Micro Chapbook RPG


Book Description

STOP!DON'T BUY THIS BOOK!At least, not yet.The basic rules for the Micro Chapbook RPG system as well as ALL of the scenarios in this book can be downloaded for FREE through DriveThruRPG.com. With that in mind, this Deluxe Scenario Collection contains the absolute basic rules for you to play the game. It also includes the complete volume 1 of scenarios (collecting numbers 1 through 5 of the individually released Micro Chapbooks) with a few updates. Each scenario has been broken down into the following subsections for your convenience: Backstory: A bit of background story to help get you into the experience.Village Shop: A list of the weapons, armor, and items available in town.Armory: Short descriptions of each weapon for added flavor and context. Dungeon: The full complement of charts/tables needed for the scenario.Bestiary: A short description of each monster found in the dungeon for added flavor and context.Boss: A short description of the boss monster as well as the NEW REWARD you will earn for beating him (only found in this deluxe collection). You may earn this reward for each successful playthrough of a scenario




Micro Sci-Fi RPG


Book Description

Welcome to 1.75 Edition! The Micro Sci-Fi RPG system is an ultra-simple dark sci-fi roleplaying game that is designed specifically for solo play. Take on the role of a lone space traveller, scouting away missions, killing aliens, gathering credits, and becoming an interplanetary hero! These basic rules are the definitive rules for the system and are all you need to play any adventure for the system. They are considered the new 1.75 edition rules, but remain completely compatible with all the other game content in the system.




The Ultimate Micro-RPG Book


Book Description

Enjoy these 40 expertly crafted micro-RPGs that are fast, fun, easy to learn, and come in a variety of genres—from space exploration to jungle dungeon crawlers—everything you need to pick up and play today. Get gaming fast with The Ultimate Micro-RPG Book including brand-new micro-RPGs created by experts across the gaming world. From space exploration to jungle dungeon crawlers this book has everything you need to pick up and play today. With these quick-start games, you can create your own adventures, alone or with friends, without any prep, and with minimal set up and pieces. Whether you’re new to RPGs or working towards your level 20 mage, this collection is a great way to try out different games and systems, and test your roleplay skills on different character types and situations.




Micro Chapbook RPG


Book Description

The Micro Chapbook RPG system is an ultra-simple roleplaying game that can be played solo or with a traditional GM if you so wish. The main game focuses on solitaire gameplay, starring a single foolhardy hero. It uses randomly generated dungeon scenarios to make each game session a little different. The universe for this game is brutal, unforgiving, and dark. It takes notes from such classics as Dungeon Quest and Deathtrap Dungeon. Expect to die and die often. This new Updated Edition of the Core Rulebook includes all the same rules and guides as the original Deluxe Core Rulebook. However, it ALSO includes new rules and updates to help make this version of the game more consistent with (and build upon) the newer Basic Rules Set found in the "Starter Adventure Series Games."




Those Dark Places


Book Description

Jonathan Hicks, published twice in the British Science Fiction Association's writer's magazine 'FOCUS' and the mission designer/dialogue writer of the mobile telephone game of acclaimed television show 'Battlestar Galactica', presents twelve short stories about the little people in the big universe. "I grew up with the grandiose science fiction tales, in books and on film, with great galaxy-spanning adventures or life-changing technologies," said Jonathan Hicks. "In this book I concentrate on the 'little guy', the people who work behind the scenes and those who get a less than stellar deal out of the supposed adventure travelling the galaxy and exploring new technologies offers." Click on the 'preview this book' under the cover picture above to find out more about these stories. Contains strong language and some violence




Micro Chapbook Sci-Fi RPG


Book Description

STOP! DON'T BUY THIS BOOK! At least, not yet. The basic rules for the Micro Chapbook Sci-Fi RPG system can be downloaded for FREE in any Micro Chapbook through DriveThruRPG.com. Each stand alone Chapbook includes the complete rules for you to play the game. With that in mind, this Deluxe Edition Core Rulebook also contains all the rules you need to play the game plus a few additions. The Micro Chapbook Sci-Fi RPG system is an ultra simple roleplaying game that can be played solo or with a traditional GM if you so wish. The main game focuses on solitaire gameplay, starring a single interplanetary explorer on missions for the Galactic Space Force. It uses randomly generated scenarios to make each game session a little different. This book also includes a random mission generator. The universe for this game is brutal, unforgiving, and dark. Expect to die and die often. This book includes an "Away Mission Generator" allowing you to create a new scenario each time you play.




