Patterns of the Fantastic


Book Description

A selection of papers delivered at Chicon IV, including "Stephen King in Context," (Joseph F. Patrouch, Jr.); "Narcissism and Romance in McCaffrey's 'Restoree, '" (Mary T. Brizzi; "Harlan Ellison's Use of the Narrator's Voice" (Joseph F. Patrouch, Jr., more.




Patterns of the Fantastic II


Book Description

Patterns II includes ten scholarly essays on a variety of science fiction themes and topics, as presented at ConStellation, the Forty-First World SF Convention, held at Baltimore, Maryland, from September 1-5, 1983. Included are essays by Merritt Abrash, Rosemarie Arbur, Jared Lobdell, Edward A. Boyno, Constance M. Mellott, Lawrence I. Charters, Thomas P. Dunn, Judith B. Kerman, Philip E. Kaveny, and Janice M. Bogstad on such writers as H. G. Wells, Thornton Wilder, David Gerrold, Ursula K. Le Guin, and Philip K. Dick, and on the film Blade Runner. Includes a comprehensive Introduction by Hassler.







The Dark Fantastic


Book Description

Reveals the diversity crisis in children's and young adult media as not only a lack of representation, but a lack of imagination Stories provide portals into other worlds, both real and imagined. The promise of escape draws people from all backgrounds to speculative fiction, but when people of color seek passageways into the fantastic, the doors are often barred. This problem lies not only with children’s publishing, but also with the television and film executives tasked with adapting these stories into a visual world. When characters of color do appear, they are often marginalized or subjected to violence, reinforcing for audiences that not all lives matter. The Dark Fantastic is an engaging and provocative exploration of race in popular youth and young adult speculative fiction. Grounded in her experiences as YA novelist, fanfiction writer, and scholar of education, Thomas considers four black girl protagonists from some of the most popular stories of the early 21st century: Bonnie Bennett from the CW’s The Vampire Diaries, Rue from Suzanne Collins’s The Hunger Games, Gwen from the BBC’s Merlin, and Angelina Johnson from J.K. Rowling’s Harry Potter. Analyzing their narratives and audience reactions to them reveals how these characters mirror the violence against black and brown people in our own world. In response, Thomas uncovers and builds upon a tradition of fantasy and radical imagination in Black feminism and Afrofuturism to reveal new possibilities. Through fanfiction and other modes of counter-storytelling, young people of color have reinvisioned fantastic worlds that reflect their own experiences, their own lives. As Thomas powerfully asserts, “we dark girls deserve more, because we are more.”




Patterns of the Fantastic II


Book Description




Knits for Nerds


Book Description

Patterns for Uhura’s dress, Hobbit slippers, a Summer Queen shawl, and other projects for crafty geeks . . . The best of science fiction, manga, and animaguiri meets knit one, purl two as knit siren and part-time roller derby girl Joan of Dark offers up an out-of-this-world assortment of knitting nerdiness. The patterns for thirty iconic clothing and accessory items inspired by popular TV shows, books, films, comics, and more—including Star Trek, Lord of the Rings, Star Wars, and Firefly—are presented alongside full-color photos showcasing completed projects, such as: * Lieutenant Uhura’s sexy Star Trek minidress * Hobbit feet slippers * Firefly-inspired scarf, socks, hat, and jacket * Tank Girl socks * Hermione Granger’s secret beaded bag * Manga-inspired leg warmers * The Big Bang Theory-inspired his and hers sweater-vests * Lord of the Rings-inspired shrug In addition to a wardrobe of costume finery, hobbyists will also find instructions for practical projects such as an e-reader cover or a laptop bag crafted of checkered fabric that serves double-duty as a chessboard and carryall, as well as patterns for plush toys inspired by Star Trek, robots, and the comic book Squee! Wear your nerdiness on your sleeve with Knits for Nerds.




My First Book of Patterns


Book Description

Have you learned your colors and shapes? Now it's time to learn patterns! Stripes, polka dots, plaid, chevron, and more are featured in this first-ever patterns concept book that provides readers with the vocabulary to name what they see in the world around them. The ten most prevalent patterns are presented first as a single element (This is a circle ...), then as a pattern (... a lot of circles make polka dots!). Conceived by educators and illustrated in vivid candy-colored hues, this pitch-perfect introduction to patterns will engage the artistic, mathematical, and linguistic parts of every young child's mind.




Fantastic Fit For Everybody


Book Description

Fantastic Fit for Every Body Nationally known fit expert and educator Gale Griff Hazen shows you a no-fail way to evaluate your unique body shape, how to choose styles and fabrics that will look best on you, and how to alter patterns to fit your individual and three-dimensional body. Her students have found consistent success using her fit process, and now, in Fantastic Fit for Every Body, Gale shares that process with sewers everywhere. You will see real people with real fitting challenges. Gale Grigg Hazen helps each sewer analyze her body and manipulate her patterns to create garmetns that now only fit but also flatter her figure. Gale Grigg Hazen shows you how to create garmetns that not only fit but also complement your individual body--no matter what your shape. Fantastic Fit for Every Body is a celebration of women who create garments that they love to wear. Share that spirit and begin to create garments that you will wear and love! Team up with a friend to begin creating your perfect-fitting wardrobe.




Game Programming Patterns


Book Description

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.




Patterns of the Fantastic


Book Description