The Origins of Monsters


Book Description

It has often been claimed that "monsters"--supernatural creatures with bodies composed from multiple species--play a significant part in the thought and imagery of all people from all times. The Origins of Monsters advances an alternative view. Composite figurations are intriguingly rare and isolated in the art of the prehistoric era. Instead it was with the rise of cities, elites, and cosmopolitan trade networks that "monsters" became widespread features of visual production in the ancient world. Showing how these fantastic images originated and how they were transmitted, David Wengrow identifies patterns in the records of human image-making and embarks on a search for connections between mind and culture. Wengrow asks: Can cognitive science explain the potency of such images? Does evolutionary psychology hold a key to understanding the transmission of symbols? How is our making and perception of images influenced by institutions and technologies? Wengrow considers the work of art in the first age of mechanical reproduction, which he locates in the Middle East, where urban life began. Comparing the development and spread of fantastic imagery across a range of prehistoric and ancient societies, including Mesopotamia, Egypt, Greece, and China, he explores how the visual imagination has been shaped by a complex mixture of historical and universal factors. Examining the reasons behind the dissemination of monstrous imagery in ancient states and empires, The Origins of Monsters sheds light on the relationship between culture and cognition.




Pathfinder Lost Omens: Monsters of Myth


Book Description

Release the beasts! Heroes abound in the Age of Lost Omens, but for every great hero, there is an even greater monster. Lost Omens Monsters of Myth provides details on 20 of the most infamous and terrifying monsters from the Inner Sea region and beyond. Uncover the secrets of some of Golarion's greatest monsters from the Sandpoint Devil to Fafnheir, the Father of All Linnorms, and more. Monsters of Myth provides rumors, tales, and even treasures for the brave adventurers willing to face these legendary creatures!




Writing Monsters


Book Description

Monsters are more than things that go bump in the night... Monsters are lurking in the woods, beneath the waves, and within our favorite books, films, and games--and there are good reasons why they appear so often. Monsters are manifestations of our fears and symbols of our society--not to mention they're a lot of fun--but each should serve a purpose and enhance the themes and tension in your fiction. In Writing Monsters, best-selling author Philip Athans uses classic examples from books, films, and the world around us to explore what makes monsters memorable--and terrifying. You'll learn what monsters can (and should) represent in your story and how to create monsters from the ground up. Writing Monsters includes: • In-depth discussions of where monsters come from, what they symbolize, and how to best portray them in fiction • Informative overviews of famous monsters, archetypes, and legendary creatures • A Monster Creation Form to help you create your monster from scratch • An annotated version of H.P. Lovecraft's chilling story "The Unnamable" Whether you write fantasy, science fiction, or horror, your vampires, ghouls, aliens, and trolls need to be both compelling and meaningful. With Writing Monsters, you can craft creatures that will wreak havoc in your stories and haunt your readers' imaginations--and nightmares.




Gods and Robots


Book Description

Traces the story of how ancient cultures envisioned artificial life, automata, self-moving devices and human enhancements, sharing insights into how the mythologies of the past related to and shaped ancient machine innovations.




Lives of the Monster Dogs


Book Description

When a race of elegant, superintelligent dogs arrives in twenty-first-century New York, they become instant celebrities, but, unable to adjust to the modern world and confronted with an incurable disease, they construct a fantastic castle and barricade themselves inside.




Queen of Myth and Monsters


Book Description

"I am of the House of Lara, daughter of Elvira of Nailani, sister of witches, and I have come to reclaim my crown." Isolde, newly coronated queen, has finally found a king worthy of her in the vampire Adrian. But their love for each other has cost Isolde her father and her homeland. With two opposing goddesses playing mortals and vampires against one another, Isolde is uncertain who her allies are in the vampire stronghold of Revekka. Now, as politics in the Red Palace grow more underhanded, inexplicable monster attacks plague the villages, and a deadly crimson mist threatens all of Cordova, Isolde must trust in the bond she's formed with Adrian, even as she learns troubling information about his complicated past. The next book in the scorching, bingeable vampire fantasy series by USA Today and international bestselling author Scarlett St. Clair.







Children's Book of Mythical Beasts and Magical Monsters


Book Description

Discover the amazing adventures of heroes and monsters. The Children's Book of Mythical Beasts and Magical Monsters is the latest in the series that includes the successful Children's Book of Art and Children's Book of Music. From early Aboriginal dreamtime to the legends of the Aztecs, this colourful and vibrant introduction to myths will help your child to discover storytelling from different cultures. All the classic myths are retold in the Children's Book of Mythical Beasts and Magical Monsters. Eyecatching pages introduce your child to epic tales such as Theseus and the Minotaur and the rise and fall of Atlantis. It's a mythical and magical tour not to be missed.




Killer Animals


Book Description

With fact boxes and sidebars offering additional information, this book introduces killer animals, from the mosquito to the great white shark.