Master on Masters


Book Description

Veteran musician and sarod maestro Ustad Amjad Ali Khan writes a deeply personal book about the lives and times of some of the greatest icons of Indian classical music. Having known some of these stalwarts personally, he recalls anecdotes and details about their individual musical styles, bringing them alive.




Masters


Book Description

This collection offers field-defining work from 43 master book artists.




Master on Masters


Book Description

Veteran musician and sarod maestro, Ustad Amjad Ali Khan, writes a deeply personal book about the lives and times of some of the greatest icons of Indian classical music. Having known these stalwarts personally, he recalls anecdotes and details about their individual musical styles, bringing them alive. Twelve eminent musicians of the twentieth century appear in the book - Bade Ghulam Ali Khan, Amir Khan, Begum Akhtar, Alla Rakha, Kesarbai Kerkar, Kumar Gandharva, M.S. Subbulakshmi, Bhimsen Joshi, Bismillah Khan, Ravi Shankar, Vilayat Khan and Kishan Maharaj. In writing about them, Amjad Ali Khan transcends the Gharana and north-south divide, and presents portraits of these great artists that are drawn with affection, humour and warmth.




Master of Rome (Masters of the Sea)


Book Description

A stirring adventure novel set amid the tumultuous clashes between the Roman and Carthaginian empires, battling for control of the Mediterranean, north Africa and Rome itself.




To Have and to Master


Book Description

Following Playing Hard to Master and Finding Master Right, Sparrow Beckett delivers a seductive tale of surrendered innocence with this third novel in the Masters Unleashed series. Konstantin, a powerful Dominant, is used to fast living and wanton submissives. But after years of his grandmother haranguing him to marry, he agrees to meet a girl from her rural Russian village. Naturally submissive, Varushka turns out to be everything Konstantin wants in a woman. At first her innocence is disturbing, but her enthusiasm for life captivates him. When their relationship becomes a mutual seduction, Konstantin introduces Varushka to wicked pleasures she never imagined. His attentive care wins her absolute devotion. However, when Varushka’s father finds out about Konstantin’s past, he whisks her back home to Russia. Will Konstantin fight to reclaim her, or will his guilt convince him to relinquish the only woman he’s ever loved?




Master of All Masters


Book Description

Her new employer teaches a servant girl unusual names for familiar things.




The Master's Violin


Book Description

Myrtle Reed's classic novel is not simply a romantic story, but a celebration of life, love and the exquisiteness of music. The story involves a virtuoso violin player living in Lancaster, whose house is kept by his spinster sister. In a different neighborhood of town, an elderly lady who adopted and raised a young girl is surprised when her relatives- a widow and her son - arrive unannounced and wish to stay. The son, being musically talented, aspires to take up tutorage with the famous violinist of Lancaster. Thus begins an awkward situation that serves as a gauntlet for the passionate story which follows. Notably for a book of this genre, The Master's Violin contains many musings on the nature and value of family, music, parenthood, friendship and life. The reflective and thoughtful narration, along with the poignant descriptions of the master's performances, makes this a unique and memorable story. The author was among the most famous and appreciated novelists of her time. Unusually for a romance author, Reed also published a series of successful cookbooks. Though her fame declined in the years following her death in 1911 at the age of only 36, her books have maintained an appreciative audience into the 21st century.




The Game Master's Book of Random Encounters


Book Description

For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.




Badges, Egg Salad, and Green Jackets


Book Description

Badges, Egg Salad, and Green Jackets: The Masters A to Z captures the rich history and traditions of the Masters Tournament. Find out what kind of food is served, some of the tournament rules, and the landmarks of this famous sporting event. Written and illustrated by Georgia natives Julie Alfriend Ferris and Joshua Henry Thomas, this book introduces children to one of the four major championships in professional golf, but is perfect for fans of all ages.