Open-Source Lab


Book Description

Open-Source Lab: How to Build Your Own Hardware and Reduce Scientific Research Costs details the development of the free and open-source hardware revolution. The combination of open-source 3D printing and microcontrollers running on free software enables scientists, engineers, and lab personnel in every discipline to develop powerful research tools at unprecedented low costs.After reading Open-Source Lab, you will be able to: - Lower equipment costs by making your own hardware - Build open-source hardware for scientific research - Actively participate in a community in which scientific results are more easily replicated and cited - Numerous examples of technologies and the open-source user and developer communities that support them - Instructions on how to take advantage of digital design sharing - Explanations of Arduinos and RepRaps for scientific use - A detailed guide to open-source hardware licenses and basic principles of intellectual property




Building Open Source Hardware


Book Description

This is the first hands-on guide to the entire process of designing and manufacturing open source hardware. Drawing on extensive personal experience with DIY, maker, and hardware hacking projects, industry-leading contributors share proven approaches to design, remixing, fabrication, manufacturing, troubleshooting, licensing, documentation, and running an open source hardware business. Part I covers the emergence and evolution of open source hardware, what open source hardware licenses mean, and the growing role of standards in making hardware more open. Part II offers contributors' expert advice on key tasks, ranging from creating derivatives to using source files. Part III turns to production, showing how to manufacture at multiple scales-from personal to commercial. Appendixes provide valuable checklists for design, manufacture, security, and documentation. And to foster even more hands-on learning and experimentation, the low-cost Blinky Buildings open source hardware kit is used as an example throughout. Learn how to Get involved in the open source hardware community-its history and values Develop designs you can successfully prototype and manufacture Walk step by step through making derivatives from existing projects Build open source 3D printers, and remix 3D printable objects Create open source wearables Work with diverse source files, from electronics to other physical materials Fabricate your own designs Move from prototype to commercial manufacturing, and troubleshoot problems Choose a business model and build a profitable open source hardware company Avoid pitfalls associated with trademarks, copyrights, patents, and licensing Write documentation other hardware hackers can use Use open source hardware in education, helping students learn without boundaries




Open Source Technology: Concepts, Methodologies, Tools, and Applications


Book Description

The pervasiveness of and universal access to modern Information and Communication Technologies has enabled a popular new paradigm in the dissemination of information, art, and ideas. Now, instead of relying on a finite number of content providers to control the flow of information, users can generate and disseminate their own content for a wider audience. Open Source Technology: Concepts, Methodologies, Tools, and Applications investigates examples and methodologies in user-generated and freely-accessible content available through electronic and online media. With applications in education, government, entertainment, and more, the technologies explored in these volumes will provide a comprehensive reference for web designers, software developers, and practitioners in a wide variety of fields and disciplines.




The Open Source Alternative


Book Description

This book is a user manual for understanding and deployment of open source software licensing in business. Written for lawyers and businesspeople alike, it explains and analyzes open source licensing issues, and gives practical suggestions on how to deal with open source licensing in a business context. Including useful forms, information, and both technical and licensing background, this book will help you avoid legal pitfalls and edcuate your organization about the risks of open source.




Open Sources


Book Description

Freely available source code, with contributions from thousands of programmers around the world: this is the spirit of the software revolution known as Open Source. Open Source has grabbed the computer industry's attention. Netscape has opened the source code to Mozilla; IBM supports Apache; major database vendors haved ported their products to Linux. As enterprises realize the power of the open-source development model, Open Source is becoming a viable mainstream alternative to commercial software.Now in Open Sources, leaders of Open Source come together for the first time to discuss the new vision of the software industry they have created. The essays in this volume offer insight into how the Open Source movement works, why it succeeds, and where it is going.For programmers who have labored on open-source projects, Open Sources is the new gospel: a powerful vision from the movement's spiritual leaders. For businesses integrating open-source software into their enterprise, Open Sources reveals the mysteries of how open development builds better software, and how businesses can leverage freely available software for a competitive business advantage.The contributors here have been the leaders in the open-source arena: Brian Behlendorf (Apache) Kirk McKusick (Berkeley Unix) Tim O'Reilly (Publisher, O'Reilly & Associates) Bruce Perens (Debian Project, Open Source Initiative) Tom Paquin and Jim Hamerly (mozilla.org, Netscape) Eric Raymond (Open Source Initiative) Richard Stallman (GNU, Free Software Foundation, Emacs) Michael Tiemann (Cygnus Solutions) Linus Torvalds (Linux) Paul Vixie (Bind) Larry Wall (Perl) This book explains why the majority of the Internet's servers use open- source technologies for everything from the operating system to Web serving and email. Key technology products developed with open-source software have overtaken and surpassed the commercial efforts of billion dollar companies like Microsoft and IBM to dominate software markets. Learn the inside story of what led Netscape to decide to release its source code using the open-source mode. Learn how Cygnus Solutions builds the world's best compilers by sharing the source code. Learn why venture capitalists are eagerly watching Red Hat Software, a company that gives its key product -- Linux -- away.For the first time in print, this book presents the story of the open- source phenomenon told by the people who created this movement.Open Sources will bring you into the world of free software and show you the revolution.




