Oxford Reading Tree: Stage 1 More a Decode and Develop the Fish Tank


Book Description

An exciting new set of Biff, Chip and Kipper Stories: Decode and Develop from Roderick Hunt and Alex Brychta full of modern-day appeal. These stories help prepare children for their first steps as readers. Children will enjoy exploring the humorous illustrations and familiar situations.




The Moon in the Pond


Book Description

A story based on Brer Rabbit, who tricks other animals into going fishing at night.




Blindsight


Book Description

Hugo and Shirley Jackson award-winning Peter Watts stands on the cutting edge of hard SF with his acclaimed novel, Blindsight Two months since the stars fell... Two months of silence, while a world held its breath. Now some half-derelict space probe, sparking fitfully past Neptune's orbit, hears a whisper from the edge of the solar system: a faint signal sweeping the cosmos like a lighthouse beam. Whatever's out there isn't talking to us. It's talking to some distant star, perhaps. Or perhaps to something closer, something en route. So who do you send to force introductions with unknown and unknowable alien intellect that doesn't wish to be met? You send a linguist with multiple personalities, her brain surgically partitioned into separate, sentient processing cores. You send a biologist so radically interfaced with machinery that he sees x-rays and tastes ultrasound. You send a pacifist warrior in the faint hope she won't be needed. You send a monster to command them all, an extinct hominid predator once called vampire, recalled from the grave with the voodoo of recombinant genetics and the blood of sociopaths. And you send a synthesist—an informational topologist with half his mind gone—as an interface between here and there. Pray they can be trusted with the fate of a world. They may be more alien than the thing they've been sent to find. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




What Video Games Have to Teach Us About Learning and Literacy. Second Edition


Book Description

Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.




Oxford Reading Tree: Stage 1 More a Decode and Develop Stop!


Book Description

An exciting new set of Biff, Chip and Kipper Stories: Decode and Develop from Roderick Hunt and Alex Brychta full of modern-day appeal. These stories help prepare children for their first steps as readers. Children will enjoy exploring the humorous illustrations and familiar situations.




The Whatsit


Book Description

The teaching notes for the Oxford Reading Tree Biff, Chip and Kipper books are full of practical suggestions for using the storybooks, saving you hours of preparation time. They have been updated in line with the simple view of reading and the renewed Primary Framework for Literacy. They now include guidance for group/guided reading, comprehension and word recognition, and assessment. These replace the existing Teaching Notes and Guided Reading Cards. The storybooks are unchanged, but notes for parents/carers and teaching assistants have been added to the inside covers. These notes replace the existing Take-Home Cards.




Oxford Reading Tree: Stage 1+ More a Decode and Develop Stuck!


Book Description

An exciting new set of Biff, Chip and Kipper Stories: Decode and Develop from Roderick Hunt and Alex Brychta full of modern-day appeal. These stories help prepare children for their first steps as readers. Children will enjoy exploring the humorous illustrations and familiar situations.




Steps to an Ecology of Mind


Book Description

Gregory Bateson was a philosopher, anthropologist, photographer, naturalist, and poet, as well as the husband and collaborator of Margaret Mead. This classic anthology of his major work includes a new Foreword by his daughter, Mary Katherine Bateson. 5 line drawings.




The Language Instinct


Book Description

"A brilliant, witty, and altogether satisfying book." — New York Times Book Review The classic work on the development of human language by the world’s leading expert on language and the mind In The Language Instinct, the world's expert on language and mind lucidly explains everything you always wanted to know about language: how it works, how children learn it, how it changes, how the brain computes it, and how it evolved. With deft use of examples of humor and wordplay, Steven Pinker weaves our vast knowledge of language into a compelling story: language is a human instinct, wired into our brains by evolution. The Language Instinct received the William James Book Prize from the American Psychological Association and the Public Interest Award from the Linguistics Society of America. This edition includes an update on advances in the science of language since The Language Instinct was first published.




Speculative Everything


Book Description

How to use design as a tool to create not only things but ideas, to speculate about possible futures. Today designers often focus on making technology easy to use, sexy, and consumable. In Speculative Everything, Anthony Dunne and Fiona Raby propose a kind of design that is used as a tool to create not only things but ideas. For them, design is a means of speculating about how things could be—to imagine possible futures. This is not the usual sort of predicting or forecasting, spotting trends and extrapolating; these kinds of predictions have been proven wrong, again and again. Instead, Dunne and Raby pose “what if” questions that are intended to open debate and discussion about the kind of future people want (and do not want). Speculative Everything offers a tour through an emerging cultural landscape of design ideas, ideals, and approaches. Dunne and Raby cite examples from their own design and teaching and from other projects from fine art, design, architecture, cinema, and photography. They also draw on futurology, political theory, the philosophy of technology, and literary fiction. They show us, for example, ideas for a solar kitchen restaurant; a flypaper robotic clock; a menstruation machine; a cloud-seeding truck; a phantom-limb sensation recorder; and devices for food foraging that use the tools of synthetic biology. Dunne and Raby contend that if we speculate more—about everything—reality will become more malleable. The ideas freed by speculative design increase the odds of achieving desirable futures.