Model-based Visual Tracking


Book Description

This book has two main goals: to provide a unifed and structured overview of this growing field, as well as to propose a corresponding software framework, the OpenTL library, developed by the author and his working group at TUM-Informatik. The main objective of this work is to show, how most real-world application scenarios can be naturally cast into a common description vocabulary, and therefore implemented and tested in a fully modular and scalable way, through the defnition of a layered, object-oriented software architecture.The resulting architecture covers in a seamless way all processing levels, from raw data acquisition up to model-based object detection and sequential localization, and defines, at the application level, what we call the tracking pipeline. Within this framework, extensive use of graphics hardware (GPU computing) as well as distributed processing, allows real-time performances for complex models and sensory systems.




Monocular Model-based 3D Tracking of Rigid Objects


Book Description

Monocular Model-Based 3D Tracking of Rigid Objects reviews the different techniques and approaches that have been developed by industry and research.




Visual Object Tracking using Deep Learning


Book Description

This book covers the description of both conventional methods and advanced methods. In conventional methods, visual tracking techniques such as stochastic, deterministic, generative, and discriminative are discussed. The conventional techniques are further explored for multi-stage and collaborative frameworks. In advanced methods, various categories of deep learning-based trackers and correlation filter-based trackers are analyzed. The book also: Discusses potential performance metrics used for comparing the efficiency and effectiveness of various visual tracking methods Elaborates on the salient features of deep learning trackers along with traditional trackers, wherein the handcrafted features are fused to reduce computational complexity Illustrates various categories of correlation filter-based trackers suitable for superior and efficient performance under tedious tracking scenarios Explores the future research directions for visual tracking by analyzing the real-time applications The book comprehensively discusses various deep learning-based tracking architectures along with conventional tracking methods. It covers in-depth analysis of various feature extraction techniques, evaluation metrics and benchmark available for performance evaluation of tracking frameworks. The text is primarily written for senior undergraduates, graduate students, and academic researchers in the fields of electrical engineering, electronics and communication engineering, computer engineering, and information technology.




Online Visual Tracking


Book Description

This book presents the state of the art in online visual tracking, including the motivations, practical algorithms, and experimental evaluations. Visual tracking remains a highly active area of research in Computer Vision and the performance under complex scenarios has substantially improved, driven by the high demand in connection with real-world applications and the recent advances in machine learning. A large variety of new algorithms have been proposed in the literature over the last two decades, with mixed success. Chapters 1 to 6 introduce readers to tracking methods based on online learning algorithms, including sparse representation, dictionary learning, hashing codes, local model, and model fusion. In Chapter 7, visual tracking is formulated as a foreground/background segmentation problem, and tracking methods based on superpixels and end-to-end deep networks are presented. In turn, Chapters 8 and 9 introduce the cutting-edge tracking methods based on correlation filter and deep learning. Chapter 10 summarizes the book and points out potential future research directions for visual tracking. The book is self-contained and suited for all researchers, professionals and postgraduate students working in the fields of computer vision, pattern recognition, and machine learning. It will help these readers grasp the insights provided by cutting-edge research, and benefit from the practical techniques available for designing effective visual tracking algorithms. Further, the source codes or results of most algorithms in the book are provided at an accompanying website.




Computer Vision for Human-Machine Interaction


Book Description

Leading scientists describe how advances in computer vision can change how we interact with computers.




Visual Information Communication


Book Description

Visual communication through graphical and sign languages has long been conducted among human beings of different backgrounds and cultures, and in recent decades between human and machine. In today's digital world, visual information is typically encoded with various metaphors commonly used in daily life to facilitate rapid comprehension and easy analysis during the communication process. Visual information communication generally encompasses information visualization, graphical user-interfaces, visual analytics, visual languages and multi-media processing. It has been successfully employed in knowledge discovery, end-user programming, modeling, rapid systems prototyping, education, and design activities by people of many disciplines including architects, artists, children, engineers, and scientists. In addition, visual information is increasingly being used to facilitate human-human communication through the Internet and Web technology, and electronic mobile devices. This manuscript provides the cutting-edge techniques, approaches and the latest ongoing researches in the context of visual information communication. It is a collection of 24 chapters selected from more than 60 submissions to the VINCI'09 - 2009 Visual Information Communications International Conference, that is held in Sydney Australia, September 2009. These chapters were selected through a stringent review process to ensure their high standard in quality, significance and relevance. Each chapter was reviewed by at least two international Program Committee members of VINCI’09. The book covers a broad range of contents in five key sub-areas of visual information communication, including.




Advances and Innovations in Systems, Computing Sciences and Software Engineering


Book Description

This book includes a set of rigorously reviewed world-class manuscripts addressing and detailing state-of-the-art research projects in the areas of Computing Sciences, Software Engineering and Systems. The book presents selected papers from the conference proceedings of the International Conference on Systems, Computing Sciences and Software Engineering (SCSS 2006). All aspects of the conference were managed on-line.




Biologically Motivated Computer Vision


Book Description

It is our great pleasure and honor to organize the First IEEE Computer Society International Workshop on Biologically Motivated Computer Vision (BMCV 2000). The workshop BMCV 2000 aims to facilitate debates on biologically motivated vision systems and to provide an opportunity for researchers in the area of vision to see and share the latest developments in state-of-the-art technology. The rapid progress being made in the field of computer vision has had a tremendous impact on the modeling and implementation of biologically motivated computer vision. A multitude of new advances and findings in the domain of computer vision will be presented at this workshop. By December 1999 a total of 90 full papers had been submitted from 28 countries. To ensure the high quality of workshop and proceedings, the program committee selected and accepted 56 of them after a thorough review process. Of these papers 25 will be presented in 5 oral sessions and 31 in a poster session. The papers span a variety of topics in computer vision from computational theories to their implementation. In addition to these excellent presentations, there will be eight invited lectures by distinguished scientists on “hot” topics. We must add that the program committee and the reviewers did an excellent job within a tight schedule.




Advances in Visual Computing


Book Description

The two volume set LNCS 7431 and 7432 constitutes the refereed proceedings of the 8th International Symposium on Visual Computing, ISVC 2012, held in Rethymnon, Crete, Greece, in July 2012. The 68 revised full papers and 35 poster papers presented together with 45 special track papers were carefully reviewed and selected from more than 200 submissions. The papers are organized in topical sections: Part I (LNCS 7431) comprises computational bioimaging; computer graphics; calibration and 3D vision; object recognition; illumination, modeling, and segmentation; visualization; 3D mapping, modeling and surface reconstruction; motion and tracking; optimization for vision, graphics, and medical imaging, HCI and recognition. Part II (LNCS 7432) comprises topics such as unconstrained biometrics: advances and trends; intelligent environments: algorithms and applications; applications; virtual reality; face processing and recognition.




Multi-View Geometry Based Visual Perception and Control of Robotic Systems


Book Description

This book describes visual perception and control methods for robotic systems that need to interact with the environment. Multiple view geometry is utilized to extract low-dimensional geometric information from abundant and high-dimensional image information, making it convenient to develop general solutions for robot perception and control tasks. In this book, multiple view geometry is used for geometric modeling and scaled pose estimation. Then Lyapunov methods are applied to design stabilizing control laws in the presence of model uncertainties and multiple constraints.