Programmers and Managers


Book Description

Norbert Wiener, perhaps better than anyone else, understood the intimate and delicate relationship between control and communication: that messages intended as commands do not necessarily differ from those intended simply as facts. Wiener noted the paradox when the modem computer was hardly more than a laboratory curiosity. Thirty years later, the same paradox is at the heart of a severe identity crisis which con fronts computer programmers. Are they primarily members of "management" acting as foremen, whose task it is to ensure that orders emanating from executive suites are faithfully trans lated into comprehensible messages? Or are they perhaps sim ply engineers preoccupied with the technical difficulties of relating "software" to "hardware" and vice versa? Are they aware, furthermore, of the degree to which their work whether as manager or engineer-routinizes the work of others and thereby helps shape the structure of social class relation ships? I doubt that many of us who lived through the first heady and frantic years of software development-at places like the RAND and System Development Corporations-ever took time to think about such questions. The science fiction-like setting of mysterious machines, blinking lights, and torrents of numbers served to awe outsiders who could only marvel at the complexity of it all. We were insiders who constituted a secret society into which only initiates were welcome. So today I marvel at the boundless audacity of a rank out sider in writing a book like Programmers and Managers.




The Secret Life of Programs


Book Description

A primer on the underlying technologies that allow computer programs to work. Covers topics like computer hardware, combinatorial logic, sequential logic, computer architecture, computer anatomy, and Input/Output. Many coders are unfamiliar with the underlying technologies that make their programs run. But why should you care when your code appears to work? Because you want it to run well and not be riddled with hard-to-find bugs. You don't want to be in the news because your code had a security problem. Lots of technical detail is available online but it's not organized or collected into a convenient place. In The Secret Life of Programs, veteran engineer Jonathan E. Steinhart explores--in depth--the foundational concepts that underlie the machine. Subjects like computer hardware, how software behaves on hardware, as well as how people have solved problems using technology over time. You'll learn: How the real world is converted into a form that computers understand, like bits, logic, numbers, text, and colors The fundamental building blocks that make up a computer including logic gates, adders, decoders, registers, and memory Why designing programs to match computer hardware, especially memory, improves performance How programs are converted into machine language that computers understand How software building blocks are combined to create programs like web browsers Clever tricks for making programs more efficient, like loop invariance, strength reduction, and recursive subdivision The fundamentals of computer security and machine intelligence Project design, documentation, scheduling, portability, maintenance, and other practical programming realities. Learn what really happens when your code runs on the machine and you'll learn to craft better, more efficient code.




The Psychology of Computer Programming


Book Description

Discover or Revisit One of the Most Popular Books in Computing This landmark 1971 classic is reprinted with a new preface, chapter-by-chapter commentary, and straight-from-the-heart observations on topics that affect the professional life of programmers. Long regarded as one of the first books to pioneer a people-oriented approach to computing, The Psychology of Computer Programming endures as a penetrating analysis of the intelligence, skill, teamwork, and problem-solving power of the computer programmer. Finding the chapters strikingly relevant to today's issues in programming, Gerald M. Weinberg adds new insights and highlights the similarities and differences between now and then. Using a conversational style that invites the reader to join him, Weinberg reunites with some of his most insightful writings on the human side of software engineering. Topics include egoless programming, intelligence, psychological measurement, personality factors, motivation, training, social problems on large projects, problem-solving ability, programming language design, team formation, the programming environment, and much more. Dorset House Publishing is proud to make this important text available to new generations of programmers--and to encourage readers of the first edition to return to its valuable lessons.




Elements of Programming


Book Description

Elements of Programming provides a different understanding of programming than is presented elsewhere. Its major premise is that practical programming, like other areas of science and engineering, must be based on a solid mathematical foundation. This book shows that algorithms implemented in a real programming language, such as C++, can operate in the most general mathematical setting. For example, the fast exponentiation algorithm is defined to work with any associative operation. Using abstract algorithms leads to efficient, reliable, secure, and economical software.




The Management of Computer Programming Projects


Book Description

Textbook on scientific management of computer programming projects - covers work planning, time and cost estimating, systems design, evaluation procedures, EDP flowcharting, coding, operational research, maintenance and modification, etc.




