The Myst Reader


Book Description

This omnibus edition of the hugely popular Myst trilogy is published to coincide with the release of Myst Revelations, the latest in the line of the bestselling Myst interactive CD-ROM games. The award-winning Myst series is one of the most successful interactive CD-ROM computer games in history with sales of more than 12 million copies worldwide. Myst captivated the world when it was first conceived and created by brothers Rand and Robyn Miller. Its extraordinary success has gone on to spawn Riven, Myst III Exile, and most recently, Uru: The Ages Beyond Myst. Devoted fans of these surreal adventure games gather yearly at "Mysterium" (whose event sites are spreading to other countries) to exchange game strategies, share stories, and meet up with old friends. The Myst Reader is a literary companion to the CD-ROM games and a compendium of the bestselling official Myst trilogy: The Book of Atrus, The Book of Ti'ana, and The Book of D'ni. Devoted fans and new players alike will be delighted to have three books in this mythic saga together for the first time in one value-priced volume, which will be published in time to coincide with the long-awaited release of Myst Revelations.




Myst: The Book of Atrus


Book Description

Based on the best-selling CD-ROM game on the market, a novel fills out the lives of the game's characters, tracing the strange apprenticeship of Atrus to his father, Gehn, who wields the power to create worlds.




Myst: The Book of Atrus


Book Description

Based on the best-selling CD-ROM game on the market, a novel fills out the lives of the game's characters, tracing the strange apprenticeship of Atrus to his father, Gehn, who wields the power to create worlds.







Myst: The Book of D'ni


Book Description

In this third powerful novel based on the bestselling CD-ROM adventure game, Catherine and Atrus return to the devastated domain of the fabled D'Ni civilization to fulfill their destinies and to try to begin again. There they find strange clues that lead them to one remaining hidden book--and the secret plan of the ancient D'Ni masters. 15 illustrations.




Myst and Riven


Book Description

The inaugural title in the Landmark Video Games series




Myst


Book Description




The Little Bad Book #1


Book Description

With tricky puzzles, funny riddles, and eerily funny stories, this interactive middle grade book allows the reader to become a part of the plot! This is all about YOU—yes, I am talking to YOU. Your help is needed. Act NOW! Pick up and start this book no matter what else you are doing. Don’t be a goody-goody and wait for the right time—the right time is this minute! Come on, do it! Make a decision! Who cares what the adults or others say? You can start by helping me be bad—even evil! Yah, YOU! But don’t worry, because we won’t get punished—no, we’ll have fun! Guaranteed FUN. This Little Bad Book you have discovered has dreams and aspirations, but it needs help from YOU, the reader. You will find eerily funny stories packed with challenging puzzles and riddles and fantastic drawings and images. Only you, the reader, can help this little bad book get what you both want—a surprisingly terrific time together. Get started! It’s up to you, and you can do it!




Riven


Book Description

Mend all that is riven. You hold in your hands a powerful tome- make it serve you to find Gehn, free Catherine, and rescue Riven's natives before it's too late. Get "Riven(TM) Prima's Official Strategy Guide" for: - Clear, step-by-step walkthroughs - Detailed visual aids for exact guidance - Easy-to-find solutions to every imaginable puzzle - In-depth instruction via the Complete Riven Journal - And Ages, upon Ages more! Get the best that "any" Age has to offer. Get "Riven(TM) Prima's Official Strategy Guide" so you can act while there is still time! Get the only book that Atrus can never tear apart!




Myst


Book Description

Game magazine columnist Anne Ryman carefully lets the reader in on every detail, secret, and strategy of play with an entertaining tone of voice that fits the game's storyline and makes the book much more than a mere "cheat book". Filled with scores of beautiful, CD-resolution, 4-color graphics, the book is meant to be as beautiful and entertaining as MYST itself.