Book Description
"This book is concerned with the growing experimental evidence on man--computer problem solving, particular in the competition between time--sharing and batch--processing computer systems."--Preface
Author : Harold Sackman
Publisher :
Page : 296 pages
File Size : 33,36 MB
Release : 1970
Category : Computers
ISBN :
"This book is concerned with the growing experimental evidence on man--computer problem solving, particular in the competition between time--sharing and batch--processing computer systems."--Preface
Author : Sackman
Publisher :
Page : pages
File Size : 11,70 MB
Release : 1977-06-01
Category :
ISBN : 9780442801540
Author : B. Shackel
Publisher :
Page : 586 pages
File Size : 21,36 MB
Release : 1981
Category : Computers
ISBN :
The aim of this book is to bring together and try to interrelate some of the concepts and relevant knowledge from the various disciplines concerned with this area of research and application, including especially the human sciences and engineering. The focus throughout is upon the human rather than upon the computer issues in man-computer interaction (MCI). The book is based upon the papers presented at the Advanced Study Institute held at Mati, Attica, Greece 5-13 September 1976, which was sponsored by the NATO Advanced Study Institutes Programme. These papers were not intended to be encyclopaedic or to yield a 'state of the art' volume. But as revised here they do represent the scope and breadth of man-computer interaction. This book will serve its purpose if it helps to structure and stimulate research in the field, applications, and increase the interaction between readers and writers.
Author :
Publisher :
Page : 398 pages
File Size : 41,4 MB
Release : 1968
Category : Weights and measures
ISBN :
Author : Daniel Zingaro
Publisher : No Starch Press
Page : 392 pages
File Size : 15,15 MB
Release : 2021-06-29
Category : Computers
ISBN : 1718501331
Learn to Code by Solving Problems is a practical introduction to programming using Python. It uses coding-competition challenges to teach you the mechanics of coding and how to think like a savvy programmer. Computers are capable of solving almost any problem when given the right instructions. That’s where programming comes in. This beginner’s book will have you writing Python programs right away. You’ll solve interesting problems drawn from real coding competitions and build your programming skills as you go. Every chapter presents problems from coding challenge websites, where online judges test your solutions and provide targeted feedback. As you practice using core Python features, functions, and techniques, you’ll develop a clear understanding of data structures, algorithms, and other programming basics. Bonus exercises invite you to explore new concepts on your own, and multiple-choice questions encourage you to think about how each piece of code works. You’ll learn how to: Run Python code, work with strings, and use variables Write programs that make decisions Make code more efficient with while and for loops Use Python sets, lists, and dictionaries to organize, sort, and search data Design programs using functions and top-down design Create complete-search algorithms and use Big O notation to design more efficient code By the end of the book, you’ll not only be proficient in Python, but you’ll also understand how to think through problems and tackle them with code. Programming languages come and go, but this book gives you the lasting foundation you need to start thinking like a programmer.
Author : Walter David Duerksen
Publisher :
Page : 156 pages
File Size : 25,23 MB
Release : 1961
Category :
ISBN :
Author : Teodor Rus
Publisher : World Scientific
Page : 367 pages
File Size : 36,22 MB
Release : 2015-03-19
Category : Computers
ISBN : 9814663751
One side-effect of having made great leaps in computing over the last few decades, is the resulting over-abundance in software tools created to solve the diverse problems. Problem solving with computers has, in consequence, become more demanding; instead of focusing on the problem when conceptualizing strategies to solve them, users are side-tracked by the pursuit of even more programming tools (as available).Computer-Based Problem Solving Process is a work intended to offer a systematic treatment to the theory and practice of designing, implementing, and using software tools during the problem solving process. This method is obtained by enabling computer systems to be more Intuitive with human logic rather than machine logic. Instead of software dedicated to computer experts, the author advocates an approach dedicated to computer users in general. This approach does not require users to have an advanced computer education, though it does advocate a deeper education of the computer user in his or her problem domain logic.This book is intended for system software teachers, designers and implementers of various aspects of system software, as well as readers who have made computers a part of their day-today problem solving.
Author : James H. Carlisle
Publisher :
Page : 500 pages
File Size : 46,9 MB
Release : 1974
Category : Human-machine systems
ISBN :
Author : Boyd Colton Paulson
Publisher :
Page : 386 pages
File Size : 20,10 MB
Release : 1971
Category : Construction industry
ISBN :
Author : David Kopec
Publisher : Simon and Schuster
Page : 262 pages
File Size : 42,67 MB
Release : 2020-12-21
Category : Computers
ISBN : 1638356548
Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz