The Dreamseller: The Calling


Book Description

Wherever he goes, the dreamseller enchants, stirs up trouble and inspires his listeners to search for the most important thing: the heart of the human soul. Every person he meets is someone who has abandoned their dreams and is struggling through life: a professor who has stopped pursuing his passions, an alcoholic who has no family, the elderly who have lost their zest for life. Through his questioning and wisdom, the dreamseller helps them to look into their silent hearts and get to the root of their unhappiness. The Dreamseller: The Calling is moving, entertaining and ultimately inspiring. This book will make you laugh and cry, but above all, it will make you reflect on the purpose of your life, value others and become empowered to believe in your dreams.




The Assassin's Blade


Book Description

The twist of a knife. The birth of a legend. Step into the world of the #1 bestselling Throne of Glass series by Sarah J. Maas with this collection of prequel novellas. Celaena Sardothien is her kingdom's most feared assassin. Though she works for the powerful Assassin's Guild and its scheming master, Arobynn Hamel, she yields to no one and trusts only her fellow killer-for-hire, Sam. But when Arobynn dispatches her on missions that take her from remote islands to hostile deserts, Celaena finds herself acting independently of his wishes and questioning her own allegiance. If she hopes to escape Arobynn's clutches, Celaena will have to put her faith in her wits and her blade . . . knowing that if she fails, she'll lose not just a chance at freedom but her life. A prequel to the New York Times bestselling Throne of Glass, this collection of five novellas explores the history of this cunning assassin and her enthralling-and deadly-world. Included in this volume: The Assassin and the Pirate Lord The Assassin and the Healer The Assassin and the Desert The Assassin and the Underworld The Assassin and the Empire




Make It Stick


Book Description

To most of us, learning something "the hard way" implies wasted time and effort. Good teaching, we believe, should be creatively tailored to the different learning styles of students and should use strategies that make learning easier. Make It Stick turns fashionable ideas like these on their head. Drawing on recent discoveries in cognitive psychology and other disciplines, the authors offer concrete techniques for becoming more productive learners. Memory plays a central role in our ability to carry out complex cognitive tasks, such as applying knowledge to problems never before encountered and drawing inferences from facts already known. New insights into how memory is encoded, consolidated, and later retrieved have led to a better understanding of how we learn. Grappling with the impediments that make learning challenging leads both to more complex mastery and better retention of what was learned. Many common study habits and practice routines turn out to be counterproductive. Underlining and highlighting, rereading, cramming, and single-minded repetition of new skills create the illusion of mastery, but gains fade quickly. More complex and durable learning come from self-testing, introducing certain difficulties in practice, waiting to re-study new material until a little forgetting has set in, and interleaving the practice of one skill or topic with another. Speaking most urgently to students, teachers, trainers, and athletes, Make It Stick will appeal to all those interested in the challenge of lifelong learning and self-improvement.




Actionable Gamification


Book Description

Learn all about implementing a good gamification design into your products, workplace, and lifestyle Key FeaturesExplore what makes a game fun and engagingGain insight into the Octalysis Framework and its applicationsDiscover the potential of the Core Drives of gamification through real-world scenariosBook Description Effective gamification is a combination of game design, game dynamics, user experience, and ROI-driving business implementations. This book explores the interplay between these disciplines and captures the core principles that contribute to a good gamification design. The book starts with an overview of the Octalysis Framework and the 8 Core Drives that can be used to build strategies around the various systems that make games engaging. As the book progresses, each chapter delves deep into a Core Drive, explaining its design and how it should be used. Finally, to apply all the concepts and techniques that you learn throughout, the book contains a brief showcase of using the Octalysis Framework to design a project experience from scratch. After reading this book, you'll have the knowledge and skills to enable the widespread adoption of good gamification and human-focused design in all types of industries. What you will learnDiscover ways to use gamification techniques in real-world situationsDesign fun, engaging, and rewarding experiences with OctalysisUnderstand what gamification means and how to categorize itLeverage the power of different Core Drives in your applicationsExplore how Left Brain and Right Brain Core Drives differ in motivation and design methodologiesExamine the fascinating intricacies of White Hat and Black Hat Core DrivesWho this book is for Anyone who wants to implement gamification principles and techniques into their products, workplace, and lifestyle will find this book useful.




Use Your Head


Book Description




Contours of Ableism


Book Description

Challenging notions of what constitutes 'normal' and 'pathological' bodies, this ambitious, agenda-setting study theoretically reinvigorates disability studies by reconceptualising it as 'studies of ableism' focusing on the practices and formations of able-bodiedness to uncover what it means to be 'able' rather than 'disabled'.




Sport and the Media


Book Description

Successful media relations and a sound communication strategy are essential for all sport organizations. Any successful manager working in sport must have a clear understanding of how the media works, as well as the practical skills to manage the communication process. Now in a fully revised and updated second edition, Sport and the Media: Managing the Nexus is still the only textbook to combine in-depth analysis of the rapidly developing sport media industry with a clear and straightforward guide to practical sport media management skills. The book explains the commercial relationships that exist between key media and sport organisations and how to apply a range of tools and strategies to promote the achievements of sport organisations. This updated edition includes a wider range of international examples and cases, as well as four completely new chapters covering new and social media, managing the media at major sports events, the work of the sports journalist, and the role of the sport media manager. The book's online resources have also been updated, with new lecture slides and teaching notes providing a complete package for instructors. Sport and the Media is an essential textbook for any degree level course on sport and the media, sport media management or sport communication, and invaluable reading for any sport media or sport management practitioner looking to improve their professional skills.




Power of the Mind in Health and Healing


Book Description

"Your mind is the most powerful thing in your control." Keith R. Holden, M.D. For centuries, man has sought to understand the mysterious link between the mind and body as it relates to health and healing. Can we really unlock the power of our minds to improve our health and heal? The answer is a resounding yes! In Power of the Mind in Health and Healing, Dr. Holden shares the latest advances in mind-body science that prove your mind's ability to positively influence your health. He explains how to use mindfulness and meditation to turn on and off genes for optimal health and how to hack the psychology of the placebo effect for self-healing. He also outlines basic functional medicine concepts for improving your health and presents powerful techniques for working with your subconscious mind to remove emotional blocks that might prevent healing. The book contains access to six Guided Meditations, each with a specific goal that is described in the book. In addition, readers have access to free online wellness Bonus Materials.




Literacy Is NOT Enough


Book Description

How to upgrade literacy instruction for digital learners Educating students to traditional literacy standards is no longer enough. If students are to thrive in their academic and 21st century careers, then independent and creative thinking hold the highest currency. In Literacy is NOT Enough, the authors explain in detail how to add these new components of literacy: Solution Fluency Information Fluency Creativity Fluency Collaboration Fluency Students must master a completely different set of skills to succeed in a culture of technology-driven automation, abundance, and access to global labor markets. The authors present an effective framework for integrating comprehensive literacy or fluency into the traditional curriculum.




Innovating with Concept Mapping


Book Description

This book constitutes the refereed proceedings of the 7th International Conference on Concept Mapping, CMC 2016, held in Tallinn, Estonia, in September 2016. The 25 revised full papers presented were carefully reviewed and selected from 135 submissions. The papers address issues such as facilitation of learning; eliciting, capturing, archiving, and using “expert” knowledge; planning instruction; assessment of “deep” understandings; research planning; collaborative knowledge modeling; creation of “knowledge portfolios”; curriculum design; eLearning, and administrative and strategic planning and monitoring.