Must Know High School Geometry


Book Description

Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.A UNIQUE NEW APPROACH THAT’S LIKE A LIGHTNING BOLT TO THE BRAINYou know that moment when you feel as though a lightning bolt has hit you because you finally get something? That’s how this book will make you react. (We hope!) Each chapter makes sure that what you really need to know is clear right off the bat and sees to it that you build on this knowledge. Where other books ask you to memorize stuff, we’re going to show you the must know ideas that will guide you toward success in geometry. You will start each chapter learning what the must know ideas behind a geometry subject are, and these concepts will help you solve the geometry problems that you find in your classwork and on exams.Dive into this book and find:• 250+ practice questions that mirror what you will find in your classwork and on exams• A bonus app with 100+ flashcards that will reinforce what you’ve learned• Extensive examples that drive home essential concepts• An easy-access setup that allows you to jump in and out of subjects• Geometry topics aligned to national and state education standards• Special help for more challenging geometry subjects, including proofs, transformations, and constructionsWe’re confident that the must know ideas in this book will have you up and solving geometry problems in no time—or at least in a reasonable amount of time!The authors, between them, teach high school math courses including geometry, trigonometry, pre-calculus, calculus, and discrete math. Whew!




Everything You Need to Ace Geometry in One Big Fat Notebook


Book Description

Geometry? No problem! This Big Fat Notebook covers everything you need to know during a year of high school geometry class, breaking down one big bad subject into accessible units. Learn to study better and get better grades using mnemonic devices, definitions, diagrams, educational doodles, and quizzes to recap it all. Featuring: Logic and reasoning Parallel lines Triangles and congruence Trapezoids and kites Ratio and proportion The pythagorean theorem The fundamentals of circles Area Volume of prisms and cylinders And more




High School Geometry Unlocked


Book Description

This eBook edition has been specially formatted for on-screen viewing with cross-linked questions, answers, and explanations. UNLOCK THE SECRETS OF GEOMETRY with THE PRINCETON REVIEW. Geometry can be a daunting subject. That’s why our new High School Unlocked series focuses on giving you a wide range of key techniques to help you tackle subjects like Geometry. If one method doesn't "click" for you, you can use an alternative approach to understand the concept or problem, instead of painfully trying the same thing over and over without success. Trust us—unlocking geometric secrets doesn't have to hurt! With this book, you’ll discover the link between abstract concepts and their real-world applications and build confidence as your skills improve. Along the way, you’ll get plenty of practice, from fully guided examples to independent end-of-chapter drills and test-like samples. Everything You Need to Know About Geometry. • Complex concepts explained in clear, straightforward ways • Walk-throughs of sample problems for all topics • Clear goals and self-assessments to help you pinpoint areas for further review • Step-by-step examples of different ways to approach problems Practice Your Way to Excellence. • Drills and practice questions in every chapter • Complete answer explanations to boost understanding • ACT- and SAT-like questions for hands-on experience with how Geometry may appear on major exams High School Geometry Unlocked covers: • translation, reflection, and rotation • congruence and theorems • the relationship between 2-D and 3-D figures • trigonometry • circles, angles, and arcs • probability • the algebra-geometry connection ... and more!




Must Know High School Pre-Calculus


Book Description

The new Must Know series is like a lightning bolt to the brain Every school subject has must know ideas, or essential concepts, that lie behind it. This book will use that fact to help you learn in a unique way. Most study guides start a chapter with a set of goals, often leaving the starting point unclear. In Must Know High School Pre-calculus, however, each chapter will immediately introduce you to the must know idea, or ideas, that lie behind the new pre-calculus topic. As you learn these must know ideas, the book will show you how to apply that knowledge to solving pre-calculus problems. Focused on the essential concepts of pre-calculus subjects, this accessible guide will help you develop a solid understanding of the subject quickly and painlessly. Clear explanations are accompanied by numerous examples and followed with more challenging aspects of pre-calculus. Practical exercises close each chapter and will instill you with confidence in your growing pre-calculus skills. Must Know High School Pre-calculus features: • Each chapter begins with the must know ideas behind the new topic • Extensive examples illustrate these must know ideas • Students learn how to apply this new knowledge to problem solving • 250 practical review questions instill confidence • IRL (In Real Life) sidebars present real-life examples of the subject at work in culture, science, and history • Special BTW (By the Way) sidebars provide study tips, exceptions to the rule, and issues students should pay extra attention to • Bonus app includes 100 flashcards to reinforce what students have learned




Geometry


Book Description

At last: geometry in an exemplary, accessible and attractive form! The authors emphasise both the intellectually stimulating parts of geometry and routine arguments or computations in concrete or classical cases, as well as practical and physical applications. They also show students the fundamental concepts and the difference between important results and minor technical routines. Altogether, the text presents a coherent high school curriculum for the geometry course, naturally backed by numerous examples and exercises.




Must Know High School Computer Programming


Book Description

The new Must Know series is like a lightning bolt to the brain Every school subject has must know ideas, or essential concepts, that lie behind it. This book will use that fact to help you learn in a unique way. Most study guides start a chapter with a set of goals, often leaving the starting point unclear. In Must Know High School Computer Programming, however, each chapter will immediately introduce you to the must know idea, or ideas, that lie behind the new programming topic. As you learn these must know ideas, the book will show you how to apply that knowledge to solving computer programming problems. Focused on the essential concepts of computer programming, this accessible guide will help you develop a solid understanding of the subject quickly and painlessly. Clear explanations are accompanied by numerous examples and followed with more challenging aspects of computer programming. Practical exercises close each chapter and will instill you with confidence in your growing programming skills. Must Know High School Computer Programming features: • Each chapter begins with the must know ideas behind the new topic • Extensive examples illustrate these must know ideas • Students learn how to apply this new knowledge to problem solving • Skills that can be applied to a number of courses, including Object Oriented Programming, Game Design, Robotics, AP Computer Science Principles, and AP Computer Science A • A robotics project that will bring computer programming to (electronic!) life • 250 practical review questions instill confidence • IRL (In Real Life) sidebars present real-life examples of the subject at work in culture, science, and history • Special BTW (By the Way) sidebars provide study tips, exceptions to the rule, and issues students should pay extra attention to • Bonus app includes 100 flashcards to reinforce what students have learned




The Four Pillars of Geometry


Book Description

This book is unique in that it looks at geometry from 4 different viewpoints - Euclid-style axioms, linear algebra, projective geometry, and groups and their invariants Approach makes the subject accessible to readers of all mathematical tastes, from the visual to the algebraic Abundantly supplemented with figures and exercises




The Art and Craft of Problem Solving


Book Description

This text on mathematical problem solving provides a comprehensive outline of "problemsolving-ology," concentrating on strategy and tactics. It discusses a number of standard mathematical subjects such as combinatorics and calculus from a problem solver's perspective.




Lines and Curves


Book Description

Broad appeal to undergraduate teachers, students, and engineers; Concise descriptions of properties of basic planar curves from different perspectives; useful handbook for software engineers; A special chapter---"Geometry on the Web"---will further enhance the usefulness of this book as an informal tutorial resource.; Good mathematical notation, descriptions of properties of lines and curves, and the illustration of geometric concepts facilitate the design of computer graphics tools and computer animation.; Video game designers, for example, will find a clear discussion and illustration of hard-to-understand trajectory design concepts.; Good supplementary text for geometry courses at the undergraduate and advanced high school levels




Geometry: A Comprehensive Course


Book Description

Introduction to vector algebra in the plane; circles and coaxial systems; mappings of the Euclidean plane; similitudes, isometries, Moebius transformations, much more. Includes over 500 exercises.