Outcastia Campaign Setting Book III: Campaign Master's Manual


Book Description

Welcome to Book III of the Outcastia Campaign Setting for the d20 System. You've journeyed through the land in World Tour and learned what you need to know about the realm, you dove into the meat of the Setting with newly designed gaming elements that help you make your mark in the "Land of Dragons" with the Player's Guidebook, now it is time for you to delve into creating your own games as the Campaign Master(TM) with Book III: The Campaign Master's Manual. This book includes: In depth NPCs to add to your games to both strengthen them and to freshen them up, a sampling of monsters unique to Outcastia to wet your appetite before the release of The Tome of Terrors, and more. With this book you will have everything you need to run a campaign in the realm of Outcastia (and beyond). Everything you need is included... So what are you waiting for? Grab some paper and pencils. Bring out that dice. Rev up your imagination. Your journey awaits, if you have the nerve...




OCS Adventurer's Handbook


Book Description

The Outcastia Campaign Setting Adventurer's Handbook is for tabletop gamers that want to add some more flavor to their d20 (version 3.5) campaigns. Every adventurer about to go out into the world to make his mark needs something to help in his quest for greatness and this revison of the accessory will help you in that endeavor. Inside this second revision of the Adventurer's Handbook you will find updated descriptions for many things to liven up your d20 gaming experience. It has been edited and revamped from top to bottom to adhere to d20 3.5 rules more efficiently. Among the entries offered to you are: Many races, including a slew of new half-breeds, Updated and interesting player classes, lots of updated spells and a few new schools of interest, equipment, weapons, and armor to fill your backpack, some Prestige Classes to amaze you, and much more in this almost 200 page volume. Don't go out into the adventuring world ill-equipped. Grab your Adventurer's Handbook and trek out into the unknown prepared




Templates of Terrors


Book Description

Templates of Terrors is a collection of templates for players to create their own special follower versions of creatures found in the core rules. It is an add-on but only the core books are required to use this book. It is helpful, but not necessary, to have the OCS campaign books, the Tome of Terrors, and the Adventurer's Handbook.




From the Laboratory of the Mad Wizard Shadmar


Book Description

This accessory for d20 fantasy games is a collection of magical items that are the continuing legacy of the Mad Wizard Shadmar. Shadmar was both full of greed with a lust for power and slightly insane. Each of these items has its own unique power, as well as its own individualistic history and curse. These items also include adventure hoods to aide the Campaign Master in his endeavor to add these paraphernalia to his current game. They are sure to add a different twist to your game, and have your players cursing you the whole time.




Player's Guide to Eberron


Book Description

Describes important locations, events, organizations, races, and features of the Eberron campaign setting, organized in an accessible and easily digestible format so that players can use the book as a handy reference guide. In addition, the book provides new feats, prestige classes, spells, and magic items.




Whispers of the Vampire's Blade


Book Description

This full-length adventure for the newest D&D campaign setting showcases manyof the most unique traits of the Eberron setting.




Shadows of the Last War


Book Description

This full-length adventure for the newest D&D( campaign setting is designed to showcase many of the most unique traits of the Eberron realm.




Kingdoms of Legend: Sands of Destiny


Book Description




The Forge of War


Book Description

Explore the battles, campaigns, and heroes of the Last War with this richly detailed Eberron campaign supplement, which includes a comprehensive outline of the course of the war, extensive new character options, a variety of campaign options, and detailed descriptions of military forces.




Secrets of Sarlona


Book Description

Join the struggle to save the cradle of humanity from monstrous and alien overlords. Venture to the frozen land of the shifters to make your fortune, or smuggle exotic goods and strange dissidents from a freewheeling southern port. Stand on the world's tallest mountain, or rove the vast wilderness that makes up the empire of Riedra. Seek venerated masters, and learn powers and abilities unheard of in Khorvaire. Come to Sarlona, ancient homeland of couatls and fiends, and explore a land of lost empires and esoteric arts. Inside this book, you'll find everything you need to explore the enigmatic continent of Sarlona: Comprehensive overview of Sarlona's nations, including their governments and relations, as well as locations, communities, organizations, and NPCs. Detailed maps of the continent, nations, settlements, and adventure sites. Unique new feats, magic items, prestige classes, psionic powers, and spells. Bizarre monsters and templates unique to Sarlona. Book jacket.