Once Upon a Playground


Book Description

This comedy portrays the cruelty of youth as a total theatre experience, blending realism with theatrical devices like stylized movement, choral chants and expressionism.




Once Upon a Playground


Book Description

Before today's safety-minded structures of wood and plastic, America's playgrounds were full of tottering seesaws, dizzying merry-go-rounds, and towering metal slides. Documenting the evolution of American playgrounds between 1920 and 1975, Once Upon a Playground is a visual tribute to these iconic structures, celebrating their place in our culture and the collective memories of generations. In it, contemporary photos of vintage pieces of playground equipment are juxtaposed with images of the very same pieces as they were shown in classic catalogs, postcards, and photographs. The result is a haunting time capsule showing a rapidly vanishing part of our country's cultural heritage. Whatever the playgrounds of your childhood looked like, the gorgeous photographs in this book will transport you back in time and remind you of just how important play can really be.







American Playgrounds


Book Description

A compelling history, a manifesto, and a manual for change.




Business Playground


Book Description

The Business Playground is the definitive guide to creativity and innovation Written by musician/entrepreneur Dave Stewart and branding expert Mark Simmons, The Business Playground offers a revealing look at what creativity is and how to apply it in business through an inspiring mix of scientific studies, anecdotes, high-profile interviews, and thought-provoking games that you can play alone or with your co-workers. The Business Playground is not your average business book. Former Eurythmics band member Dave Stewart turns on his rock and roll charm with personal, inspirational stories from his own career as well as interviews with such innovative and influential thinkers as Mick Jagger, Microsoft’s Paul Allen, and Twitter’s Evan Williams. The legendary Sir Richard Branson makes a guest appearance as the author of the book’s foreword where he sets the tone for this quirky, fun, emminently useful guide to creative business thinking. Whether you’re running a one-man show or heading up a multinational corporation, you’ll discover new techniques for finding and harnessing your creative abilities and putting them to work for your business in this entertaining book. The Business Playground includes real-world examples of innovation in action, as well as substantial and practical techniques that you can use immediately to aid in creative thinking and problem solving. Play the games at the end of each chapter and you’ll learn how to: Ask the right questions so you can find the right answers Rediscover, train, and utilize your innate creative abilities Conduct “the perfect brainstorm”—yes, such a thing really does exist Create a work culture that’s conducive to creativity Help people collaborate with others within and outside of the organization Kill ideas that aren’t working before they waste too much time and too many resources In his foreword Sir Richard Branson says, “Dave and Mark’s enthusiasm for creativity and how it can be applied in business leaps off every page. The Business Playground will bring out the creative child inside all of us and I can’t imagine many readers being left uninspired to try it out for themselves. Their mix of insights about creativity, revealing examples, anecdotes, interviews with creative thinkers, and games make for an entertaining and informative read. If you get half as much out of this book as I did, you’re in for quite a treat.” Join in the fun with the Business Playground Facebook community at: www.facebook.com/businessplayground




Sinners' Playground


Book Description

I hate the Harlequin boys. Fox, JJ, Chase and Maverick. The four names tattooed onto my heart more permanently than the ink on my skin. Once upon a time, they broke my heart, stole my life and sent me away from everything I'd ever known. But they don't just live in this town anymore, they rule it. And the view here may be beautiful, but the sun, sea and sand hide dark secrets. The gangs. The lies. The violence. It all lurks beneath a veil so thin that once you've seen through it, you can never close your eyes to the truth again. But I don't plan on closing my eyes. I have four devils set in my sights. And this dead girl no longer has anything to lose.




