Mathematical Recreations


Book Description

Games, puzzles by disciples of master mathematician include geometrical puzzles, items on tiling, numbers & coding theory, more.




Mathematical Recreations and Essays


Book Description

Mathematical Recreations and Essays W. W. Rouse Ball For nearly a century, this sparkling classic has provided stimulating hours of entertainment to the mathematically inclined. The problems posed here often involve fundamental mathematical methods and notions, but their chief appeal is their capacity to tease and delight. In these pages you will find scores of "recreations" to amuse you and to challenge your problem-solving faculties-often to the limit. Now in its 13th edition, Mathematical Recreations and Essays has been thoroughly revised and updated over the decades since its first publication in 1892. This latest edition retains all the remarkable character of the original, but the terminology and treatment of some problems have been updated and new material has been added. Among the challenges in store for you: Arithmetical and geometrical recreations; Polyhedra; Chess-board recreations; Magic squares; Map-coloring problems; Unicursal problems; Cryptography and cryptanalysis; Calculating prodigies; ... and more. You'll even find problems which mathematical ingenuity can solve but the computer cannot. No knowledge of calculus or analytic geometry is necessary to enjoy these games and puzzles. With basic mathematical skills and the desire to meet a challenge you can put yourself to the test and win. "A must to add to your mathematics library."-The Mathematics Teacher We are delighted to publish this classic book as part of our extensive Classic Library collection. Many of the books in our collection have been out of print for decades, and therefore have not been accessible to the general public. The aim of our publishing program is to facilitate rapid access to this vast reservoir of literature, and our view is that this is a significant literary work, which deserves to be brought back into print after many decades. The contents of the vast majority of titles in the Classic Library have been scanned from the original works. To ensure a high quality product, each title has been meticulously hand curated by our staff. Our philosophy has been guided by a desire to provide the reader with a book that is as close as possible to ownership of the original work. We hope that you will enjoy this wonderful classic work, and that for you it becomes an enriching experience.




Mathematical Recreations


Book Description

Ranging from ancient Greek and Roman problems to the most modern applications of special mathematical techniques for amusement, this popular volume contains material to delight both beginners and advanced mathematicians. Its 250 lively puzzles, problems, situations, and demonstrations of recreational mathematics feature full solutions and analyses. Fifty-seven highly unusual historic problems are derived from ancient Greek, medieval European, Arabic, and Hindu sources. Other problems are based on "mathematics without numbers," geometry, topology, the calendar, arithmetic, and the mathematics of chess moves. Fifty pages comprise numerical pastimes built out of figurate numbers, Mersenne numbers, Fermat numbers, cyclic numbers, automorphic numbers, and prime numbers; probability problems are also fully analyzed. More than forty pages are devoted to magic squares, and the concluding portion of the book presents more than twenty-five new positional and permutational games of permanent value. A discussion of fairy chess is followed by rules and procedural information on latruncles, go, reversi, jinx, ruma, lasca, tricolor, four-story towers, tetrachrome, and other games. More than a collection of wonderful puzzles, this volume offers a thorough, rigorous, and entertaining sampler of recreational mathematics, highlighted by numerous insights into specialized fields.




The Master Book of Mathematical Recreations


Book Description

Praised for its "exceptionally good value" by the Journal of Recreational Mathematics, this book offers fun-filled insights into many fields of mathematics. The brainteasers include original puzzles as well as new approaches to classic conundrums. A vast assortment of challenges features domino puzzles, the game of noughts and crosses, games of encirclement, sliding movement puzzles, subtraction games, puzzles in mechanics, games with piles of matches, a road puzzle with concentric circles, "Catch the Giant," and much more. Detailed solutions show several methods by which a particular problem may be answered, why one method is preferable, and where the others fail. With numerous worked examples, the clear, step-by-step analyses cover how the problem should be approached, including hints and enumeration of possibilities and determination of probabilities, application of the theory of probability, and evaluation of contingencies and mean values. Readers are certain to improve their puzzle-solving strategies as well as their mathematical skills.




The Moscow Puzzles


Book Description

A collection of math and logic puzzles features number games, magic squares, tricks, problems with dominoes and dice, and cross sums, in addition to other intellectual teasers.




Recreations in the Theory of Numbers


Book Description

Number theory proves to be a virtually inexhaustible source of intriguing puzzle problems. Includes divisors, perfect numbers, the congruences of Gauss, scales of notation, the Pell equation, more. Solutions to all problems.







The Universe in a Handkerchief


Book Description

This book contains scores of intriguing puzzles and paradoxes from Lewis Carroll, the author of Alice in Wonderland, whose interests ranged from inventing new games like Arithmetical Croquet to important problems in symbolic logic and propositional calculus. Written by Carroll expert and well-known mathematics author Martin Gardner, this tour through Carroll's inventions is both fun and informative.







Another Fine Math You've Got Me Into. . .


Book Description

Sixteen columns from the French edition of Scientific American feature oddball characters and wacky wordplay in a mathematical wonderland of puzzles and games that also imparts significant mathematical ideas. 1992 edition.