Monster Hunt NYC


Book Description

There were things lurking in the streets of New York City that your average citizen had no idea about. Shifters, giants, hungry beasts, the undead, creatures of legend, flying terrors - you name it, New York City had it.Through the Monster Hunt App, I became the Alpha of two powerful Huntresses: one a half-dragon female fond of combat and banter, the other a cute warrior fond of reading spell books and wielding two blades.Our goal? Hunt these mythological creatures in the parks, rooftops, and back alleys of New York City; build a fighting party to compete in brawls and tournaments in the city and beyond; earn money; and try our damndest not to get arrested.




Monster Hunt NYC 2


Book Description

Hunt monsters.Upgrade your dojo.Make money.The illegal Monster Hunt app has definitely done a number on Chase Knowles' life, transforming him from a down-on-his-luck musician to the Alpha of two incredible Huntresses. Along with his bandmate, Iris, the group has taken New York City by storm, hunting and brawling in the city's landmarks and hard-to-reach spaces.But there is more to the Monster Hunt app than catch or sell.An exclusive world known as EverLife presents new challenges, new adventure, and a mystery that none have been able to solve.It also presents new foes. Warning: Monster Hunt NYC contains a light harem with monster girls, augmented reality,fantasy violence, a ton of action, and GameLit/LitRPG concepts. It was inspired by the Persona Games, Pokemon Go!, and Scott Pilgrim vs. the World.




The Hunt New York City


Book Description

Introducing the new HUNT guide to New York City. Curated city guides to the most unique eating and shopping experiences around the world. Instead of indiscriminately featuring everything and the kitchen sink, The HUNT team has donned our curatorial coloured glasses and carefully selected 100 or so unique, authentic local New York businesses that range from eye-popping and brand spankin' new to deeply patinated and WAY off the beaten path, funky and unexpected to chic and shiny. Over the last decade, our guides have become the go-to source for a worldwide community of locals and travellers who seek out genuine, intriguing independent businesses.




Under His Spell


Book Description

Bethany Farmer cares more about soccer than romance until transfer student Allein shows up, but after joining him in his battle to maintain control of the throne of Faerie, she must decide to give up the mortal world for him, or ask him to give up his immortality.




The Monsters We Make


Book Description

For fans of Rene Denfeld and Shari Lapena comes a rich, atmospheric family drama set in the 1980's following the disappearances of two paperboys from a small midwestern town. It's August 1984, and paperboy Christopher Stewart has gone missing. Hours later, twelve-year-old Sammy Cox hurries home from his own paper route, red-faced and out of breath, hiding a terrible secret. Crystal, Sammy's seventeen-year-old sister, is worried by the disappearance but she also sees opportunity: the Stewart case has echoes of an earlier unsolved disappearance of another boy, one town over. Crystal senses the makings of an award winning essay, one that could win her a scholarship - and a ticket out of their small Iowa town. Officer Dale Goodkind can't believe his bad luck: another town and another paperboy kidnapping. But this time he vows that it won't go unsolved. As the abductions set in motion an unpredictable chain of violent, devastating events touching each life in unexpected ways, Dale is forced to face his own demons. Told through interwoven perspectives--and based on the real-life Des Moines Register paperboy kidnappings in the early 1980's--The Monsters We Make deftly explores the effects of one crime exposing another and the secrets people keep hidden from friends, families, and sometimes, even themselves.




Monster Hunter International


Book Description

Welcome to Monster Hunter International. Five days after Owen Zastava Pitt pushed his insufferable boss out of a fourteenth story window, he woke up in the hospital with a scarred face, an unbelievable memory, and a job offer. It turns out that monsters are real. All the things from myth, legend, and B-movies are out there, waiting in the shadows. Officially secret, some of them are evil, and some are just hungry. On the other side are the people who kill monsters for a living. Monster Hunter International is the premier eradication company in the business. And now Owen is their newest recruit. It's actually a pretty sweet gig, except for one little problem. An ancient entity known as the Cursed One has returned to settle a centuries old vendetta. Should the Cursed One succeed, it means the end of the world, and MHI is the only thing standing in his way. With the clock ticking towards Armageddon, Owen finds himself trapped between legions of undead minions, belligerent federal agents, a cryptic ghost who has taken up residence inside his head, and the cursed family of the woman he loves. Business is good . . . At the publisher's request, this title is sold without DRM (Digital Rights Management). Lexile Score: 710




The Last Warrior of Unigaea


Book Description

Oric Rune, A Player Killer with nothing left to lose, wants nothing more than to avenge the villagers of Ducat, who were butchered before his very eyes by the Drachma Killers. But with the people of the Rune Lands encroaching on the southern cities of Unigaea, and something brewing in the sky that could prove fatal to the entire online world, Oric must make the choice between personal vengeance and becoming the hero he is destined to be.Joining him on his epic journey are a giant Tagvornin wolf, a mute Solar Mage, and a cunning illusionist named Sam Raid. Do not miss this powerful LitRPG fantasy trilogy by the author of Fantasy Online and The Feedback Loop series!




Fantasy Online: Hyperborea


Book Description

Nineteen-year-old Ryuk Matsuzaki and his best friend Tamana decide to start over with new avatars. When Tamana is suddenly killed right in front of him in a Tokyo subway, Ryuk knows there is only one place he can search for answers -Tritania, the world's most popular online fantasy world. Standing in his way are a mysterious guild known as the Shinigami, and his older brother, a Yakuza crime lord hell-bent on squashing his dreams.As a lowly Ballistics Mage, Ryuk must quickly recruit guild members, level up, loot and shoot his way across Tritania to discover the dark and sinister secret behind Tamana's untimely death. Joining him in his quest are a famous Swedish gamer, a powerful half-dragon half-human female assassin, and a devious ax-wielding goblin.Get started on this action-packed, coming of age LitRPG saga from the author of The Feedback Loop series now!




The Feedback Loop


Book Description

Quantum Hughes' life is stuck on repeat. While trapped in The LOOP, he struggles to free himself from a glitch that forces him to re-live the same day over and over.




Cowboy Necromancer


Book Description

Sterling Monedero is not your typical necromancer. Even with the game system and mancer class forced onto him by the alien monoliths known as Godwalkers, Sterling just wants to farm his peppers in peace and live out the rest of his troubled existence in quiet. He did that whole 'trying to get revenge on the Godwalkers' thing five years ago, and failed miserably. But when the Godwalkers show back up for their own bit of revenge - and Killbilly bandits appear trying to impose a pepper tax - the tough-as-bones loner decides enough is enough. It's time to reassemble the team, kick some much needed ass, and put an end to the alien threat once and for all. Or die trying. Set in a richly imagined post-apocalyptic New Mexico, this gritty LitRPG western features superpowered mancers, terrifying animal-skeletal hybrids, an intricate game system, and a big dose of Southwestern mysticism. Inspired by The Dark Tower, Old Man Logan, and Red Dead Redemption, best-selling author Harmon Cooper takes you on a high-octane thrill ride through desolate landscapes and dystopian urban decay, on an adventure that doesn't know how to back down from a challenge.