My Dream Playground


Book Description

Dreaming of a day when there will be a real playground in her own neighborhood, a little girl is ecstatic when she learns that a local playground has been planned, in a story inspired by the construction of the first playground built by the KaBOOM! national nonprofit.




Making the Playground


Book Description

A report on the work of pupils at Gillespie Primary School in Islington to improve the quality of their school environment. As well as its mathematical and science content, the work satisfies the requirements of the new attainment targets for Design Technology in the National Curriculum at Key Stage 2.




Urban Playground


Book Description

What type of cities do we want our children to grow up in? Car-dominated, noisy, polluted and devoid of nature? Or walkable, welcoming, and green? As the climate crisis and urbanisation escalate, cities urgently need to become more inclusive and sustainable. This book reveals how seeing cities through the eyes of children strengthens the case for planning and transportation policies that work for people of all ages, and for the planet. It shows how urban designers and city planners can incorporate child friendly insights and ideas into their masterplans, public spaces and streetscapes. Healthier children mean happier families, stronger communities, greener neighbourhoods, and an economy focused on the long-term. Make cities better for everyone.




Scratch 3 Programming Playground


Book Description

A project-filled introduction to coding that shows kids how to build programs by making cool games. Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide. Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go. In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You'll learn to make games like: Maze Runner: escape the maze! Snaaaaaake: gobble apples and avoid your own tail Asteroid Breaker: smash space rocks Fruit Slicer: a Fruit Ninja clone Brick Breaker: a remake of Breakout, the brick-breaking classic Platformer: a game inspired by Super Mario Bros Learning how to program shouldn't be dry and dreary. With Scratch 3 Programming Playground, you'll make a game of it! Covers: Scratch 3




Louie's Together Playground


Book Description

Join Louie, a crafty Llama with Dwarfism, who loves to build, construct and create. Together, he and his friends dream up a plan to bring the very first all-inclusive playground to their town.




Let's Build a Playground


Book Description

An inspirational true story by the national nonprofit organization dedicated to providing healthy play areas for children traces the efforts of a group of kids and adults from an Indianapolis community who worked with KaBOOM! to build a playground that became the site of endless imaginative adventures.




The Science of Play


Book Description

Poor design and wasted funding characterize today's American playgrounds. A range of factors--including a litigious culture, overzealous safety guidelines, and an ethos of risk aversion--have created uniform and unimaginative playgrounds. These spaces fail to nurture the development of children or promote playgrounds as an active component in enlivening community space. Solomon's book demonstrates how to alter the status quo by allying data with design. Recent information from the behavioral sciences indicates that kids need to take risks; experience failure but also have a chance to succeed and master difficult tasks; learn to plan and solve problems; exercise self-control; and develop friendships. Solomon illustrates how architects and landscape architects (most of whom work in Europe and Japan) have already addressed these needs with strong, successful playground designs. These innovative spaces, many of which are more multifunctional and cost effective than traditional playgrounds, are both sustainable and welcoming. Having become vibrant hubs within their neighborhoods, these play sites are models for anyone designing or commissioning an urban area for children and their families. The Science of Play, a clarion call to use playground design to deepen the American commitment to public space, will interest architects, landscape architects, urban policy makers, city managers, local politicians, and parents.




THE COMPLETE GUIDE TO PLAYGROUND DEVELOPMENT


Book Description

The Complete Guide to Playground Development will guide you from design through construction, and every step in between, to your new dream playground in simple easy to understand terms. It also has information on the importance of play in child development; as well as resources to qualify playground equipment vendors, create a Play Program, define your site conditions, define your budget, follow current guidelines, find consultants, and certify safe and compliant installations. If you are planning to renovate or build a new playground this manual is an invaluable resource.




A Big Hug Book: The Playground is Like a Jungle


Book Description

Going into the playground can be like setting off on an adventure in the jungle – exciting, a little bit wild and filled with lots of different creatures. You’ll meet lots of people having their own adventures in the playground, and sometimes you might want to play together. There’s a lot to learn, but there’s also lots of fun to be had. This series deals with emotive issues that children face in direct and gentle terms, allowing children’s feelings and problems to be more easily shared and discussed with family and friends. Author Shona Innes is a qualified clinical and forensic psychologist with many years of experience assisting children.




Be a Maker


Book Description

How many things can you make in a day? A tower, a friend, a change? Rhyme, repetition, and a few seemingly straightforward questions engage young readers in a discussion about the many things we make—and the ways we can make a difference in the world. This simple, layered story celebrates creativity through beautiful rhyming verse and vibrant illustrations with a timely message.