Encyclopedia of Information Science and Technology


Book Description

"This set of books represents a detailed compendium of authoritative, research-based entries that define the contemporary state of knowledge on technology"--Provided by publisher.







Palm OS Programming Bible


Book Description

* Examines new Palm OS handheld models and new tools for developing Palm OS programs. * Includes new working code samples for developing conduits, which synchronize data between handhelds and PCs. * Contains a new chapter on the Virtual File System, which allows for handling of data on removable memory cards in the newest Palm devices. * Covers the new graphic and sound capabilities available in OS 5.




Mobile Computing: Concepts, Methodologies, Tools, and Applications


Book Description

"This multiple-volume publication advances the emergent field of mobile computing offering research on approaches, observations and models pertaining to mobile devices and wireless communications from over 400 leading researchers"--Provided by publisher.




Entertainment Computing


Book Description

This volume is the Proceedings of the First International Workshop on Entertainment Computing (IWEC 2002). Entertainment has been taking very important parts in our life by refreshing us and activating our creativity. Recently by the advancement of computers and networks new types of entertainment have been emerging such as video games, entertainment robots, and network games. As these new games have a strong power to change our lives, it is good time for people who work in this area to discuss various aspects of entertainment and to promote entertainment related researches. Based on these considerations, we have organized a first workshop on entertainment computing. This workshop brings together researchers, developers, and practitioners working in the area of entertainment computing. It covers wide range of entertainment computing such as theoretical issues, hardware/software issues, systems, human interfaces, and applications. The particular areas covered by the workshop are: 1. Computers & Games Computer game algorithms, modeling of players, web technologies for networked games, human interface technologies for game applications. 2. Home/Arcade Games and Interactive Movies Video game computer technologies, motion capture technologies, real-time computer graphics technologies, interactive movie systems, story generation for games/movies, human factors of video games.




Professional Palm OS Programming


Book Description

Professional Palm OS Programming is everything programmers need to create applications for the world’s most popular operating system for handheld devices. Veteran Palm developer Lonnon Foster, who has been developing commercial applications for the platform since its introduction nearly a decade ago, provides readers with hands-on instruction, lots of code, and advice that only comes from the trenches – giving readers everything they need to build cutting edge applications and take advantage of the features of both Garnet and Cobalt. Coverage includes: Building forms, menus and user interfaces Managing memory Tying into Palm’s standard applications such as the Calendar, Phonebook, or Tasks Storing program data on removable storage cards Building network enabled applications Creating web applications for Palm Working with Palm OS new support for Web Services Programm ing for new device features such as jog dials, rocker switches, 5-way navigators Working with sounds, graphics, multimedia, and new high-resolution color screens Encrypting and decrypting data Wi-Fi, Bluetooth and wireless networking and more…




Innovative Internet Computing Systems


Book Description

This book constitutes the refereed proceedings of the second international workshop on Innovative Internet Computing Systems, IICS 2002, held in Khlungsborn, Germany, in June 2002. The 19 revised full papers presented together with an invited paper were carefully reviewed and selected from over 30 submissions. Among the topics addressed are large-scale distributed computing infrastructures presenting new challenges to information and Web technology, the management and retrieval of web-based information, content classification, web-based communities management, structure and retrieval of information from large distributed data bases, and the representation of the distributed nature of information by means of graph-theoretical models.




Write Your Own Palm Software!


Book Description

Finally A book for anyone who has wanted to write their own Palm(R) titles. No long, heavy-handed explanations, no hundreds of pages to wade through, just a simple book that gives you what you need so you can get a quick start writing games, utilities, anything Palm devices are still around With names like Centroa, TXa and Treoa, the Palm platform is alive and well. And you can use the free downloadable Garneta OS Development Suite by ACCESSa to make your own Palm creations. Also included in this book and nowhere else...a Fatal Error Message Lookup guide to help you decipher those cryptic error messages. Finally, this book gives you the source code for PDBMaker, a simple desktop program for Windows(R) to convert fixed-length text files into Palm databases...absolutely free




Enterprise Information Systems V


Book Description

This book comprises a set of papers selected from those presented at the fifth « International Conference on Enterprise Information Systems », (ICEIS’2003) held in Angers, France, from 23 to 26 April 2003. The conference was organised by École Supérieure d’Électronique de l’Ouest (ESEO) of Angers, France and the Escola Superior de Tecnologia of Setúbal, Portugal. Since its first edition in 1999, ICEIS focuses on real world applications and aims at bringing together researchers, engineers and practitioners interested in the advances and business applications of information systems. As in previous years, ICEIS’2003 held four simultaneous tracks covering different aspects of enterprise computing: Databases and Information Systems Integration, Artificial Intelligence and Decision Support Systems, Information Systems Analysis and Specification and Software Agents and Internet Computing. Although ICEIS’2003 received 546 paper submissions from over 50 countries, only 80 were accepted as full papers and presented in 30-minutes oral presentations. With an acceptance rate of 15%, these numbers demonstrate the intention of preserving a high quality forum for future editions of this conference. From the articles accepted as long papers for the conference, only 32 were selected for inclusion in this book Additional keynote lectures, tutorials and industrial sessions were also held during ICEIS’2003, and, for the first time this year, the 1st Doctoral Consortium on Enterprise Information Systems gave PhD students an opportunity to present their work to an international audience of experts in the field of information systems.