Perfect Dark: Initial Vector


Book Description

The year is 2020: Corporations control everything. In the name of domination, these sprawling organizations have recruited their own military forces to fight clandestine battles against one another---a war fought in the boardrooms and won in the shadows, with the public none the wiser. Ex--bounty hunter Joanna Dark has unwillingly seen the front lines of this war. Her run-in with dataDyne, the world's most powerful hypercorporation, has left her with a wound that only vengeance can heal. Daniel Carrington, the charismatic founder of the Carrington Institute, has been locked in an ongoing war with dataDyne for years and sees Joanna's deadly skills as the key to victory over their mutual enemy. But Joanna is young and lost, unable to accept her abilities as virtues or fully trust Carrington's intentions. But when an explosive secret is unearthed---one that could finally bring down the threat of dataDyne once and for all---Joanna finds herself thrust back into the fight, one that brings her face to face with her past . . . and the forces shaping her future. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




Perfect Dark: Second Front


Book Description

The war between dataDyne and the Carrington Institute is heating up. Carrington offices around the globe are being systematically targeted and destroyed by unknown forces, and the casualties are mounting, and more importantly profits are dwindling. Joanna Dark, fresh from her first mission--Codenamed INITIAL VECTOR-- and now operating as a full-fledged secret agent for the Carrington Institute, is assigned to hunt down and destroy those responsible for the attacks. But her search for the faceless enemy leads her not just into another bloody battle with hypercorp dataDyne--but headlong into a global conspiracy that's been shaping the world for decades.




Perfect Dark


Book Description

Joanna Dark Never Misses. Neither Should You... ·Founded in 1997, Cold FuZion Studios (CFZ) is an IP Development and Visual Arts & Design Studio that handles many Intellectual Properties as well as their development. Currently, we have studios in New York, Pennsylvania, and California that each operates independently from one another. CFZ excels in the areas of Cinematic & Comic Storyboarding, Character & Concept Designs, Sculpting, Live & 3D Modeling, Photography, Music, Animation (Production and Design), Creative Script Writing, Logo - Graphic & Web Design and Development, Color Rendering, and complete Product Packaging. CFZ’s current client list includes giants such as Microsoft & Lucas Films to Video Game Developers like Activision Inc. No matter the size or budget of the project, Cold FuZion Studios prides itself on delivering a professional product, on time and with competitive biding along with the highest quality possible. ·Eric S. Trautmann is content developer for Microsoft’s Franchise Development Group, where he writes and edits story bibles for a variety of Xbox and PC game properties. He has contributed dialogue and web content for a variety of Microsoft games, including MechWarrior 4: Vengeance, Allegiance, Crimson Skies, and Halo. He is the author of “The Art of Halo: Creating A Digital World” (along with Frank O’Connor) and edited and contributed to theCrimson Skiesfiction anthology (both published by Del Rey). He resides on the Pacific coast of Washington




Perfect Dark Zero


Book Description

Your guide to perfection. • Complete single-player strategies showing every possible route and methods through all 14 missions • Insanely detailed weapons guide includes full stats, plus primary, secondary, and tertiary fire tactics for each piece of killing ordnance • Every gadget, vehicle, and destructible object revealed • Tactics to complete every single-player game in Dark Agent difficulty • Get the jump on the online competition with maps and strategy for every multiplayer level • Detailed breakdowns of every weapon set for online agents • Maps and areas of interest guide you through every level




Perfect Dark: Second Front


Book Description

The war between dataDyne and the Carrington Institute is heating up. Carrington offices around the globe are being systematically targeted and destroyed by unknown forces, and the casualties are mounting, and more importantly profits are dwindling. Joanna Dark, fresh from her first mission--Codenamed INITIAL VECTOR-- and now operating as a full-fledged secret agent for the Carrington Institute, is assigned to hunt down and destroy those responsible for the attacks. But her search for the faceless enemy leads her not just into another bloody battle with hypercorp dataDyne--but headlong into a global conspiracy that's been shaping the world for decades.







Perfect Dark


Book Description

In the year 2021 corporations control everything and everyone except for Joanna Dark, a trained bounty hunter, who is determined to bring her father's murderers, agents of the dataDyne Corporation, to justice.




Outer Dark


Book Description

From the bestselling author of The Passenger and the Pulitzer Prize–winning novel The Road • A novel at once fabular and starkly evocative, set is an unspecified place in Appalachia, sometime around the turn of the century. A woman bears her brother's child, a boy; he leaves the baby in the woods and tells her he died of natural causes. Discovering her brother's lie, she sets forth alone to find her son. Both brother and sister wander separately through a countryside being scourged by three terrifying and elusive strangers, headlong toward an eerie, apocalyptic resolution. Look for Cormac McCarthy's latest bestselling novels, The Passenger and Stella Maris.




How To Be A Games User Researcher


Book Description

Love video games? Start your career making them better. Games user researchers run playtests to ensure games are understandable and enjoyable, and are a key part of making games that people love. The video games industry is full of passionate people who care about making fun experiences. If you love games, and want to make them better, consider a career in games user research. Drawing upon ten years of experience working on top games and helping people start their career in games How To Be A Games User Researcher is the essential guide on how to run professional quality playtest studies and get a job in the games industry. What's in the book? Discover How games development works and where research fits in How to plan, run, analyse and debrief professional quality playtests The importance of building relationships with game teams How to start a career in user research The skills required to excel at job interviews Who is this book for? This book is for: Students considering a career in games user research UX researchers looking to transition into games New games user researchers Academics studying games design, development, or HCI Game designers and developers looking to improve the quality of their playtests About the author Steve Bromley led research studies for many of PlayStation's top European games including Horizon: Zero Dawn, SingStar and the PlayStation VR launch lineup. He continues to work with games and VR studios to improve the player experience of their games. For the last five years, Steve Bromley has run a games user research mentoring scheme, which has partnered over one hundred students with more than fifty industry professionals from top companies such as Sony, EA, Valve, Ubisoft, and Microsoft, and helped many people get their first job in games. This book covers many of the topics that mentees have asked as they start their games user research career.




The Dark Queens


Book Description

National Bestseller “A well-researched and well-told epic history. The Dark Queens brings these courageous, flawed, and ruthless rulers and their distant times back to life.”--Margot Lee Shetterly, New York Times-bestselling author of Hidden Figures The remarkable, little-known story of two trailblazing women in the Early Middle Ages who wielded immense power, only to be vilified for daring to rule. Brunhild was a foreign princess, raised to be married off for the sake of alliance-building. Her sister-in-law Fredegund started out as a lowly palace slave. And yet-in sixth-century Merovingian France, where women were excluded from noble succession and royal politics was a blood sport-these two iron-willed strategists reigned over vast realms, changing the face of Europe. The two queens commanded armies and negotiated with kings and popes. They formed coalitions and broke them, mothered children and lost them. They fought a decades-long civil war-against each other. With ingenuity and skill, they battled to stay alive in the game of statecraft, and in the process laid the foundations of what would one day be Charlemagne's empire. Yet after the queens' deaths-one gentle, the other horrific-their stories were rewritten, their names consigned to slander and legend. In The Dark Queens, award-winning writer Shelley Puhak sets the record straight. She resurrects two very real women in all their complexity, painting a richly detailed portrait of an unfamiliar time and striking at the roots of some of our culture's stubbornest myths about female power. The Dark Queens offers proof that the relationships between women can transform the world.