Metro Revealed: Building Windows 8 apps with HTML5 and JavaScript


Book Description

This 88-page primer unveils the key features of Microsoft's eagerly anticipated Windows 8 operating system. Windows 8 contains the revolutionary Metro application framework for building dynamic and responsive touch-enabled applications that target both desktops and mobile devices. With the official release of Windows 8 looming ever closer, experienced author Adam Freeman invites you to take a crash course in Metro development. Using HTML5 and JavaScript, he ensures you understand the changes that are being made to Windows development practices and puts you on the right course to creating innovative and elegant applications for this latest evolution of the world’s most successful operating system. What you’ll learn Create and configure Metro applications Implement a touch-enabled user interface Store data and application state using the Metro persistence model Access remote data using Metro networking Package and deploy your Metro application to the app store Who this book is for This book is for early-adopters of the Windows 8 operating system working with the Consumer Preview in order to be ahead of the curve in understand the new ways of working that the operating system introduces. Table of Contents Creating the UI Responding to the User Storage and Persistence Networking Packaging and Deployment These chapters are supported by a substantial stand alone code sample.




Metro Revealed: Building Windows 8 apps with XAML and C#


Book Description

This 88-page primer unveils the key features of Microsoft's eagerly anticipated Windows 8 operating system. Windows 8 contains the revolutionary Metro application framework for building dynamic and responsive touch-enabled applications that target both desktops and mobile devices. With the official release of Windows 8 looming ever closer, experienced author Adam Freeman invites you to take a crash course in Metro development. Using XAML and C#, he ensures you understand the changes that are being made to Windows development practices and puts you on the right course to creating innovative and elegant applications for this latest evolution of the world’s most successful operating system. What you’ll learn Create and configure Metro applications Implement a touch-enabled user interface Store data and application state using the Metro persistence model Access remote data using Metro networking Package and deploy your Metro application to the app store Who this book is for This book is for early-adopters of the Windows 8 operating system working with the Consumer Preview in order to be ahead of the curve in understanding the new ways of working that the operating system introduces. Table of Contents Creating the UI Responding to the User Storage and Persistence NetworkingPackaging and Deployment These chapters are supported by a substantial stand alone code sample.




WinRT Revealed


Book Description

Windows 8 application development is an exciting topic these days. Windows 8 introduces WinRT, the API for accessing the operating system and the underlying hardware where Metro applications run. WinRT can be accessed through multiple development languages, including C++, .NET languages and JavaScript. Developers from all backgrounds can use their skills to build beautiful and fast Windows 8 applications. Author Michael Mayberry takes you through a quick overview of this new addition in WinRT Revealed and will get you started quickly in developing Windows 8 applications in this new environment. Written at a brisk space and a no-nonsense style, you'll find exactly what you need to understand what's different in WinRT compared to what you know, and pointers on how to develop solid WinRT applications even before Windows 8's release.




Start Here! Build Windows 8 Apps with HTML5 and JavaScript


Book Description

Ready to learn Windows 8 programming? Start Here! Learn the fundamentals of Windows 8 programming—and begin creating apps for desktops, laptops, tablets, and other devices. If you have previous experience with HTML5 and JavaScript—simply start here! This book introduces must-know concepts and getting-started techniques through easy-to-follow explanations, examples, and exercises. Here’s where you start learning Windows 8 app development Build on your knowledge of HTML5, CSS, and JavaScript Create photo and media galleries with built-in HTML widgets Interact with the system through live tiles, contracts, and view state detection Store and access data on the local device and via the Internet Access webcam, GPS, and other sensors embedded in the device Create your first programs and publish them to the Windows Store




Pro Windows 8 Development with HTML5 and JavaScript


Book Description

Apps are at the heart of Windows 8, bringing rich and engaging experiences to both tablet and desktop users. Windows 8 uses the Windows Runtime (WinRT), a complete reimagining of Windows development that supports multiple programming languages and is built on HTML5, CSS and JavaScript. These applications are the future of Windows development and JavaScript is perfect language to take advantage of this exciting and flexible environment. Seasoned author Adam Freeman explains how to get the most from WinRT and Windows 8 by focusing on the features you need for your project. He starts with the nuts-and-bolts and shows you everything through to advanced features, going in-depth to give you the knowledge you need. Each topic is covered clearly and concisely and is packed with the details you need to learn to be truly effective. The most important features are given a no-nonsense in-depth treatment and chapters contain examples that demonstrate both the power and the subtlety of Windows 8, Windows Runtime and Javascript.




