Markov Random Fields in Image Segmentation


Book Description

Markov Random Fields in Image Segmentation provides an introduction to the fundamentals of Markovian modeling in image segmentation as well as a brief overview of recent advances in the field. Segmentation is formulated within an image labeling framework, where the problem is reduced to assigning labels to pixels. In a probabilistic approach, label dependencies are modeled by Markov random fields (MRF) and an optimal labeling is determined by Bayesian estimation, in particular maximum a posteriori (MAP) estimation. The main advantage of MRF models is that prior information can be imposed locally through clique potentials. MRF models usually yield a non-convex energy function. The minimization of this function is crucial in order to find the most likely segmentation according to the MRF model. Classical optimization algorithms including simulated annealing and deterministic relaxation are treated along with more recent graph cut-based algorithms. The primary goal of this monograph is to demonstrate the basic steps to construct an easily applicable MRF segmentation model and further develop its multi-scale and hierarchical implementations as well as their combination in a multilayer model. Representative examples from remote sensing and biological imaging are analyzed in full detail to illustrate the applicability of these MRF models. Furthermore, a sample implementation of the most important segmentation algorithms is available as supplementary software. Markov Random Fields in Image Segmentation is an invaluable resource for every student, engineer, or researcher dealing with Markovian modeling for image segmentation.




Probabilistic Graphical Models for Computer Vision.


Book Description

Probabilistic Graphical Models for Computer Vision introduces probabilistic graphical models (PGMs) for computer vision problems and teaches how to develop the PGM model from training data. This book discusses PGMs and their significance in the context of solving computer vision problems, giving the basic concepts, definitions and properties. It also provides a comprehensive introduction to well-established theories for different types of PGMs, including both directed and undirected PGMs, such as Bayesian Networks, Markov Networks and their variants.




Markov Random Field Modeling in Image Analysis


Book Description

Markov random field (MRF) theory provides a basis for modeling contextual constraints in visual processing and interpretation. It enables us to develop optimal vision algorithms systematically when used with optimization principles. This book presents a comprehensive study on the use of MRFs for solving computer vision problems. Various vision models are presented in a unified framework, including image restoration and reconstruction, edge and region segmentation, texture, stereo and motion, object matching and recognition, and pose estimation. This third edition includes the most recent advances and has new and expanded sections on topics such as: Bayesian Network; Discriminative Random Fields; Strong Random Fields; Spatial-Temporal Models; Learning MRF for Classification. This book is an excellent reference for researchers working in computer vision, image processing, statistical pattern recognition and applications of MRFs. It is also suitable as a text for advanced courses in these areas.




Multi-Level Bayesian Models for Environment Perception


Book Description

This book deals with selected problems of machine perception, using various 2D and 3D imaging sensors. It proposes several new original methods, and also provides a detailed state-of-the-art overview of existing techniques for automated, multi-level interpretation of the observed static or dynamic environment. To ensure a sound theoretical basis of the new models, the surveys and algorithmic developments are performed in well-established Bayesian frameworks. Low level scene understanding functions are formulated as various image segmentation problems, where the advantages of probabilistic inference techniques such as Markov Random Fields (MRF) or Mixed Markov Models are considered. For the object level scene analysis, the book mainly relies on the literature of Marked Point Process (MPP) approaches, which consider strong geometric and prior interaction constraints in object population modeling. In particular, key developments are introduced in the spatial hierarchical decomposition of the observed scenarios, and in the temporal extension of complex MRF and MPP models. Apart from utilizing conventional optical sensors, case studies are provided on passive radar (ISAR) and Lidar-based Bayesian environment perception tasks. It is shown, via several experiments, that the proposed contributions embedded into a strict mathematical toolkit can significantly improve the results in real world 2D/3D test images and videos, for applications in video surveillance, smart city monitoring, autonomous driving, remote sensing, and optical industrial inspection.




Bayesian Thinking, Modeling and Computation


Book Description

This volume describes how to develop Bayesian thinking, modelling and computation both from philosophical, methodological and application point of view. It further describes parametric and nonparametric Bayesian methods for modelling and how to use modern computational methods to summarize inferences using simulation. The book covers wide range of topics including objective and subjective Bayesian inferences with a variety of applications in modelling categorical, survival, spatial, spatiotemporal, Epidemiological, software reliability, small area and micro array data. The book concludes with a chapter on how to teach Bayesian thoughts to nonstatisticians. Critical thinking on causal effects Objective Bayesian philosophy Nonparametric Bayesian methodology Simulation based computing techniques Bioinformatics and Biostatistics




