Book Description
" Virtual prize--Unlock your prize inside!"--Cover.
Author : Vivian LaRue
Publisher : HarperFestival
Page : 130 pages
File Size : 49,55 MB
Release : 2008-04-22
Category : Juvenile Nonfiction
ISBN : 9780061432408
" Virtual prize--Unlock your prize inside!"--Cover.
Author : Vivian Larue
Publisher : HarperFestival
Page : 128 pages
File Size : 50,72 MB
Release : 2009-01-01
Category : Juvenile Nonfiction
ISBN : 9780061432439
Author : Vivian Larue
Publisher : Paw Prints
Page : 0 pages
File Size : 33,46 MB
Release : 2009-07-10
Category :
ISBN : 9781439584736
A guide to the game covers different species of Neopets, caring for your Neopet, and the world of Neopia.
Author : Vivian LaRue
Publisher : Harper Collins
Page : 133 pages
File Size : 37,75 MB
Release : 2008-09-30
Category : Juvenile Nonfiction
ISBN : 0061432423
"Virtual prize--Unlock your prize inside!"--P. [1] of cover.
Author : Carrie Anton
Publisher : Andrews McMeel Publishing
Page : 194 pages
File Size : 25,45 MB
Release : 2019-04-30
Category : Self-Help
ISBN : 152485316X
A mother-daughter duo of creativity consultants share this practical guide to generating fresh ideas—without setting foot in a conference room. An essential resource for any self-employed, freelance, or work-from-home professional, Me, Myself & Ideas offers tips, tools, and a host of exercises aimed at crushing mental blocks and forging ahead with creative solutions. Whether you're stuck on a logistical problem or experiencing a creative dry spell, the activities in this book are sure to get you thinking (and creating) in new and powerful ways.
Author : BradyGames (Firm)
Publisher : Bradygames
Page : 500 pages
File Size : 33,4 MB
Release : 2007
Category : Games & Activities
ISBN : 9780744009286
BradyGames' GameShark Ultimate Codes 2007, Volume 2 includes the following: An updated collection of exclusive GameShark codes for the most popular games released for the PS2, Game Boy Advance SP, and GBA. Bonus cheats for Xbox, Xbox 360, PS3 and GameCube games are also included! Over 50,000 codes are provided for the top games on the market-- Madden NFL 07, Yu-gi-oh! GX Tag Force, The Godfather: Blackhand Edition, Def Jam: Icon, Major League Baseball 2K7 and many more! Feed your console all the fresh GameShark codes it craves--invincibility, secret levels and characters, unlimited ammo, hidden game modes, and much more! Platform: PS2, GBA and SP Genre: VariousThis product is available for sale worldwide.
Author : John Maeda
Publisher : MIT Press
Page : 129 pages
File Size : 18,31 MB
Release : 2006-07-07
Category : Design
ISBN : 0262260956
Ten laws of simplicity for business, technology, and design that teach us how to need less but get more. Finally, we are learning that simplicity equals sanity. We're rebelling against technology that's too complicated, DVD players with too many menus, and software accompanied by 75-megabyte "read me" manuals. The iPod's clean gadgetry has made simplicity hip. But sometimes we find ourselves caught up in the simplicity paradox: we want something that's simple and easy to use, but also does all the complex things we might ever want it to do. In The Laws of Simplicity, John Maeda offers ten laws for balancing simplicity and complexity in business, technology, and design—guidelines for needing less and actually getting more. Maeda—a professor in MIT's Media Lab and a world-renowned graphic designer—explores the question of how we can redefine the notion of "improved" so that it doesn't always mean something more, something added on. Maeda's first law of simplicity is "Reduce." It's not necessarily beneficial to add technology features just because we can. And the features that we do have must be organized (Law 2) in a sensible hierarchy so users aren't distracted by features and functions they don't need. But simplicity is not less just for the sake of less. Skip ahead to Law 9: "Failure: Accept the fact that some things can never be made simple." Maeda's concise guide to simplicity in the digital age shows us how this idea can be a cornerstone of organizations and their products—how it can drive both business and technology. We can learn to simplify without sacrificing comfort and meaning, and we can achieve the balance described in Law 10. This law, which Maeda calls "The One," tells us: "Simplicity is about subtracting the obvious, and adding the meaningful."
Author : Will Goldstone
Publisher : Packt Publishing Ltd
Page : 427 pages
File Size : 28,21 MB
Release : 2009-10-01
Category : Computers
ISBN : 1847198198
Build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!
Author : Katherine Isbister
Publisher : CRC Press
Page : 443 pages
File Size : 18,21 MB
Release : 2022-04-29
Category : Art
ISBN : 1000688860
Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. Characters that create powerful social and emotional connections with players throughout the game-play itself (not just in cut scenes) will be essential to next-generation games. However, the principles of sophisticated character design and interaction are not widely understood within the game development community. Further complicating the situation are powerful gender and cultural issues that can influence perception of characters. Katherine Isbister has spent the last 10 years examining what makes interactions with computer characters useful and engaging to different audiences. This work has revealed that the key to good design is leveraging player psychology: understanding what's memorable, exciting, and useful to a person about real-life social interactions, and applying those insights to character design. Game designers who create great characters often make use of these psychological principles without realizing it. Better Game Characters by Design gives game design professionals and other interactive media designers a framework for understanding how social roles and perceptions affect players' reactions to characters, helping produce stronger designs and better results.
Author : Mihail C. Roco
Publisher : Springer Science & Business Media
Page : 477 pages
File Size : 17,96 MB
Release : 2013-04-17
Category : Technology & Engineering
ISBN : 9401703590
M. C. Roco and W.S. Bainbridge In the early decades of the 21st century, concentrated efforts can unify science based on the unity of nature, thereby advancing the combination of nanotechnology, biotechnology, information technology, and new technologies based in cognitive science. With proper attention to ethical issues and societal needs, converging in human abilities, societal technologies could achieve a tremendous improvement outcomes, the nation's productivity, and the quality of life. This is a broad, cross cutting, emerging and timely opportunity of interest to individuals, society and humanity in the long term. The phrase "convergent technologies" refers to the synergistic combination of four major "NBIC" (nano-bio-info-cogno) provinces of science and technology, each of which is currently progressing at a rapid rate: (a) nanoscience and nanotechnology; (b) biotechnology and biomedicine, including genetic engineering; (c) information technology, including advanced computing and communications; (d) cognitive science, including cognitive neuroscience. Timely and Broad Opportunity. Convergence of diverse technologies is based on material unity at the nanoscale and on technology integration from that scale.