Mastering 3D Studio Max R3


Book Description

Written by a team of highly qualified Kinetix-certified training specialists, this book is filled with proven, practical examples and exercises that teach novices and experienced users how to make MAX perform amazing animations and special effects, as used in the entertainment industry. Includes CD.




Mastering 3D Studio VIZ 3


Book Description

Master 3D Studio VIZ Including All the New Features of Release 3 In Mastering 3D Studio VIZ 3, world-renowned AutoCAD expert George Omura teaches you every aspect of AutoDesk's powerful 3D design and modeling tool. Whether you're entirely new to VIZ or just want to get up to speed on the latest release, this book offers the explanations and clear, step-by-step instruction you need to put VIZ to work in even the most complex of design projects. Coverage includes: Finding your way around in VIZ Getting up to speed on the newest features Importing and exporting AutoCAD files Creating walls and doors Creating complex shapes Matching designs to background photographs Creating realistic and dramatic lighting effects Creating materials and applying materials to objects Creating geometry from bitmap images Basing designs on bitmap sketches Setting up animated walkthroughs Producing video output from animations Adding props to VIZ models Produce design presentation views-building elevations and top, front, and side views Placing sunlight for sun-shadow studies Using image editing programs in conjunction with VIZ Using AutoCAD in conjunction with VIZ Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.




3D Studio MAX R3


Book Description







Mastering 3ds Max 4


Book Description

Make the Most of Today’s Leading Animation Package With release 4, max further establishes itself as today’s dominant modeling, animation, and rendering package. And with its fully revised and updated coverage, Mastering 3ds max 4 further establishes itself as the definitive max resource--just the book you need to master all the techniques supported by this powerful product. Inside, you’ll learn all about sculpting and texturing your characters, setting them in motion, lighting the scene, and producing the final animation--for movies, games, television, and the Web. You also get in-depth instruction in MAXScript, including detailed explanations of all that’s new to this release. Coverage includes: Understanding basic 3D concepts Modeling in polygons, patches, and NURBS Creating detailed models Optimizing models for low-poly environments Applying textures for real-time and pre-rendered output Animating using parametric animation, forward kinematics, inverse kinematics, and character studio Fine-tuning animation by editing keys and transitions Creating drama with lighting Applying post-process effects Cutting and cross-fading between shots Compositing in Video Post and combustion Exporting to Web 3D with Pulse Getting started with MAXScript Using scripting for scene manipulation Using scripting for animation Customizing the user interface Defining autostart scripts Creating your own plug-ins using MAXScript




Mastering the Art of Production with 3ds Max 4


Book Description

Accompanying CD-ROM contains ... "ready-made models and material for use in completing the tutorials, as well as additional models and AVI files to spark readers' creativity ... and a guide to MAX buttons ..."--Page 4 of cover.




Mastering 3D Animation


Book Description

CD-ROM contains: "models, animations, textures and color images to help you work your way through the book"--Page xii.




Mastering Autodesk 3ds Max Design 2010


Book Description

The only comprehensive tutorial/reference exclusively devoted to Autodesk's robust architectural visualization software 3ds Max Design is a powerful real-time 3D design, modeling, and animation tool for architectural visualizations. This book covers all the software's crucial features, including how to simulate and analyze sun, sky, and artificial light-crucial factors for sustainable design-and how to define and assign realistic materials and work with AutoCAD and Revit files. You'll quickly learn how to get the most from this powerful software's 3D modeling, animation, and rendering capabilities. McFarland is an Autodesk Authorized Author with professional experience in creating complex visualizations for a large property development company. His real-world focus means workflows and instructions are professional and proven, and projects will include those that pros work on every day. Uses actual examples from the author's experience, including retail spaces, small offices, residential developments, and more Concise explanations, focused examples, step-by-step instructions, and hands-on tutorials teach the basics and fine points of the software Covers all the essential features, such as how to simulate and analyze sun, sky, and artificial light Demonstrates efficient use of the interface; how to work with Revit and AutoCAD files; using data, scene management, and solid modeling tools; rendering real-world surfaces; and setting up animated walkthroughs Mastering 3ds Max Design 2010 provides a practical education in using this powerful architectural visualization tool.







Modeling a Character in 3DS Max


Book Description

In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry’s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character. Learn how to model with primitives; use extrusions and Booleans; mirror and reuse models; optimize the mesh; create and apply textures; loft shapes.