Create, Share, and Save Money Using Open-Source Projects


Book Description

Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Live a more sustainable and economical life using open-source technology Aimed at beginning hobbyists and makers, this engaging guide explains many ways to save money by making use of free, open-source technologies on everything from music, books, maps and videos to photographs, art, clothing, and cooking. The book shows the potential of at-home manufacturing, recycling projects—even how to score free big-ticket items, including housing and electricity. All the projects have big money saving in mind, but also big fun! Written by a leader in the field of open-source technology, Create, Share, and Save Money Using Open-Source Projects lays out the many ways in which a common person can employ these resources on a small scale to live a more economical and sustainable lifestyle. You will get DIY projects that demonstrate making and sharing woodworking, electronics, mapping, 3D printing and much more. • An easy to understand introduction to concepts of free and open-source sharing • Includes numerous examples of technologies and the open-source communities that support them • Puts makers and families in a position to save substantial amounts of money




Open Source Software: Implementation and Management


Book Description

In 2004/5, over half of IT professionals will be looking at open source, most for the first time. This book provides key tools for System administrators, Network Administrators, IT project managers, and consultants who must evaluate and deploy open source software. This book details open source successes so far, explains which scenarios are the most realistic opportunities now, then gives the details needed to select these solutions, adopt the best tools and practices, introduce them to an organization, implement and manage them. The IT professional can use this book to review opportunities in their organization, evaluate components such as Apache, Linux, and OpenOffice against systems they know, and follow up in detail on their specific interests here and through referred resources.*Deployment scenarios categorized by function and industry*Rules of thumb on where and when open source software is or is not the right choice*Roadmaps for deployment in terms of the components of open source




Open-source Technologies for Maximizing the Creation, Deployment, and Use of Digital Resources and Information


Book Description

"This book highlights the global importance of open-source technologies in higher and general education by exploring a variety of issues related to open-source in education, such as its practical underpinnings, requisite cultural competence in global open-source, strategies for employing open-source in online learning and research, the design of an open-source networking laboratory, and other endeavors"--Provided by publisher.




Foundations of Deep Reinforcement Learning


Book Description

The Contemporary Introduction to Deep Reinforcement Learning that Combines Theory and Practice Deep reinforcement learning (deep RL) combines deep learning and reinforcement learning, in which artificial agents learn to solve sequential decision-making problems. In the past decade deep RL has achieved remarkable results on a range of problems, from single and multiplayer games—such as Go, Atari games, and DotA 2—to robotics. Foundations of Deep Reinforcement Learning is an introduction to deep RL that uniquely combines both theory and implementation. It starts with intuition, then carefully explains the theory of deep RL algorithms, discusses implementations in its companion software library SLM Lab, and finishes with the practical details of getting deep RL to work. This guide is ideal for both computer science students and software engineers who are familiar with basic machine learning concepts and have a working understanding of Python. Understand each key aspect of a deep RL problem Explore policy- and value-based algorithms, including REINFORCE, SARSA, DQN, Double DQN, and Prioritized Experience Replay (PER) Delve into combined algorithms, including Actor-Critic and Proximal Policy Optimization (PPO) Understand how algorithms can be parallelized synchronously and asynchronously Run algorithms in SLM Lab and learn the practical implementation details for getting deep RL to work Explore algorithm benchmark results with tuned hyperparameters Understand how deep RL environments are designed Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.




Open Source


Book Description

From the Internet's infrastructure to operating systems like GNU/Linux, the open source movement comprises some of the greatest accomplishments in computing over the past quarter century. Its story embraces technological advances, unprecedented global collaboration, and remarkable tools for facilitating distributed development. The evolution of the Internet enabled an enormous expansion of open development, allowing developers to exchange information and ideas without regard to constraints of space, time, or national boundary. The movement has had widespread impact on education and government, as well as historic cultural and commercial repercussions. Part I discusses key open source applications, platforms, and technologies used in open development. Part II explores social issues ranging from demographics and psychology to legal and economic matters. Part III discusses the Free Software Foundation, open source in the public sector (government and education), and future prospects.