Kind of a Big Deal


Book Description

“So many strange and wonderful things happen at every twist and turn, you'll be happy to wander with Josie . . . Each book she descends into seems to teach her something, and even if it's not obvious where the story is going, we're in it for the long haul.” —NPR From Shannon Hale, bestselling author of Austenland, comes Kind of a Big Deal: a story that will suck you in—literally. There's nothing worse than peaking in high school. Nobody knows that better than Josie Pie. She was kind of a big deal—she dropped out of high school to be a star! But the bigger you are, the harder you fall. And Josie fell. Hard. Ouch. Broadway dream: dead. Meanwhile, her life keeps imploding. Best friend: distant. Boyfriend: busy. Mom: not playing with a full deck? Desperate to escape, Josie gets into reading. Literally. She reads a book and suddenly she's inside it. And with each book, she’s a different character: a post-apocalyptic heroine, the lead in a YA rom-com, a 17th century wench in a corset. It’s alarming. But also . . . kind of amazing? It’s the perfect way to live out her fantasies. Book after book, Josie the failed star finds a new way to shine. But the longer she stays in a story, the harder it becomes to escape. Will Josie find a story so good that she just stays forever?




The Three Little Superpigs: Once Upon a Time


Book Description

Learn how the Three Little Pigs became the Three Little SUPERPIGS in this hilarious story set in Fairyland! Everyone thinks they know how the Three Little Pigs defeated the Big Bad Wolf. But that's not the whole story. The Three Little Pigs always dreamed of being superheroes. They wore superhero outfits and played superhero games. But when they move to Fairyland, they finally get to put their superhero skills to use! When the Big Bad Wolf blows down the houses of the first little pig and the second little pig, all seems lost. But, luckily, the third little pig comes up with a SUPER plan to save the day! The hilarious twist on the Three Little Pigs story teaches readers how exactly the Three Little Pigs became the superpigs who protect Fairyland from the Big Bad Wolf.




The Rust Programming Language (Covers Rust 2018)


Book Description

The official book on the Rust programming language, written by the Rust development team at the Mozilla Foundation, fully updated for Rust 2018. The Rust Programming Language is the official book on Rust: an open source systems programming language that helps you write faster, more reliable software. Rust offers control over low-level details (such as memory usage) in combination with high-level ergonomics, eliminating the hassle traditionally associated with low-level languages. The authors of The Rust Programming Language, members of the Rust Core Team, share their knowledge and experience to show you how to take full advantage of Rust's features--from installation to creating robust and scalable programs. You'll begin with basics like creating functions, choosing data types, and binding variables and then move on to more advanced concepts, such as: Ownership and borrowing, lifetimes, and traits Using Rust's memory safety guarantees to build fast, safe programs Testing, error handling, and effective refactoring Generics, smart pointers, multithreading, trait objects, and advanced pattern matching Using Cargo, Rust's built-in package manager, to build, test, and document your code and manage dependencies How best to use Rust's advanced compiler with compiler-led programming techniques You'll find plenty of code examples throughout the book, as well as three chapters dedicated to building complete projects to test your learning: a number guessing game, a Rust implementation of a command line tool, and a multithreaded server. New to this edition: An extended section on Rust macros, an expanded chapter on modules, and appendixes on Rust development tools and editions.




I Am Princess X


Book Description

Best friends, big fans, a mysterious webcomic, and a long-lost girl collide in this riveting novel, perfect for fans of both Cory Doctorow and Sarah Dessen, & illustrated throughout with comics. Once upon a time, two best friends created a princess together. Libby drew the pictures, May wrote the tales, and their heroine, Princess X, slayed all the dragons and scaled all the mountains their imaginations could conjure. Once upon a few years later, Libby was in the car with her mom, driving across the Ballard Bridge on a rainy night. When the car went over the side, Libby passed away, and Princess X died with her. Once upon a now: May is sixteen and lonely, wandering the streets of Seattle, when she sees a sticker slapped in a corner window. Princess X? When May looks around, she sees the Princess everywhere: Stickers. Patches. Graffiti. There's an entire underground culture, focused around a webcomic at IAmPrincessX.com. The more May explores the webcomic, the more she sees disturbing similarities between Libby's story and Princess X online. And that means that only one person could have started this phenomenon---her best friend, Libby, who lives.