, melted crayon art, a headband holder, and indoor s'mores, and includes questions answered by Sunny.




Origami Games


Book Description

Some of the best games are played using a few simple objects and a lot of imagination. Dice, dominoes, and even a basketball hoop are possible to make using origami techniques and a bit of paper! Clear instructions complete with full-color photographs guide readers through the folds and flaps needed to make fun origami games. An introductory section introduces those new to origami to the skills needed to make a spinning top and even a fortune-telling game!







Tinkerlab


Book Description

Encourage tinkering, curiosity, and creative thinking in children of all ages with these 55 hands-on activities that explore art, science, and more The creator of the highly popular creativity site for kids, Tinkerlab.com, now delivers dozens of engaging, kid-tested, and easy-to-implement projects that will help parents and teachers bring out the natural tinkerer in every kid—even babies, toddlers, and preschoolers. The creative experiments shared in this book foster curiosity, promote creative and critical thinking, and encourage tinkering—mindsets that are important to children growing up in a world that values independent thinking. In addition to offering a host of activities that parents and teachers can put to use right away, this book also includes a buffet of recipes (magic potions, different kinds of play dough, silly putty, and homemade butter) and a detailed list of materials to include in the art pantry.




3D Pen Projects for Beginners


Book Description

Provides an introduction to drawing in 3D, including step-by-step instructions that will help you get sketching and structuring in a matter of minutes. Includes embedded links for added online instructional videos that can be accessed with the Capstone 4D app.




Explore the World with Cardboard and Duct Tape: 4D an Augmented Reading Cardboard Experience


Book Description

Exploring the world (and beyond) has never been so fun! Using easy-to-make cardboard crafts, kids can let their imaginations soar as they discover distant lands and even outer space. Kids will love the independence in making their own projects, with or without an adult's help, and adults will love the budget-friendly, planet-saving use of household items that would otherwise be thrown away!