No Mistakes (World of the Changed Book #1): LitRPG Series


Book Description

Read opening chapters here - http: //magicdomebooks.blogspot.com/2019/11/world-of-changed-no-mistakes-by-vasily.html Let's go! A new, ultramodern mobile game, and the release is just two days away. Be the best, save the planet! Who's going to fight back the monster invasion if you don't? Prerelease already available, no text alerts or payment required. World of the Changed completely modified human consciousness. The incredible graphics that worked even on the simplest of phones. The intuitive interface that made the game accessible for absolutely anyone. The aggressive marketing campaign that put news about the game on every TV, every phone, every tablet. By the time the launch was a few days away, an entire army of fans was out there waiting for just one thing: Hour X. That was what the mysterious developers were calling the release time. But did anyone have a clue what Hour X would unleash on them? Were they ready to pay the price the game demanded? Mark Derwin, a student, was just one of many to have no idea what kind of fate awaited him in the game. All he cared about was jumping into the prerelease as soon as it came out.




A Second Chance (Invasion Book #1)


Book Description

More Barliona adventures from the bestselling author of The Way of the Shaman LitRPG series! Reality is cruel. The rising level of technological development has led to a rising level of unemployment. They're laying off everybody, from teachers to technical servicemen. What's the point of holding onto a person if they can be replaced by an advanced mechanism? But what are the people to do? How are they to live? Where are they to get money from? There is only one answer - Barliona. The official government project is gathering steam, luring more and more people into its net. Who knows how people will behave when they lose everything? Brody West is one such person. Unlike most, he doesn't lose heart. A professional project manager with thirty years in the business simply cannot do that. He has a goal, and a clear understanding of how to achieve it. Nobody can get in his way - not the new class, not the strange friend, and not the unexpected foes.




Idea (Starting Point Book #1)


Book Description

Vasily Mahanenko's new LitRPG series set in the universe of his World of the Changed! Modern times. Genius physicist Artyom Kuchaev found himself facing the darker side of the world we live in. Integrity is met with a laugh, the rat race instead full of people out to grab whatever they can. Where big money is on the line, no betrayal, even of loved ones, is a bridge too far. But Artyom couldn't bring himself to conform. Instead, he decided to make a change in himself if not in the world around him. His work, surroundings, country... However, the world wasn't ready to let the genius go. It was benefiting too much from him. In one moment, everything was turned upside down: Artyom's freedom was exchanged for prison, his noisy colleagues for morose cellmates, and his spacious labs for tiny offices in a restricted research institute. All that remained was his drive to make the world a better place. And that just left the tiny detail of how to actually make that happen.




Tartila Mine (The Alchemist Book #5)


Book Description

What are you supposed to do when the whole world joins forces against you? Give up, find some hole to duck into, and beg for your life to be spared? But even despite how obvious the answer to that question might be, many an adult had been dashed on the rocks twelve-year-old Tailyn Vlashich was supposed to climb. Ahead of him lay a secret laboratory belonging to the ancients; behind was a horde headed by his sworn enemy. But through it all, Tailyn had those who loved him, those who believed in him, and that support was enough to carry him to the ends of the earth. There was just one question left to answer: who was the Absorber? And what did he want with Tailyn?




First Login


Book Description

Diving into a revolutionary new video game, Jason and his friends are working to move their entire guild to Pro-Gamer status. Unlike the current line of MMORPGs and PVRMMORPG games on the market, FIVRMMORPG introduces a new gaming technology unlike anything experienced before. Choosing a Nightmare start to get ahead of the wave of new players starting the game, Jason finds himself alone in the wilds tasked with saving a group of refugees from goblin invaders. Although he manages to save the survivors that is just the beginning of his trials as he desperately fights to bring them back from the edge of annihilation. Jason is quickly swept up in the adventure as he struggles to build a home for his guildmates and the NPCs that he's saved. As the trouble heats up, he quickly discovers that marauding goblins are the least of his concerns. Warning: This story contains adult situations, foul language, MMORPG-style violence and other fun things. Read at your own risk.




Quick Change Volume 1


Book Description

Seth Andersen, a UX designer, was driving home from a bad day at work when his world changed, literally. Seth is instantly transferred to the world of Morgenheim, where knights in shining armor and magic are normal, and citizens must actually "level up" to get stronger. Seth is given the chance to choose a boon from a list of incredible super powers, but accidentally chooses seemingly the most useless power in the list. Can he make it on his own in this world of magic and monsters?




Survival Quest (The Way of the Shaman


Book Description

An original LitRPG fantasy from one of the fathers of LitRPG. #1 bestseller in audiobooks. The unrelenting #1 LitRPG bestseller. Translated into English, German, Polish, Czech and Korean languages. Barliona is a brand-new virtual world which offers everyone the chance to start a new life as a valiant knight, a hero or a beautiful princess. Many people have come here in search of a new identity. Still, for some users Barliona has become their biggest nightmare. They are convicts sentenced to serving their term in virtual reality with their sensory filters disabled. They can feel everything that happens to their character whether it's pleasure or pain, strain or fatigue. For them, the difference between the real and virtual worlds is so slim that some of the inmates lose all sense of reality. Daniel Mahan is one such convict, tried and sentenced for hacking the city sewage network. He's assigned the class of Shaman which can become his blessing or his curse. Will he fail - or will he rise to unthinkable heights, founding the greatest clan ever, winning the most amazing woman and going on the most incredible escapades? The seven books of the series tell the story of the Shaman's virtual adventures in Barliona: his ups and downs, his treacherous allies and trusty friends. Because there's no other path if you want to become a player capable of taking the Way of the Shaman.




Original Enchantment


Book Description

"Oh devs who art in the issue queue. Hallowed be thy code. Thy commits merge without conflict. Thy will be done in production as it is on local. I'm sure you guys are busy and all, but I can't log out." As a programmer, Ike knows all about Virtual Dive Experiences (VDX), but when he suddenly wakes up in a virtual game he's never heard of, he's too busy struggling to survive to worry about how he got there. Luckily, he's got a trick up his sleeve: The ability to program custom enchantments for his gear. He'll need that and more to figure out what's going on, since there's no tutorial and True Calling plays by its own rules: Your class and race are chosen for you, the NPCs are indistinguishable from the players, every quest is unique, and the GMs keep leaving Ike's prayers unanswered.




Enemy of the World


Book Description

Sungchul Kim, the man who reached the pinnacle of physical strength. Wielding the divine hammer, Fal Garaz, he goes on a quest to defeat the Demon King and put an end to the Calamities. However, having almost reached the end of his quest, he hits a wall which cannot be overcome by pure force. Resolved to do anything to accomplish his goal, he hides his identity and returns to the place where everything began all those years ago. To start anew on the path of Magic for the sake of a promise. His dismal past, his difficult present, and his desperate future constantly weighs on his mind. His name inspires dread in all, and even those saved by his hands wish him death. For he is- The Enemy of the World.




Changing Faces


Book Description

Bloodwraith thought of himself as an effective villain, until a single adventurer destroyed his entire lair. With his last breath, he switched bodies with the adventurer and discovered that his world was built on lies. Alien beings from another dimension were using his world as a game... and now he was one of them.The problem is, Bloodwraith has no experience being an adventurer. He was a mage, but his new body is only good at hitting things. He relied on undead minions, but now he has no choice but to depend on other people. And worst of all, strange boxes are constantly appearing in his vision, describing the world in unfamiliar, nonsensical terms.Taking over the world is off the table, because the alien gods might be watching. To survive, Bloodwraith will need to learn the truth about himself and his world. And that means acting like an adventurer, at least for now.