Design Methods for Reactive Systems


Book Description

This book provides a framework for software design that shows where the techniques and approaches of design methods for software systems fit in. It discusses three methods in detail and demonstrates how to pick techniques from each of them. It also shows how to follow problem-solving steps that focus on the design problem rather than on the method.




Reactive Systems in Java


Book Description

Reactive systems and event-driven architecture are becoming indispensable to application design, and companies are taking note. Reactive systems ensure that applications are responsive, resilient, and elastic no matter what failures or errors may be occurring, while event-driven architecture offers a flexible and composable option for distributed systems. This practical book helps Java developers bring these approaches together using Quarkus 2.x, the Kubernetes-native Java framework. Clement Escoffier and Ken Finnigan show you how to take advantage of event-driven and reactive principles to build robust distributed systems, reducing latency and increasing throughput, particularly in microservices and serverless applications. You'll also get a foundation in Quarkus to help you create true Kubernetes-native applications for the cloud. Understand the fundamentals of reactive systems and event-driven architecture Learn how to use Quarkus to build reactive applications Combine Quarkus with Apache Kafka or AMQP to build reactive systems Develop microservices that utilize messages with Quarkus for use in event-driven architectures Learn how to integrate external messaging systems, such as Apache Kafka, with Quarkus Build applications with Quarkus using reactive systems and reactive programming concepts




Reactive Design Patterns


Book Description

Summary Reactive Design Patterns is a clearly written guide for building message-driven distributed systems that are resilient, responsive, and elastic. In this book you'll find patterns for messaging, flow control, resource management, and concurrency, along with practical issues like test-friendly designs. All patterns include concrete examples using Scala and Akka. Foreword by Jonas Bonér. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Modern web applications serve potentially vast numbers of users - and they need to keep working as servers fail and new ones come online, users overwhelm limited resources, and information is distributed globally. A Reactive application adjusts to partial failures and varying loads, remaining responsive in an ever-changing distributed environment. The secret is message-driven architecture - and design patterns to organize it. About the Book Reactive Design Patterns presents the principles, patterns, and best practices of Reactive application design. You'll learn how to keep one slow component from bogging down others with the Circuit Breaker pattern, how to shepherd a many-staged transaction to completion with the Saga pattern, how to divide datasets by Sharding, and more. You'll even see how to keep your source code readable and the system testable despite many potential interactions and points of failure. What's Inside The definitive guide to the Reactive Manifesto Patterns for flow control, delimited consistency, fault tolerance, and much more Hard-won lessons about what doesn't work Architectures that scale under tremendous load About the Reader Most examples use Scala, Java, and Akka. Readers should be familiar with distributed systems. About the Author Dr. Roland Kuhn led the Akka team at Lightbend and coauthored the Reactive Manifesto. Brian Hanafee and Jamie Allen are experienced distributed systems architects. Table of Contents PART 1 - INTRODUCTION Why Reactive? A walk-through of the Reactive Manifesto Tools of the trade PART 2 - THE PHILOSOPHY IN A NUTSHELL Message passing Location transparency Divide and conquer Principled failure handling Delimited consistency Nondeterminism by need Message flow PART 3 - PATTERNS Testing reactive applications Fault tolerance and recovery patterns Replication patterns Resource-management patterns Message flow patterns Flow control patterns State management and persistence patterns




Synchronous Programming of Reactive Systems


Book Description

This book will attempt to give a first synthesis of recent works con cerning reactive system design. The term "reactive system" has been introduced in order to at'oid the ambiguities often associated with by the term "real-time system," which, although best known and more sugges tive, has been given so many different meanings that it is almost in evitably misunderstood. Industrial process control systems, transporta tion control and supervision systems, signal-processing systems, are ex amples of the systems we have in mind. Although these systems are more and more computerized, it is sur prising to notice that the problem of time in computer science has been studied only recently by "pure" computer scientists. Until the early 1980s, time problems were regarded as the concern of performance evalu ation, or of some (unjustly scorned) "industrial computer engineering," or, at best, of operating systems. A second surprising fact, in contrast, is the growth of research con cerning timed systems during the last decade. The handling of time has suddenly become a fundamental goal for most models of concurrency. In particular, Robin Alilner 's pioneering works about synchronous process algebras gave rise to a school of thought adopting the following abstract point of view: As soon as one admits that a system can instantaneously react to events, i. e.