Hallyu White Paper 2018


Book Description

Hallyu White Paper 2018 1. Inteoduction to the Hallyu(The Korean Wave) White Paper, 2018 2. Hallyu, Again at the starting Point 1) Hallyu and the social imaginary in the age of digital technology 2) Efficacy of Hallyu:beyond industry, beyond superpower 3) Universality and particularity of K-pop as a glocal culture 4) New media and K-pop 5) Q&A about Hallyu, the Second Story




Radio Mystery RPG


Book Description

Welcome to Radio Mystery RPG a micro role-playing game (Version 2) which recreates the old crime and noir mystery programs that played on the radio during the thirties and forties.WHAT IS RADIO MYSTERY RPG?Radio Mystery RPG is a pen and paper RPG that takes place in the crime-ridden pulpy noir world radio shows and programs from the 30s and 40s.Ultimately, this game's theme is centered on the drama and action present in detective and mystery radio shows rather than on gritty realism.Each campaign (called a SHOW in this game) is split up into "timed" episodes. A cast of police officers, detective, PIs, dames, and femme fatales will come together to create compelling mystery stories in the grimy crime-ridden streets of 1940s America.The Micro RPG V2 system is specifically designed to create a tense and pulp-esque form of storytelling where anything can happen. A sense of urgency is created by all the players using one deck of cards. When the deck runs out, the "Episode" of the radio show ends--potentially with a cliffhanger.Moreover, Radio Mystery RPG is the first in a series of gamebooks titled "Radio Waves." Future books in the series will cover other classical radio show genres.WHAT IS A MICRO RPG (V2)?Many pen and paper role-playing games on today's market are known to be very heavy with rules and regulations. Character creation alone can take up to an hour or more for some of these games. Many games even incorporate heavy board game elements such as tactical maps, tokens, and movement.Because of this fact, many would-be gamers shy away from RPGs because of the daunting complexity or rules. Gamers who enjoy RPGs may not have time for complex games.Well, Radio Mystery RPG--along with other games in the Micro RPG line--focus more on the creative element of storytelling rather than number crunching or lengthy rulebooks.Moreover, this book is part of the second edition of the Micro RPG (called Version 2 or V2). It takes the simple rules from the previous edition and simplifies them even further, making it so anyone can jump right in and enjoy the game.In Radio Mystery RPG character creation should take no longer than 5 to 10 minutes for all players. Learning the game system and explaining it to players should be simple and straightforward as well.The rules in this game act more like guidelines to facilitate good gameplay and storytelling rather than number crunching.Radio Mystery RPG and other Micro RPGs should facilitate a fast-paced game that is easy to pick up for gamers who are on the go.You could play a half hour session during your lunch break at work, squeeze in a round during the baby's nap, or even play while you are in the car during a road trip!That is the ease and leisure of The Micro RPG V2 system.




The Chaos Protocols


Book Description

The years since the financial crash have seen the realization dawn that the great promise of modern civilization will go unfulfilled. Study hard, work hard, buy a house, retire happy. It's all a lie, spun for the benefit of a tiny elite. The richest eighty-five people on earth have as much wealth as the poorest 3.5 billion. Each month, the numbers change but they never improve. Magical and spiritual discourse has failed to keep up with this new reality. The Chaos Protocols aims to fix that. Join Gordon White as he shows you how to use chaos magic not only to navigate these trying times, but to triumph as well. Discover how to become invincible through initiation, and wage the mind war that will keep you moving toward what you really want. From sigil magic to working with spiritual allies, The Chaos Protocols helps you act on the unwavering belief that your life should matter and you're not going to let something as trifling as the apocalypse get in the way of it. Praise: "Gordon White gives a master class on the hard economic realities and the kind of low down and dirty magic for which he has become famous. Pragmatic, sharp, and funny, The Chaos Protocols is a treasure of a book."—Peter Grey, author of Apocalyptic Witchcraft "Take two parts Magick Without Tears, a measure of The Wealth of Nations, a pinch of Ian Fleming and a dash of Noel Coward and you have this almost promiscuously readable text. Whoever said books on magick can't be fabulously entertaining as well as eminently practical has obviously not read up on their Gordon White. Remedy that situation."—Chris Knowles, author of The Secret History of Rock n' Roll and Our Gods Wear Spandex




The Debt


Book Description

Finalist for the 2022 Fred Cogswell Award for Excellence in Poetry • Shortlisted for the 2023 E.J. Pratt Family Poetry Award Set against the backdrop of a post-moratorium St. John’s, Newfoundland, The Debt explores tensions between tradition and innovation, and between past and present in a province unmoored by loss and grief. The Debt is about development and change, idleness and activism, ecological stewardship, feminism, motherhood, the personal and the political. It is also about resistance—against the encroaching forces of greed and capitalism, even against the accumulated notions of the self. The poems are an argument for community and connection in an age increasingly associated with isolation of the individual. The Debt explores the dues we all owe: to nature, to those who came before us, and to one another.