Human-Computer Interaction


Book Description

Although life continues to become increasingly embedded with interactive computing services that make our lives easier, human-computer interaction (HCI) has not been given the attention it deserves in the education of software developers at the undergraduate level. Most entry-level HCI textbooks are structured around high-level concepts and are not directly tied to the software development process. Filling this need, Human-Computer Interaction: Fundamentals and Practice supplies an accessible introduction to the entire cycle of HCI design and implementation-explaining the core HCI concepts behind each step. Designed around the overall development cycle for an interactive software product, it starts off by covering the fundamentals behind HCI. The text then quickly goes into the application of this knowledge. It covers the forming of HCI requirements, modeling the interaction process, designing the interface, implementing the resulting design, and evaluating the implemented product. Although this textbook is suitable for undergraduate students of computer science and information technology, it is accessible enough to be understood by those with minimal programming knowledge. Supplying readers with a firm foundation in the main HCI principles, the book provides a working knowledge of HCI-oriented software development. The core content of this book is based on the introductory HCI course (advanced junior or senior-level undergraduate) that the author has been teaching at Korea University for the past eight years. The book includes access to PowerPoint lecture slides as well as source code for the example applications used throughout the text.




Build Windows 8 Apps with HTML5 and JavaScript


Book Description

Learn the fundamentals of Windows 8 programming - and begin creating apps for desktops, laptops, tablets, and other devices. If you have previous experience with HTML5 and JavaScript - simply start here! This book introduces must-know concepts and getting-started techniques through easy-to-follow explanations, examples,




Windows 8 MVVM Patterns Revealed


Book Description

The Model-View-View-Model (MVVM) pattern is held in high regard by many developers as an excellent way of creating sophisticated modern applications. It's clear seperation of presentation and business logic produces a clean implementation that promotes speed, scalability and code reuse in applications with a complex UI. These strengths have found it favor with WPF and Silverlight developers. It is now increasingly being employed for Windows 8 apps, a purpose to which it is ideally suited as this book will show. In this brief, information-rich, guide we will show you how MVVM works with both XAML (C#) and HTML5 (JavaScript) flavors of Windows 8. Beginning with a brief recap of MVVM concepts under .NET - to provide a common frame of reference - we will then delve into the details of how MVVM can best be implemented in Metro-style apps for Windows 8 and show a working application framework in each case.




Windows Phone 8 Development Internals


Book Description

Build and optimize Windows Phone 8 apps for performance and security Drill into Windows Phone 8 design and architecture, and learn best practices for building phone apps for consumers and the enterprise. Written by two senior members of the core Windows Phone Developer Platform team, this hands-on book gets you up to speed on the Windows 8 core features and application model, and shows you how to build apps with managed code in C# and native code in C++. You’ll also learn how to incorporate Windows Phone 8 features such as speech, the Wallet, and in-app purchase. Discover how to: Create UIs with unique layouts, controls, and gesture support Manage databinding with the Model View ViewModel pattern Build apps that target Windows Phone 8 and Windows Phone 7 Use built-in sensors, including the accelerometer and camera Consume web services and connect to social media apps Share code across Windows Phone 8 and Windows 8 apps Build and deploy company hub apps for the enterprise Start developing games using Direct3D Test your app and submit it to the Windows Phone Store




Programming the Windows Runtime by Example


Book Description

Master Windows 8.1/Windows Runtime Programming Through 80 Expert Projects This is the most complete, hands-on, solutions-focused guide to programming modern Windows applications with the Windows Runtime. Leading Windows development consultants Jeremy Likness and John Garland present easy-to-adapt C# and XAML example code for more than 80 projects. Their real-world application examples help you apply Windows 8.1’s best improvements, including large tiles, the new search control, flyouts, command bars, native WinRT networking, and new deployment and sideloading options. Drawing on their pioneering experience, they illuminate key areas of the Windows Runtime API, offering uniquely detailed coverage of encryption, cloud connectivity, devices, printers, and media integration. You’ll find cutting-edge tips and tricks available in no other book. This is an indispensable resource for all intermediate-to-advanced Windows developers, and for any architect building desktop, tablet, or mobile solutions with Microsoft technologies. Its focus on both C# and XAML will make it valuable to millions of Windows developers already familiar with Silverlight, WPF, and/or .NET. Coverage includes • Creating robust app interfaces with the newest XAML controls, including flyouts and command bars • Saving data in a persistent “roaming zone” for syncing across Windows 8.1 devices • Using Visual State Manager (VSM) to build apps that adapt to various device resolutions and orientations • Integrating virtually any form of data into your apps • Connecting with web services, RSS, Atom feeds, and social networks • Securing apps via authentication, encrypting, signing, and single sign-on with Microsoft Account, Facebook, Google, and more • Leveraging Windows 8.1 media enhancements that improve battery life and app performance • Networking more effectively with Windows 8.1’s revamped HTTP implementation and new location APIs • Using Tiles and Toasts to keep apps alive and connected, even when they aren’t running • Enabling users to send content between devices via NFC tap and send • Ensuring accessibility and globalizing your apps • Efficiently debugging, optimizing, packaging, and deploying your apps • Building sideloadable apps that don’t have to be published in Windows Store “This book doesn’t just focus on singular concepts, it also provides end-to-end perspective on building an app in WinRT. It is one of those essential tools for Windows developers that will help you complete your software goals sooner than without it!” —Tim Heuer, Principal Program Manager Lead, XAML Platform, Microsoft Corporation