Computer Programming in C for Beginners


Book Description

This textbook is an ideal introduction in college courses or self-study for learning computer programming using the C language. Written for those with minimal or no programming experience, Computer Programming in C for Beginners offers a heavily guided, hands-on approach that enables the reader to quickly start programming, and then progresses to cover the major concepts of C programming that are critical for an early stage programmer to know and understand. While the progression of topics is conventional, their treatment is innovative and designed for rapid understanding of the many concepts in C that have traditionally proven difficult for beginners, such as variable typing and scope, function definition, passing by value, pointers, passing by reference, arrays, structures, basic memory management, dynamic memory allocation, and linked lists, as well as an introductory treatment of searching and sorting algorithms. Written in an informal but clear narrative, the book uses extensive examples throughout and provides detailed guidance on how to write the C code to achieve the objectives of the example problems. Derived from the author’s many years of teaching hands-on college courses, it encourages the reader to follow along by programming the progressively more complex exercise programs presented. In some sections, errors are purposely inserted into the code to teach the reader about the common pitfalls of programming in general, and the C language in particular.




Computer Programming


Book Description




Julia Programming for Operations Research


Book Description

Last Updated: December 2020 Based on Julia v1.3+ and JuMP v0.21+ The main motivation of writing this book was to help the author himself. He is a professor in the field of operations research, and his daily activities involve building models of mathematical optimization, developing algorithms for solving the problems, implementing those algorithms using computer programming languages, experimenting with data, etc. Three languages are involved: human language, mathematical language, and computer language. His team of students need to go over three different languages, which requires "translation" among the three languages. As this book was written to teach his research group how to translate, this book will also be useful for anyone who needs to learn how to translate in a similar situation. The Julia Language is as fast as C, as convenient as MATLAB, and as general as Python with a flexible algebraic modeling language for mathematical optimization problems. With the great support from Julia developers, especially the developers of the JuMP—Julia for Mathematical Programming—package, Julia makes a perfect tool for students and professionals in operations research and related areas such as industrial engineering, management science, transportation engineering, economics, and regional science. For more information, visit: http://www.chkwon.net/julia




Software War Stories


Book Description

A comprehensive, practical book on software management that dispels real-world issues through relevant case studies Software managers inevitably will meet obstacles while trying to deliver quality products and provide value to customers, often with tight time restrictions. The result: Software War Stories. This book provides readers with practical advice on how to handle the many issues that can arise as a software project unfolds. It utilizes case studies that focus on what can be done to establish and meet reasonable expectations as they occur in government, industrial, and academic settings. The book also offers important discussions on both traditional and agile methods as well as lean development concepts. Software War Stories: Covers the basics of management as applied to situations ranging from agile projects to large IT projects with infrastructure problems Includes coverage of topics ranging from planning, estimating, and organizing to risk and opportunity management Uses twelve case studies to communicate lessons learned by the author in practice Offers end-of-chapter exercises, sample solutions, and a blog for providing updates and answers to readers' questions Software War Stories: Case Studies in Software Management mentors practitioners, software engineers, students and more, providing relevant situational examples encountered when managing software projects and organizations.




Concepts, Techniques, and Models of Computer Programming


Book Description

Teaching the science and the technology of programming as a unified discipline that shows the deep relationships between programming paradigms. This innovative text presents computer programming as a unified discipline in a way that is both practical and scientifically sound. The book focuses on techniques of lasting value and explains them precisely in terms of a simple abstract machine. The book presents all major programming paradigms in a uniform framework that shows their deep relationships and how and where to use them together. After an introduction to programming concepts, the book presents both well-known and lesser-known computation models ("programming paradigms"). Each model has its own set of techniques and each is included on the basis of its usefulness in practice. The general models include declarative programming, declarative concurrency, message-passing concurrency, explicit state, object-oriented programming, shared-state concurrency, and relational programming. Specialized models include graphical user interface programming, distributed programming, and constraint programming. Each model is based on its kernel language—a simple core language that consists of a small number of programmer-significant elements. The kernel languages are introduced progressively, adding concepts one by one, thus showing the deep relationships between different models. The kernel languages are defined precisely in terms of a simple abstract machine. Because a wide variety of languages and programming paradigms can be modeled by a small set of closely related kernel languages, this approach allows programmer and student to grasp the underlying unity of programming. The book has many program fragments and exercises, all of which can be run on the Mozart Programming System, an Open Source software package that features an interactive incremental development environment.