Orc's Bane: A GameLit Adventure Series (Bridge Quest Book 2)


Book Description

Orc’s Bane. Only one person can wield the sword called Orc’s Bane, a sword so mighty that the one who possesses it is destined to rule Innis Torr for 1000 years. Yet the sword will only serve one master, a person it chooses, and Orc’s Bane has chosen Karl. Armed with the sword of prophecy, Karl must now convince the rest of the warring kingdoms and cities that he is the chosen one. But it is no easy task as he struggles to overcome jealous kings and princes, sorcery, and magical beasts. Then, just as it seems he might accomplish his destiny, he is yanked back into real life with a real-world mission, leaving behind a kingdom not yet settled. And who knows what it will be like when he returns… if he returns… Warning: Strong female and male characters with mild harem overtone.




Battleaxe Rpg


Book Description

Set in the war-ravaged world of Mordredica, ancient battlefield of the Gods and prison of the Forty Sorcerers, the BattleAxe RPG takes players to a deep fantasy world steeped in mystery and lore.Fully revised and reformatted in a 6"x9", printer-friendly pdf.Includes the complete supplement, The Creeping Dead, and both versions of the hero record sheets.




Gemrins Bane


Book Description

In the kingdom of Moorwood peace has been kept for generations of time. King Theobold's daughter, Mary, wants nothing to do with the thrown. Damon, her large, clumsy friend, has shunned becoming a knight, thinking it an old ceremonial tradition with little significance in the kingdom. Together, along with an ancient wizard named Ganamor, they stumble upon a horrifying discovery that turns their world, and the whole kingdom upside down. In a race to save her fathers kingdom they must transverse an unknown world in search of the long lost magic amulets of Gemrin. Only with their discovery can their world be saved.




The Rise of Darkness


Book Description

There I sat in this dilapidated run down shack. It's in the middle of the night and I had to light a fire in the hearth so that I could see better. Now I'm sitting on a wobbly stool. In front of me is a low laying bed with a small figure in it. It was covered all the way to its chin. I watched as my shadow danced on the wall and splayed across the bed and the lonely figure. I can't believe that I came all this way in the pursuit of knowledge. I sat there waiting and finally the person in front of me sat up and was instantly cloaked in the darkness that was my shadow. It was kind of discomforting when his small voice spoke. "Now come closer sonny you need to hear this. I, Brentwin Forrester, the last of the great story tellers, am about to tell you a tale. It is about an extraordinary man with an extraordinary life. I shall begin with his rise to power. If I do not last through the night, the journals on the dresser shall tell you the rest of his story." I leaned closer and watched as Brentwin began his tale of a man that was both myth and legend.




MOAR! Monsters Know What They're Doing


Book Description

From the author of The Monsters Know What They’re Doing comes a follow-up strategy guide with MOAR! monster tactics for Dungeon Masters playing fifth edition Dungeons & Dragons. Keith Ammann’s first book based on his popular blog, The Monsters Know What They’re Doing, unpacks strategies, tactics, and motivations for creatures found in the Dungeons & Dragons Monster Manual. Now, in MOAR! Monsters Know What They’re Doing, he analyzes the likely combat behaviors of more than 100 new enemies found in Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes. Your campaign will never be the same!




Warlords III


Book Description

Warlords III is fully multi-player capable, providing options to play against opponents on LAN, the Internet, direct modem, hot seat, and e-mail. To keep up with this customizable game, players will need "Warlords III: The Official Strategy Guide".




Official Army Register


Book Description




Open Fantasy


Book Description

The crawling dungeon awaits. Dark terrors lurk within its depths that need brave adventurers to go and clean out. In Open Fantasy you can take the role of a wide variety of non-class based characters to clean out as many dark and dangerous places as your heart may desire. Of course the game master may have something to say about this, depending on whether youOve bribed her with enough soda and chips tonight. Open Fantasy is an OpenD6 system that allows for great flexibility and character building options. Literally anything is possible within the options listed within these pages, the only limiting factor is your own imagination along with the dungeon your game master builds for you to explore."




The Orc King


Book Description

The war against the orcs is far from over in this opening installment of a bold new trilogy in the Legend of Drizzt series The end of winter is near, and it seems the uneasy peace between the dwarves of Mithral Hall and the orcs of the newly established Kingdom of Many-Arrows will not last long. The orc tribes united under Obould are splintering, with some seeking to establish an alliance with a clan of half ogres-half orcs. Drizzt, too, feels himself torn apart, unsure which of the Companions needs him most: As Catti-brie recovers from a serious injury, Wulfgar mourns the death of his wife. Together, the broken pair leaves Mithral Hall for Silverymoon, hoping to find a trail that leads to Wulfgar’s lost adopted daughter. Meanwhile, Bruenor begins his own desperate search. Determined to end the war that nearly cost him his life and everything he has built, he will stop at nothing until he finds the ancient dwarven city of Gauntlgrym. But to truly end the war, drastic changes must be made. Powerful individuals on both sides may have to alter the way they see each other—and perhaps even talk to one another—for it will take more than swords and axes to bring a lasting peace to the Spine of the World. The Orc King is the first book in the Transitions series and the twentieth installment in the Legend of Drizzt series.