Machines That Move


Book Description

What makes a plane move? (From back cover)




Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists


Book Description

Get Your Move On! In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project. This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide. Discover how to: Find and select materials Fasten and join parts Measure force, friction, and torque Understand mechanical and electrical power, work, and energy Create and control motion Work with bearings, couplers, gears, screws, and springs Combine simple machines for work and fun Projects include: Rube Goldberg breakfast machine Mousetrap powered car DIY motor with magnet wire Motor direction and speed control Designing and fabricating spur gears Animated creations in paper An interactive rotating platform Small vertical axis wind turbine SADbot: the seasonally affected drawing robot Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.




Push Turn Move


Book Description




Moving Machines


Book Description

Jumping, spinning, twisting, turning, racing—the power is in your hands. Make bots that jump and spin, build a rubber band racer and a bottle boat, power a boat and a car with air. Make machines that move!




Colossal Paper Machines


Book Description

What a big idea! And what big fun: A whopping oversize book of interactive paper models to appeal to every kid who loves big machines—which pretty much covers all of them. These are the coolest big machines that kids love—each re-created in an oversize paper model that, once built, really moves. The book has everything the reader needs to pop out, fold, and create a full-color model of ten big machines: a dump truck, space shuttle, excavator, ladder truck, front loader, concrete mixer, steam locomotive, steamboat, dirigible, Chinook helicopter. Created by Phil Conigliaro, a gifted paper engineer and artist, the models are printed on sturdy card stock; perforated to pop out and fold; require only gluing (no tape or pins); and come with complete, easy-to-follow step-by-step instructions. And, worth repeating, each one moves: Wheels roll and the mixer turns, helicopter blades spin, and the excavator’s boom and bucket raises and lowers. Additionally there’s the story of each machine—how it works, who invented it, what it’s used for. Kids will learn the history of the steam shovel—the smoking, hissing monster that dug the Panama Canal, the largest engineering feat of the 20th century; how astronauts in a space shuttle could withstand the 3,000 degrees of heat created when it returned to Earth; how the world’s largest dump truck can haul a million pounds. It’s big stuff!




Mobile Working Machines


Book Description

Mobile Working Machines are defined by three characteristics. These machines have a cer-tain task of doing a working process, they are mobile, and they have a signifi cant energy share in their working functions. The machines should be as productive, efficient and of high quality as possible. All these machines in the fi eld of agriculture, forestry, construction, logistics, municipal sector, and in other special applications work in different applications. But, many technologies placed in the machines are the same, similar or comparable; therefore, different branches can learn from each other. Mobile Working Machines provides a wide and deep view into the technologies used in these machines. Appropriate for new engineers as well as those who wish to increase their knowledge in this field, this book brings together all the latest research and development into one place.




The Sewing Machine


Book Description

Over 100,000 copies sold 'A tapestry of strong characters and accomplished writing' Herald Scotland It is 1911, and Jean is about to join the mass strike at the Singer factory. For her, nothing will be the same again. Decades later, in Edinburgh, Connie sews coded moments of her life into a notebook, as her mother did before her. More than a hundred years after his grandmother’s sewing machine was made, Fred discovers a treasure trove of documents. His family history is laid out before him in a patchwork of unfamiliar handwriting and colourful seams. He starts to unpick the secrets of four generations, one stitch at a time.




What To Do When Machines Do Everything


Book Description

“Refreshingly thought-provoking...” – The Financial Times The essential playbook for the future of your business What To Do When Machines Do Everything is a guidebook to succeeding in the next generation of the digital economy. When systems running on Artificial Intelligence can drive our cars, diagnose medical patients, and manage our finances more effectively than humans it raises profound questions on the future of work and how companies compete. Illustrated with real-world cases, data, and insight, the authors provide clear strategic guidance and actionable steps to help you and your organization move ahead in a world where exponentially developing new technologies are changing how value is created. Written by a team of business and technology expert practitioners—who also authored Code Halos: How the Digital Lives of People, Things, and Organizations are Changing the Rules of Business—this book provides a clear path to the future of your work. The first part of the book examines the once in a generation upheaval most every organization will soon face as systems of intelligence go mainstream. The authors argue that contrary to the doom and gloom that surrounds much of IT and business at the moment, we are in fact on the cusp of the biggest wave of opportunity creation since the Industrial Revolution. Next, the authors detail a clear-cut business model to help leaders take part in this coming boom; the AHEAD model outlines five strategic initiatives—Automate, Halos, Enhance, Abundance, and Discovery—that are central to competing in the next phase of global business by driving new levels of efficiency, customer intimacy and innovation. Business leaders today have two options: be swallowed up by the ongoing technological evolution, or ride the crest of the wave to new profits and better business. This book shows you how to avoid your own extinction event, and will help you; Understand the untold full extent of technology's impact on the way we work and live. Find out where we're headed, and how soon the future will arrive Leverage the new emerging paradigm into a sustainable business advantage Adopt a strategic model for winning in the new economy The digital world is already transforming how we work, live, and shop, how we are governed and entertained, and how we manage our money, health, security, and relationships. Don't let your business—or your career—get left behind. What To Do When Machines Do Everything is your strategic roadmap to a future full of possibility and success. Or peril.