Maximum Warp: Book Two


Book Description

A mysterious cosmic force is destroying the very fabric of subspace, rendering warp travel and interstellar communication impossible throughout scattered regions of the galaxy. Even worse, these "dead zones" are spreading rapidly, bringing the entire Alpha Quadrant to the brink of a new dark age. Only Captain Jean-Luc Picard and the crew of the Starship Enterprise™ stand a chance of reversing the decay by tracking the disruption to its ultimate origin. Beyond the boundaries of the Federation, deep in uncharted space, Picard and his treacherous Romulan allies have discovered the source of the crisis: a vast alien mechanism suspended between a black hole and a nearby inhabited planet. The ancient device is all that prevents the imperiled planet from disappearing into the voracious black hole, but its cataclysmic effects are eroding subspace at speeds faster than light. Now Picard faces a wrenching dilemma: must he sacriÞce an entire world to save the galaxy?




Gemworld


Book Description

Lieutenant Melora Pazlar, first seen in the Deep Space Nine episode that bears her name (Melora), is the only Elaysian in Starfleet. Stationed on board the USS Enterprise, six years after her short-lived romance with Dr Bashir, she receives a desperate call for help from her crystalline, multi-species homeworld. When subspace contact fails, Captain Picard sends the Enterprise to investigate, only to find the ship nearly torn apart by a dimensional rift and stranded, badly damaged, below the shields that protect the carefully constructed planet. With both escape and rescue impossible, Picard and crew set out to discover the cause of the rift and the strange, cancerous growth in the crystal choking the planet itself. A Federation ship attempts to reach the Enterprise but is destroyed, and when thoron radiation threatens to kill the crew, all signs on the planet point to sabotage...




Diplomatic Implausibility


Book Description

In the aftermath of the Dominion War, the Klingon cruiser IKS Gorkon is on its way back to the homeworld when it is diverted by a distress call... It is two hundred years since the expanding Klingon Empire discovered an icy planet rich in a valuable mineral, topaline. They named the planet 'taD' - Klingon for 'frozen' - and called its people 'jeghpu'wl' - conquered. It is four years since the Klingon Empire invaded Cardassia, breaching the Khitomer Accords and causing a diplomatic rift with the Federation. On taD, depleted Klingon forces were overthown in a coup d'etat, and the victorious rebels took advantage of the disruption to appeal for recognition to the Federation. Now the Klingons have returned to taD and re-established their control. But the stubborn rebels insist on Federation recognition. A solution to the impasse must be found: a task that falls to the Federation's new ambassador to the Klingon Empire. Worf regards himself as a fighter, not a diplomat. But the Federation disagrees. Now, for the sake of the Empire, Worf must somehow forge a peace between the hardened rebels and the battle-hungry Klingon forces. And as everyone knows, Klingons do not negotiate...




WARP Book 1: The Reluctant Assassin


Book Description

Riley, a teen orphan boy living in Victorian London, has had the misfortune of being apprenticed to Albert Garrick, an illusionist who has fallen on difficult times and now uses his unique conjuring skills to gain access to victims' dwellings. On one such escapade, Garrick brings his reluctant apprentice along and urges him to commit his first killing. Riley is saved from having to commit the grisly act when the intended victim turns out to be a scientist from the future, part of the FBI's Witness Anonymous Relocation Program (WARP) Riley is unwittingly transported via wormhole to modern day London, followed closely by Garrick. In modern London, Riley is helped by Chevron Savano, a nineteen-year-old FBI agent sent to London as punishment after a disastrous undercover, anti-terrorist operation in Los Angeles. Together Riley and Chevie must evade Garrick, who has been fundamentally altered by his trip through the wormhole. Garrick is now not only evil, but he also possesses all of the scientist's knowledge. He is determined to track Riley down and use the timekey in Chevie's possession to make his way back to Victorian London where he can literally change the world.




Dyson Sphere


Book Description

Science fiction roman.




The Hangman's Revolution (W.A.R.P. Book 2)


Book Description

The Matrix meets Oliver Twist! WARP: The Hangman's Revolution is the second book in a major new series by Eoin Colfer, the bestselling author of Artemis Fowl. F.B.I. agent Chevie Savano is trapped in a nightmare future. Unless she can return to 19th-century London and change the course of history, millions will die. Luckily she has Riley the boy magician and a Victorian gangster with lovely hair to help her battle two crazed villains, who have brought the military technology of the future back in time - with potentially disastrous consequences. The stakes are higher than the hangman's noose and only Chevie can save the day. Assuming she can avoid being killed by a couple of psycho warrior-nuns first . . . 'Colfer has the ability to make you laugh twice over: first in sheer subversive joy at the inventiveness of the writing, and again at the energy of the humour' - Sunday Times 'Readers mourning the end of the Artemis Fowl series can take heart...the time-bending WARP series is an all-out blast.' - Publishers Weekly




WARP, Book 3: The Forever Man


Book Description

Riley, an orphan boy living in Victorian London, has achieved his dream of becoming a renowned magician, the Great Savano. He owes much of his success to Chevie, a seventeen-year-old FBI agent who traveled from the future in a time pod and helped him defeat his murderous master, Albert Garrick. But it is difficult for Riley to enjoy his new life, for he has always believed in his heart of hearts that Garrick will someday, somehow, return to seek vengeance. Chevie has assured Riley on numerous occasions that Garrick was sucked into a temporal wormhole, never to emerge. The full nature of the wormhole has never been understood, however, and just as a human body will reject an unsuitable transplant, the wormhole eventually spat him out. By the time Garrick makes it back to Victorian London, he has been planning his revenge on Riley for half a century. But even the best-laid plans can go awry, and when the assassin decides to include Chevie in his retaliation, the three are tossed once more into the wormhole with no idea where—or when—they will end up.




Maximum Warp


Book Description

Captain Picard must decide whether to sacrifice a world in order to save the galaxy.




Gemworld


Book Description

Sparkling like a three-dimensional snowflake in the depths of space, Gernworld once was one of the Federation's greatest marvels. Six different alien races coexisted peacefully on an artificial world composed entirely of crystal -- until the very substance of Gemworld began to multiply out of control, tearing the world apart. Now the entire planet -- and the Starship Enterprise™ as well-faces total destruction. The only way to stop the disaster is to turn off the vast network of force fields holding Gemworld's atmosphere in place, but to do so will require the cooperation of each of the planet's half dozen alien civilizations, one of which sabotaged Gemworld in the first place. With time running out, Captain Picard and his crew, including a lovestruck Lieutenant Barclay, must embark on a hazardous trek across the dying planet to find and unite the chief engineers from many strange and exotic races -- while watching out for a mass murderer determined to destroy a world!




Maximum Warp: Book One


Book Description

Interstellar civilization depends on the twin blessings of warp travel and subspace communications. But now an unknown force is disrupting subspace throughout the galaxy, creating "dead zones" in which advanced technology will not function. Ships are stranded in space, unable to communicate. Colonies are losing life support. Governments can no longer negotiate with their allies -- or their enemies. Worse yet, the dead zones are proliferating at a geometric rate. Unless a solution is found, the entire Alpha Quadrant may be doomed to a new dark age! in the wake of the Dominion War, a tenuous peace exists between the Federation and the Romulan Empire. The uneasy alliance is strained to the breaking point, however, by the enigma that is destroying subspace. Now Captain Jean-Luc Picard and Ambassador Spock must join forces with an infamous Romulan war criminal in a desperate attempt to find the source of the disruption -- even if it means sacrificing the very peace they hope to save!