Writing for Video Games


Book Description

Video games is a lucrative new market for scriptwriters but writing for video games is complex and very different to traditional media (tv or film). This practical guide shows how you can adapt your writing skills to this exciting medium. Written by an award-winning games writer, the book gives you a realistic picture of how games companies work, how the writer fits into the development process, and the skills required: from storytelling, to developing interactive narrative, characters and viewpoints, dialogue comedy and professional practice. Illustrated with examples from games and quotes from developers, writers and agents, this is a cutting edge professional writing guide at a very accessible price.




The Ultimate Player's Guide to Skylanders Trap Team (Unofficial Guide)


Book Description

SkylandersTM Trap Team: An Epic Adventure Awaits You! The magical floating islands of Skylands await you! But if you really want to master Skylanders Trap Team, you need a great guide. Here it is! Whether you’re young or old, you’ll love how this book offers everything you need to know to thrive in Skylands. It’ll help you discover the Skylanders’ most powerful new secrets–and it’s so easy! This book is packed with full-color pictures and great step-by-step instructions from Hayley “SkyPanda” Camille! She’ll help you get started, meet the characters, master your best strategies, and lots more! Get started fast! See what each of Trap Team’s characters can do Master the elements: Life, Water, Fire, Air, Earth, Tech, Undead, Magic, Light, and Dark Get ready for Doom Challenges and Arena Battles Capture villains in the Traptanium Portal Play as a villain yourself Find golden hordes, trophies, jewels, soul gems, scrolls, and more Beat other characters in Skystones Smash Unlock tricky Lock Puzzles Explore Skylanders Academy Expand your game with new Adventure Packs Challenge Kaos and ultimately defeat him! SkylandersTM Trap Team is a trademark of Activision Publishing Inc. This book was not created by nor is endorsed by Activision.




Outcastia Campaign Setting Book II: Player's Guidebook


Book Description

You've journeyed through the land in Book I and learned what you need to about the realm, now dive head first into the meat of this Campaign Setting with newly designed gaming elements that will help you to make your mark in the "Land of Dragons". This book includes: Races both unique and familiar. Eight races to choose from with subraces for most for a total of 28 choices to add to your arsenal of races we've already given you in the AHB, classes to delight both the power player and the new gamer alike with 9 to choose from and even a new NPC class for your CM, three new magic domains for the spellcaster inside of you with loads of new spells, as well as new skills, feats, and equipment. With this book you will have everything you need to play in the realm of Outcastia (and beyond). Even CMs will have most everything they will need...for now. So what are you waiting for? Grab some paper and pencils. Bring out that dice. Rev up your imagination and travel to a land of magic and mayhem. Your journey awaits.




The Rough Guide to Cult Football


Book Description

The Rough Guide to Cult Football is the ultimate companion to the beautiful game. The only football book of its kind, it goes beyond the usual back page material to uncover the most amazing stories and unlikeliest personalities on Planet Football. It reveals the stories behind the mavericks and cult figures that make up the real heroes of the game - from cultured midfielders to jailbirds, drinkers to hard men, local legends to international wanderers. The Rough Guide to Cult Football looks at everything from special clubs - like the New York Cosmos and Berwick Rangers - to managers and football rivalries - from 'El Clásico' to the Faroe Islands derby, via an unusual roll-call of talent that stretches from Ferenc Puskas to Stan Bowles, Eric Cantona to Jose Chilavert and Garrincha to Perry Groves. It also recalls extraordinary games, from 'The Battle of Highbury' to underdog fixtures where the likes of Northern Ireland, Wimbledon and Dynamo Kiev overcame the might of Spain, Liverpool and the Nazis. Post-match analyses of football culture, ephemera, science and some strange statistics, complete this ultimate fiesta of football fun.




A Rebel Chick Mystic's Guide


Book Description

This is a book for brave, nonconformist women (or for those who aspire to be), written from the heart and soul of a spiritual rocker chick. Lifelong psychic Lisa Marie Selow leads you to uncover your true self, reveal your life purpose, and carve out your spiritual path. She invites you to engage in positive rebellion by subverting your good-girl persona, letting go of limiting beliefs that you’ve inherited, and creating your own definition of perfect. Lisa encourages you to be a different type of rebel, one that defies the stereotype of a misfit loner without a cause. Instead, you’re called to make a difference, rocking the world with your unique gifts and talents. Through enjoyable, engaging exercises, you’ll create your very own manual for living according to your own rules. You can, as a modern mystic, drop out of the School of Hard Knocks, for instance. Lisa shares compelling stories from her own life as well as those of other women (including mentors from history) to illustrate how you can radically rewrite your life story. Starting your journey from the premise that you already are perfect, A Rebel Chick Mystic’s Guide will help you excavate the real you—and, in the process, you’ll be guided to design action plans to move forward with the dreams and goals that make you the unique and amazing person you are.




He-Man and the Masters of the Universe: A Character Guide and World Compendium


Book Description

This is the most comprehensive guide ever published, covering all things Masters of the Universe and Princess of Power from 1982 through today! The universe of He-Man and She-Ra is full of mystery. And thanks to over four thousand individual entries covering characters, beasts, vehicles, locations, weapons and magic, you can learn the secrets of this entire universe!




Pojo's Unofficial Ultimate Guide to Pokemon GO


Book Description

Pokemon hysteria has hit the streets! Every trainer's dream has finally come to life with Pokemon GO's augmented reality mobile game play. Raise your trainer level quickly with Pojo's Unofficial Ultimate Guide to Pokemon GO, which contains tips and tricks for becoming the very best. Featuring dozens of full-color screenshots, Pojo's Unofficial Ultimate Guide to Pokemon GO features a comprehensive list of Pokemon evolutions and what you'll need to evolve them. From real world strategies to catch all of your favorites to techniques for defeating gyms and collecting coins, you'll always be steps ahead. GO catch 'em all!




Classic Home Video Games, 1989-1990


Book Description

The third in a series about home video games, this detailed reference work features descriptions and reviews of every official U.S.-released game for the Neo Geo, Sega Genesis and TurboGrafx-16, which, in 1989, ushered in the 16-bit era of gaming. Organized alphabetically by console brand, each chapter includes a description of the game system followed by substantive entries for every game released for that console. Video game entries include historical information, gameplay details, the author's critique, and, when appropriate, comparisons to similar games. Appendices list and offer brief descriptions of all the games for the Atari Lynx and Nintendo Game Boy, and catalogue and describe the add-ons to the consoles covered herein--Neo Geo CD, Sega CD, Sega 32X and TurboGrafx-CD.




The Video Games Guide


Book Description

The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.