Microsoft Agent Software Development Kit


Book Description

This is a comprehensive tutorial and reference for corporate developers, Webmasters, and ISVs, particular game developers and features the newest version of the Software Development Kit for Microsoft Agent.




Programming with the Kinect for Windows Software Development Kit


Book Description

Create rich experiences for users of Windows 7 and Windows 8 Developer Preview with this pragmatic guide to the Kinect for Windows Software Development Kit (SDK). The author, a developer evangelist for Microsoft, walks you through Kinect sensor technology and the SDK—providing hands-on insights for how to add gesture and posture recognition to your apps. If you’re skilled in C# and Windows Presentation Foundation, you’ll learn how to integrate Kinect in your applications and begin writing Uis and controls that can handle Kinect interaction. This book introduces the Kinect for Windows Software Development Kit to developers looking to enrich applications they build for Windows 7 and later with human motion tracking Teaches developers with core C# and WPF skills how to program gesture and posture recognition in Kinect Describes how to integrate 3D representation on top of a real scene Provides expert insights and code samples to get you up and running




Programming Microsoft Windows CE .NET


Book Description

"Here is the definitive guide to programming the Windows CE API--now in its third edition, with details on how to use Windows CE .NET to design high-performance applications for smart devices"--Resource description page.




Kinect for Windows SDK Programming Guide


Book Description

This book is a practical tutorial that explains all the features of Kinect SDK by creating sample applications throughout the book. It includes a detailed discussion of APIs with step-by-step explanation of development of a real-world sample application. The purpose of this book is to explain how to develop applications using the Kinect for Windows SDK. If you are a beginner and looking to start developing applications using the Kinect for Windows SDK, and if you want to build motion-sensing, speech-recognizing applications with Kinect, this book is for you. This book uses C♯ and WPF (Windows P.




Introducing Windows 10 for IT Professionals


Book Description

Get a head start evaluating Windows 10--with technical insights from award-winning journalist and Windows expert Ed Bott. This guide introduces new features and capabilities, providing a practical, high-level overview for IT professionals ready to begin deployment planning now. This edition was written after the release of Windows 10 version 1511 in November 2015 and includes all of its enterprise-focused features. The goal of this book is to help you sort out what’s new in Windows 10, with a special emphasis on features that are different from the Windows versions you and your organization are using today, starting with an overview of the operating system, describing the many changes to the user experience, and diving deep into deployment and management tools where it’s necessary.




Microsoft Management Console Design and Development Kit


Book Description

Until now, PC managers and network administrators had to rely on a hodgepodge of incompatible, inconsistent tools to manage PCs. The Microsoft Management Console (MMC) solves this problem by providing a common framework for PC management applications in Windows 2000 and the BackOffice "RM" Server suite of products. This extensible architecture provides a common environment for developers to create compatible MMC snap-ins that simplify PC management and administration. This book provides complete, detailed information on how to plan for, implement, and build snap-ins with either Visual Basic "RM" or Visual C++ "RM" -- and how to troubleshoot MMC. It includes the complete MMC Software Development Kit and the new Visual Basic Snap-in Designer on CD-ROM, plus the complete MMC Object Model. It also includes sample code in Visual Basic, along with sample code and explanations to illustrate how to make full use of MMC's functionality.




3D Graphics Programming for Windows 95


Book Description

This book introduces the basic concepts of Direct3D with engaging hands-on projects. Solid solutions are given to basic, real world 3D programming problems. The book teaches Windows programmers how to apply the Direct 3D API to accomplish typical 3D graphics objectives.




Coding Essentials Guidebook for Developers


Book Description

The Coding Essentials Guidebook for Developers provides an overview of the core topics and tools that you'll need for a well-rounded introduction to software development. The book contains a set of accessible chapters that each cover a core programming concept, language, or tool. Topics include computer architecture, the Internet, the Command Line, HTML, CSS, JavaScript, Python, Java, SQL, Git and more. The book assumes you have no prior development experience. Whether you want to learn coding and development as a hobby or for a career, this book will kick start your journey.




Programming the Windows 95 User Interface


Book Description

A practical insider's guide to coding the new UI features. Coverage includes implementing the new common controls, shell extensions, new environment features called shortcuts, and changes to the common dialog boxes. The disk provides all the source code and a complete application that combines a broad assortment of the new interface elements.




Microsoft OLE DB 1.1 Programmer's Reference and Software Development Kit


Book Description

This kit offers complete information and tools to give users' applications universal data access. As a result of the reception of the OLE DB 1.0 SDK, customers are clamoring for printed copies of the "OLE DB Programmer's Reference". The "OLE DB 1.1 Programmer's Reference" includes minor enhancements and bug fixes to the 1.0 documentation, as well as a full index, not available in the previous version.