Metroid Prime


Book Description

The Hunter Has Returned - Complete walkthroughs of "Metroid(R) Prime" and "Metroid(R) Fusion" - Detailed maps to help you explore every inch of the terrain - Explanation of Samus's abilities and how weapons enhance them - Every enemy's weak spot revealed - Special morphing strategies - Locations of every power-up, including classics such as Wave Beam and Ice Beam - Special Tactics for destroying every boss for both games - All secret tunnels and breakaway walls exposed - Metroid Prime Endings and other secrets revealed




Metroid Prime Trilogy


Book Description

"Based on a game rated T [for] teen by ESRB"--Cover.




100 Computer Games to Play Before You Die


Book Description

This is a must-have book for any computer enthusiast whether they are young or old. Covering the100 best games ever to be produced from Pac-Man Vs andPokemon Red/Blue to Grand Theft Auto: Vice City and Worms -- make sure you've not missed out any of the cult classics. With detailed descriptions of each game, the design process behind them and the secrets that lie within, this book will rekindle games from your childhood as well as introducing you to previously un-played games.




Encyclopedia of Video Games [2 volumes]


Book Description

This encyclopedia collects and organizes theoretical and historical content on the topic of video games, covering the people, systems, technologies, and theoretical concepts as well as the games themselves. This two-volume encyclopedia addresses the key people, companies, regions, games, systems, institutions, technologies, and theoretical concepts in the world of video games, serving as a unique resource for students. The work comprises over 300 entries from 97 contributors, including Ralph Baer and Nolan Bushnell, founders of the video game industry and some of its earliest games and systems. Contributing authors also include founders of institutions, academics with doctoral degrees in relevant fields, and experts in the field of video games. Organized alphabetically by topic and cross-referenced across subject areas, Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming will serve the needs of students and other researchers as well as provide fascinating information for game enthusiasts and general readers.




Video Game Audio


Book Description

From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others.




1000 Facts about Video Games Vol. 3


Book Description

Nintendo used to sell the board game, Twister.Super Smash Bros. was originally called Dragon King.There is a single spot in Pac-Man where Ghosts can't touch you.The Street Fighter character, Dhalsim, was meant to be an eight-armed elephant.Starfox and Tekken were never meant to be released. They were only created to test 3D models.Nintendo made a game for the Game Boy that could connect with a sewing machine.The Wii U's controller can tap into Earth's magnetic field.The Moon will change size in Grand Theft Auto III if you shoot it with a sniper rifle.Sonic the Hedgehog was meant to be a rabbit called Feel.There is no technique to win Tetris.You can win the original Hitman without firing one shot.The creator of Space Invaders never beat the first level.In the Super Mario Bros. film, Bowser was nearly played by Arnold Schwarzenegger.The PlayStation 2 is the most successful console ever.Nintendo had to ship Super Nintendos at night to avoid being robbed by the mafia.




The Game Maker's Bible


Book Description

The Game Maker’s Bible is a book that teaches good game making. It goes over good ideas, bad ideas, different kinds of games, story development, particular elements such as game mechanics, and more. It also contains a section for all new ideas that are free to use. This is a new public domain book.




Gaming Hacks


Book Description

Aimed at avid and/or highly skilled video gamers, 'Gaming Hacks' offers a guide to pushing the limits of video game software and hardware using the creative exploits of the gaming gurus.




Metroid Prime


Book Description

BradyGames' Metroid Prime Official Strategy Guidefeatures a complete walkthrough, including expert strategies to guide players through every vast level. Coverage of Samus's combat abilities, including suit and visor abilities, and how to master each. Tips for finding familiar weapons such as the Wave Beam and Freeze Beam, and the all-new weapons. Expert boss strategy to defeat every enemy. Game secrets and puzzle solutions revealed! The guide also provides coverage of how to link from Metroid Primeto Metroid Fusionfor Game Boy Advance and includes details on the original Metroid Primegame.




Metroid: Samus Returns


Book Description

Complete Walkthrough: Traverse the Metroid-infested planet SR388 using the most effective strategies, with tips and tricks straight from Metroid experts! All Collectible Items: We show you how to get every weapon, ability upgrade, and power-up. Detailed Maps: Our maps are distinctly illustrated to help you navigate every area and find every secret. Exhaustive Enemy Database: We cover the behavior patterns and weaknesses of every foe in the game. Never be caught off guard! Unlockables: Unlock all endings, bonus content, and more! Free Mobile-Friendly eGuide: Includes a code to access the eGuide, a web-access version of the complete guide optimized for a second-screen experience.