A Practical Theory of Reactive Systems


Book Description

A man may imagine he understands something, but still not understand anything in the way that he ought to. (Paul of Tarsus, 1 Corinthians 8:2) Calling this a ‘practical theory’ may require some explanation. Theory and practice are often thought of as two di?erent worlds, governed bydi?erentideals,principles, andlaws.DavidLorgeParnas, forinstance,who hascontributedmuchtoourtheoreticalunderstandingofsoftwareengineering and also to sound use of theory in the practice of it, likes to point out that ‘theoretically’ is synonymous to ‘not really’. In applied mathematics the goal is to discover useful connections between these two worlds. My thesis is that in software engineering this two-world view is inadequate, and a more intimate interplay is required between theory and practice. That is, both theoretical and practical components should be integrated into a practical theory. It should beclearfrom theabovethattheintended readership of this book is not theoreticians. They would probably have di?culties in appreciating a book on theory where the presentation does not proceed in a logical sequence from basic de?nitions to theorems and mathematical proofs, followed by - plication examples. In fact, all this would not constitute what I understand by a practical theory in this context.




Verification of Reactive Systems


Book Description

This book is a solid foundation of the most important formalisms used for specification and verification of reactive systems. In particular, the text presents all important results on m-calculus, w-automata, and temporal logics, shows the relationships between these formalisms and describes state-of-the-art verification procedures for them. It also discusses advantages and disadvantages of these formalisms, and shows up their strengths and weaknesses. Most results are given with detailed proofs, so that the presentation is almost self-contained. Includes all definitions without relying on other material Proves all theorems in detail Presents detailed algorithms in pseudo-code for verification as well as translations to other formalisms




Reactive Distillation Design and Control


Book Description

After an overview of the fundamentals, limitations, and scope of reactive distillation, this book uses rigorous models for steady-state design and dynamic analysis of different types of reactive distillation columns and quantitatively compares the economics of reactive distillation columns with conventional multi-unit processes. It goes beyond traditional steady-state design that primarily considers the capital investment and energy costs when analyzing the control structure and the dynamic robustness of disturbances, and discusses how to maximize the economic and environmental benefits of reactive distillation technology.




Scala Reactive Programming


Book Description

Build fault-tolerant, robust, and distributed applications in Scala Key Features - Understand and use the concepts of reactive programming to build distributed systems running on multiple nodes. - Learn how reactive architecture reduces complexity throughout the development process. - Get to grips with functional reactive programming and Reactive Microservices. Book Description Reactive programming is a scalable, fast way to build applications, and one that helps us write code that is concise, clear, and readable. It can be used for many purposes such as GUIs, robotics, music, and others, and is central to many concurrent systems. This book will be your guide to getting started with Reactive programming in Scala. You will begin with the fundamental concepts of Reactive programming and gradually move on to working with asynchronous data streams. You will then start building an application using Akka Actors and extend it using the Play framework. You will also learn about reactive stream specifications, event sourcing techniques, and different methods to integrate Akka Streams into the Play Framework. This book will also take you one step forward by showing you the advantages of the Lagom framework while working with reactive microservices. You will also learn to scale applications using multi-node clusters and test, secure, and deploy your microservices to the cloud. By the end of the book, you will have gained the knowledge to build robust and distributed systems with Scala and Akka. What you will learn Understand the fundamental principles of Reactive and Functional programming Develop applications utilizing features of the Akka framework Explore techniques to integrate Scala, Akka, and Play together Learn about Reactive Streams with real-time use cases Develop Reactive Web Applications with Play, Scala, Akka, and Akka Streams Develop and deploy Reactive microservices using the Lagom framework and ConductR Who this book is for This book is for Scala developers who would like to build fault-tolerant, scalable distributed systems. No knowledge of Reactive programming is required.




The Temporal Logic of Reactive and Concurrent Systems


Book Description

Reactive systems are computing systems which are interactive, such as real-time systems, operating systems, concurrent systems, control systems, etc. They are among the most difficult computing systems to program. Temporal logic is a formal tool/language which yields excellent results in specifying reactive systems. This volume, the first of two, subtitled Specification, has a self-contained introduction to temporal logic and, more important, an introduction to the computational model for reactive programs, developed by Zohar Manna and Amir Pnueli of Stanford University and the Weizmann Institute of Science, Israel, respectively.




Modeling Reactive Systems with Statecharts


Book Description

The book provides a detailed description of a set of languages for modelling reactive systems, which underlies the STATEMATE toolset. The approach is dominated by the language of Statecharts, used to describe behavior, combined Activity-charts for describing activities (i.e., the functional building blocks-capabilities or objects) and the data that flows between them. These two languages are used to develop a conceptual model of the system, which can be combined with the system's physical, or structural model, described in a third language-Module-charts. The three languages are highly diagrammatic in nature, constituting full-fledged visual formalisms, complete with rigorous semantics. They are accompanied by a Data Dictionary for specifying additional parts of the model that are textual in nature.