Modeling and Simulation of Social-Behavioral Phenomena in Creative Societies


Book Description

This book constitutes the joint refereed proceedings of the Second International Conference on Modeling and Simulation of Social-Behavioral Phenomena in Creative Societies, MSBC 2022, held in Vilnius, Lithuania, in September 2022. The 14 full papers and 1 short paper presented were carefully reviewed and selected from 35 submissions. The papers are organized in the following topical sections: simulation of behavioral processes; modeling of sustainability; and data science and modeling.







Modeling and Simulation of Social-Behavioral Phenomena in Creative Societies


Book Description

This volume constitutes the proceedings of the First International EURO Mini Conference on Modelling and Simulation of Social-Behavioural Phenomena in Creative Societies, MSBC 2019, held in Vilnius, Lithuania, in September 2019. The 8 full papers and 2 short papers presented were carefully reviewed and selected from 26 submissions. The papers are organized in the following topical sections: computational intelligence in social sciences; modeling and analysis of social-behavioral processes.




Modeling and Simulation of Social-behavioral Phenomena in Creative Societies


Book Description

This volume constitutes the proceedings of the First International EURO Mini Conference on Modelling and Simulation of Social-Behavioural Phenomena in Creative Societies, MSBC 2019, held in Vilnius, Lithuania, in September 2019. The 8 full papers and 2 short papers presented were carefully reviewed and selected from 26 submissions. The papers are organized in the following topical sections: computational intelligence in social sciences; modeling and analysis of social-behavioral processes.




Modeling and Simulation of Social-Behavioral Phenomena in Creative Societies


Book Description

This book constitutes the joint refereed proceedings of the Second International Conference on Modeling and Simulation of Social-Behavioral Phenomena in Creative Societies, MSBC 2022, held in Vilnius, Lithuania, in September 2022. The 14 full papers and 1 short paper presented were carefully reviewed and selected from 35 submissions. The papers are organized in the following topical sections: simulation of behavioral processes; modeling of sustainability; and data science and modeling.




Frontiers of Dynamic Games


Book Description

This book includes papers presented at the ISDG12-GTM2019 International Meeting on Game Theory, as a joint meeting of the 12th International ISDG Workshop and the 13th "International Conference on Game Theory and Management”, held in St. Petersburg in July 2019. The topics cover a wide range of game-theoretic models and include both theory and applications, including applications to management.




Modeling and Simulation of Social-Behavioral Phenomena in Creative Societies


Book Description

This book constitutes the refereed proceedings of the Third International Conference on Modeling and Simulation of Social-Behavioral Phenomena in Creative Societies, MSBC 2024, held in Almaty, Kazakhstan, in September 2024. The 16 full papers presented here were carefully reviewed and selected from 42 submissions. These papers have been categorized under the following topical sections: Computational intelligence and game theory in social sciences; Data analysis and Large language models; Systems approach to economic and social policies modeling.




Social Science Microsimulation


Book Description

This book gives an overview of the state of the art in five different approaches to social science simulation on the individual level. The volume contains microanalytical simulation models designed for policy implementation and evaluation, multilevel simulation methods designed for detecting emergent phenomena, dynamical game theory applications, the use of cellular automata to explain the emergence of structure in social systems, and multi-agent models using the experience from distributed artificial intelligence applied to special phenomena. The book collects the results of an international conference which brought together social scientists and computer scientists both engaged in a wide range of simulation approaches for the first time.




Leadership in Science and Technology: A Reference Handbook


Book Description

This 2-volume set within the SAGE Reference Series on Leadership tackles issues relevant to leadership in the realm of science and technology. To encompass the key topics in this arena, this handbook features 100 topics arranged under eight headings. Volume 1 concentrates on general principles of science and technology leadership and includes sections on social-scientific perspectives on S&T leadership; key scientific concepts about leading and innovating in S&T; characteristics of S&T leaders and their environments; and strategies, tactics, and tools of S&T leadership. Volume 2 provides case studies of leadership in S&T, with sections considering leadership in informal communities of scientists and engineers; leadership in government projects and research initiatives; leadership in industry research, development, and innovation; and finally, leadership in education and university-based research. By focusing on key topics within 100 brief chapters, this unprecedented reference resource offers students more detailed information and depth of discussion than typically found in an encyclopedia entry but not as much jargon, detail or density as in a journal article or a research handbook chapter. Entries are written in language and style that is broadly accessible, and each is followed by cross-references and a brief bibliography and further readings. A detailed index and an online version of the work enhances accessibility for today′s student audience.




Behavioral Modeling and Simulation


Book Description

Today's military missions have shifted away from fighting nation states using conventional weapons toward combating insurgents and terrorist networks in a battlespace in which the attitudes and behaviors of civilian noncombatants may be the primary effects of military actions. To support these new missions, the military services are increasingly interested in using models of the behavior of humans, as individuals and in groups of various kinds and sizes. Behavioral Modeling and Simulation reviews relevant individual, organizational, and societal (IOS) modeling research programs, evaluates the strengths and weaknesses of the programs and their methodologies, determines which have the greatest potential for military use, and provides guidance for the design of a research program to effectively foster the development of IOS models useful to the military. This book will be of interest to model developers, operational military users of the models and their managers, and government personnel making funding decisions regarding model development.