My Book of Mazes


Book Description

Vehicles of all sorts are the subject of this book of mazes. Practicing mazes builds important reasoning and pencil control skills.




The Amazing Book of Mazes


Book Description

Looks at the history, theory, and design of mazes, including hedge mazes, panel mazes, mirror mazes, turf mazes, and panel mazes.




Big Book of Mazes and Labyrinths


Book Description

The path least traveled makes all the difference in this volume, especially when you find yourself crossing bridges, escaping from caves, lighting firecrackers, spelling out passwords, and untangling snakes. These 50 challenges include classic, solid, and ripple mazes, along with short-path and avoidance labyrinths and other intriguing problems. Solutions.




My First Book of Mazes


Book Description

Getting through mazes builds a foundation for pencil skills. Use this book to help your child develop pencil skills and reasoning ability. Activity Book.




Mazes for Programmers


Book Description

Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.




From Here to There


Book Description

Sean Jackson has been illustrating and exploring mazes for his own enjoyment for more than 30 years. Inspired by art, architecture, and the natural world, his colorfully detailed mazes offer imaginative and meditative journeys through village streets, garden vistas, island habitats, castle grounds, scenic towns, and gravity-defying surreal situations—each encouraging the mind to wander while following the paths. This large-format collection features nearly 50 absorbing single-page and full-spread mazes, sequenced with increasing complexity, and includes inventive bonuses such as mazes with two paths to follow and a maze that runs on the inside covers from front to back. Solutions are provided, but for those seeking mindful activity or hours of puzzle decoding entertainment, getting there will be half the fun.




The Kid's Awesome Activity Book


Book Description

Pure interactive fun between two covers! A book that begs to be doodled in with 96 wacky prompts, games, and crafts, and adorable creatures to boot, The Kid’s Awesome Activity Book is packed with activities that take delightful twists and turns, inviting kids to design, draw, and dream—and encouraging creativity on and off the page. Enter an ancient cave to decode a mummy’s message. Find your way through a beehive maze. Write a song for a cat rock band. Design a personalized spaceship—and so much more. Plus, plenty of goodies to return to again and again for hands-on play: paper dolls, finger puppets, bonus stickers, and a giant pullout poster designed to kindle curious minds and active imaginations. A great boredom-buster for travel or rainy days, and a fun birthday or holiday gift. From the author and illustrator of the Doodle Adventures® series and based on the Kid’s Awesome Activity Calendar, the book showcases Lowery’s inimitable quirky style and humor that clicks with all ages—get the whole family in on the fun!




My First Maze Book


Book Description

A collection of simple but innovative mazes to solve, for very young children. Help the squirrel find his way up the tree, along the branches and up to the nuts; the jellyfish to find its way out of a tangle of seaweed; a rocket to navigate a suitable route through the galaxy, and much more. Usborne's range of maze books for older children has proved a huge success. This book makes mazes accessible to younger readers. Develops logic, observation and pen control.




The Big Book of Mazes for Kids


Book Description

The Big Book of Mazes for Kids is packed with mazes to entertain, stimulate, and challenge your kids. These mazes can help improve fine motor skills, problem-solving skills, and visual perceptual skills. Various types, themes, and shapes ensure your child won't get bored.




Around the World Mazes


Book Description

Go on a big puzzle journey around the world with this amazing maze book! Children are taken on a whirlwind journey around the globe, solving puzzles along the way.