Book Description
Explaining how to install and set up Visual Basic 6.0, this book takes the reader through the development of a complete game before jumping into more advanced topics.
Author : Jonathan S. Harbour
Publisher : Course Technology
Page : 1156 pages
File Size : 26,62 MB
Release : 2002
Category : Computers
ISBN : 9781931841252
Explaining how to install and set up Visual Basic 6.0, this book takes the reader through the development of a complete game before jumping into more advanced topics.
Author : Wayne S. Freeze
Publisher : Que Publishing
Page : 412 pages
File Size : 31,61 MB
Release : 2002
Category : Computers
ISBN : 9780789725929
This volume shows how to couple the powers of Microsoft Visual Basic and DirectX to design and program simulation games. It covers game programming code in Visual Basic while giving hints and ideas for the use of Visual Basic.NET.
Author : Tom Miller
Publisher : Sams Publishing
Page : 436 pages
File Size : 15,79 MB
Release : 2003
Category : Computers
ISBN : 9780672325960
Managed DirectX was released with the latest version of the core DirectX libraries in DirectX9. It enables developers using the new .NET languages (i.e. C#, VB.NET, etc.) to develop rich multimedia applications with DirectX. Unfortunately the Managed DirectX runtime was released without adequate documentation, and developers are having a hard time figuring out the best way to write managed applications. This book covers how to use the Managed DirectX objects, how they differ from the core DirectX libraries, and how to create these rich multimedia applications in C#. It also covers in depth graphics techniques and the new high-level shader language shipping with DirectX9.
Author : Joseph Ferris
Publisher :
Page : 700 pages
File Size : 23,26 MB
Release : 2000-04
Category : BASIC (Computer program language)
ISBN : 9780672318597
The book shows the reader hands-on game programming and guides them through concepts that form the foundations of good game design.
Author : frank Luna
Publisher : Createspace Independent Publishing Platform
Page : 128 pages
File Size : 15,59 MB
Release : 2017-07-15
Category :
ISBN : 9781548879808
3-D graphics development is an engaging, rewarding process that gives developers the opportunity to flex their creative muscles. However, it can also be intimidating to those on the outside. A follow-up to Direct2D, Direct3D tears down the barriers to entry. Requiring only a background in C++, author Chris Rose will guide you through the process of developing your own 3-D applications. This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.
Author : David Weller
Publisher : Apress
Page : 433 pages
File Size : 23,22 MB
Release : 2004-09-20
Category : Computers
ISBN : 1430207248
* Adapted to VB .NET by key Microsoft Insiders --Lead author is the .NET Game evangelist at Microsoft! * An easy-to-read, soup-to-nuts guide that helps you start programming games fast. * Packed with code examples that are complete games, Beginning .NET Game Programming in VB .NET includes an introduction to Managed DirectX 9 and is also an introduction to exciting advanced features of .NET, including the Speech API to generate voices, synchronizing mouth animations with generated sounds, the .NET Compact Framework, data access with ADO.NET, collision detection, and artificial intelligence. * Includes complete code listings and applications for all games included in the book: .Nettrix (a Tetris clone), .Netterpillars (a Snakes clone), River Pla.Net (River Raid clone), Magic KindergarteN., D-iNfEcT, and Nettrix II (for the Pocket PC) as well as a version of the classic game Spacewars and a "Twisty Cube" game.
Author : Jonathan Harbour
Publisher : Cengage Learning
Page : 0 pages
File Size : 35,99 MB
Release : 2010-12-23
Category : Computers
ISBN : 9781435458109
VISUAL BASIC GAME PROGRAMMING FOR TEENS, THIRD EDITION teaches teens and other beginners how to create their own 2D role-playing game (RPG) using the free-to-download and easy-to-use Visual Basic 2008 Express. You will learn step-by-step how to construct each part of the game engine using Windows Forms and GDI+, including a tiled scroller, game editors, and scripting. If you like playing RPGs, you'll love learning how to create your own because you have complete control over the game world. You'll gain a basic understanding of Visual Basic, giving you a game programming foundation, and the ability to use the tools and source code you create for other custom games. In each chapter you'll study short examples of code to help you build the different components of the game, including the foundational elements, the game engine, and all the gameplay components. You'll build the sample game from chapter to chapter, adding new elements and features as you learn them. And by the end of the book you'll have created a working RPG from scratch! With the tools, code, and skills you learn you'll be able to start creating your very own game adventures in no time. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Author : Tom Miller
Publisher : Sams Publishing
Page : 438 pages
File Size : 38,53 MB
Release : 2004
Category : Computers
ISBN :
There are many programming hobbyists who write 2D games but there are far fewer that grasp the concepts of 3D programming. This book will provide a practical, example driven approach to learning the unique art of 3D Game Development that even the beginner can grasp.
Author : Matthew Tagliaferri
Publisher : Apress
Page : 396 pages
File Size : 31,46 MB
Release : 2008-01-01
Category : Computers
ISBN : 1430208082
This is a fun book that teaches fundamental concepts of object-oriented programming using games as example applications.
Author : Clayton Walnum
Publisher : Sams Publishing
Page : 0 pages
File Size : 12,14 MB
Release : 2003
Category : Computer graphics
ISBN : 9780672324987
Learn 3D graphics programming utilizing Direct3D 9.0.