Handbook of Image and Video Processing


Book Description

55% new material in the latest edition of this "must-have for students and practitioners of image & video processing!This Handbook is intended to serve as the basic reference point on image and video processing, in the field, in the research laboratory, and in the classroom. Each chapter has been written by carefully selected, distinguished experts specializing in that topic and carefully reviewed by the Editor, Al Bovik, ensuring that the greatest depth of understanding be communicated to the reader. Coverage includes introductory, intermediate and advanced topics and as such, this book serves equally well as classroom textbook as reference resource. • Provides practicing engineers and students with a highly accessible resource for learning and using image/video processing theory and algorithms • Includes a new chapter on image processing education, which should prove invaluable for those developing or modifying their curricula • Covers the various image and video processing standards that exist and are emerging, driving today's explosive industry • Offers an understanding of what images are, how they are modeled, and gives an introduction to how they are perceived • Introduces the necessary, practical background to allow engineering students to acquire and process their own digital image or video data • Culminates with a diverse set of applications chapters, covered in sufficient depth to serve as extensible models to the reader's own potential applications About the Editor... Al Bovik is the Cullen Trust for Higher Education Endowed Professor at The University of Texas at Austin, where he is the Director of the Laboratory for Image and Video Engineering (LIVE). He has published over 400 technical articles in the general area of image and video processing and holds two U.S. patents. Dr. Bovik was Distinguished Lecturer of the IEEE Signal Processing Society (2000), received the IEEE Signal Processing Society Meritorious Service Award (1998), the IEEE Third Millennium Medal (2000), and twice was a two-time Honorable Mention winner of the international Pattern Recognition Society Award. He is a Fellow of the IEEE, was Editor-in-Chief, of the IEEE Transactions on Image Processing (1996-2002), has served on and continues to serve on many other professional boards and panels, and was the Founding General Chairman of the IEEE International Conference on Image Processing which was held in Austin, Texas in 1994.* No other resource for image and video processing contains the same breadth of up-to-date coverage* Each chapter written by one or several of the top experts working in that area* Includes all essential mathematics, techniques, and algorithms for every type of image and video processing used by electrical engineers, computer scientists, internet developers, bioengineers, and scientists in various, image-intensive disciplines




Energy Minimization Methods in Computer Vision and Pattern Recognition


Book Description

This book constitutes the refereed proceedings of the International Workshop on Energy Minimization Methods in Computer Vision and Pattern Recognition, EMMCVPR'97, held in Venice, Italy, in May 1997. The book presents 29 revised full papers selected from a total of 62 submissions. Also included are four full invited papers and a keynote paper by leading researchers. The volume is organized in sections on contours and deformable models, Markov random fields, deterministic methods, object recognition, evolutionary search, structural models, and applications. The volume is the first comprehensive documentation of the application of energy minimization techniques in the areas of compiler vision and pattern recognition.




Multiscale Modeling


Book Description

This highly useful book contains methodology for the analysis of data that arise from multiscale processes. It brings together a number of recent developments and makes them accessible to a wider audience. Taking a Bayesian approach allows for full accounting of uncertainty, and also addresses the delicate issue of uncertainty at multiple scales. These methods can handle different amounts of prior knowledge at different scales, as often occurs in practice.




Multiscale Transforms with Application to Image Processing


Book Description

This book provides an introduction to image processing, an overview of the transforms which are most widely used in the field of image processing, and an introduction to the application of multiscale transforms in image processing. The book is divided into three parts, with the first part offering the reader a basic introduction to image processing. The second part of the book starts with a chapter on Fourier analysis and Fourier transforms, wavelet analysis, and ends with a chapter on new multiscale transforms. The final part of the book deals with all of the most important applications of multiscale transforms in image processing. The chapters consist of both tutorial and highly advanced material, and as such the book is intended to be a reference text for graduate students and researchers to obtain state-of-the-art knowledge on specific applications. The technique of solving problems in the transform domain is common in applied mathematics and widely used in research and industry, but is a somewhat neglected subject within the undergraduate curriculum. It is hoped that faculty can use this book to create a course that can be offered early in the curriculum and fill this void. Also, the book is intended to be used as a reference manual for scientists who are engaged in image processing research, developers of image processing hardware and software systems, and practising engineers and scientists who use image processing as a tool in their applications.




Advances in Visual Computing


Book Description

The two volume set LNCS 4841 and LNCS 4842 constitutes the refereed proceedings of the Third International Symposium on Visual Computing, ISVC 2007, held in Lake Tahoe, NV, USA, in November 2007. The 77 revised full papers and 42 poster papers presented together with 32 full and five poster papers of six special tracks were carefully reviewed and selected. The papers cover the four main areas of visual computing: vision, graphics, visualization, and virtual reality.