Extreme Perspective! For Artists


Book Description

In this sequel to the classic bestseller Perspective! For the Comic Book Artist, David Chelsea takes perspective to a whole other level—by exploring the most dramatic viewpoints employed by today’s artists. Many of these techniques have been carefully guarded secrets for centuries. But David, and his hollow-headed friend, Mugg, make them accessible to a new generation of artists, cartoonists, illustrators, and animators. In Extreme Perspective! For Artists, you’ll learn how to • Render complicated multi-sided objects in perfect perspective • Create accurate shadows and reflections from your own imagination • Master the most difficult kinds of curvilinear perspective systems • Draw eye-popping images in fisheye perspective • Use your computer to create elaborate scenes quicker and more easily • … And much, much more! Also included is a comprehensive library of perspective grids on DVD, suitable for printing or using with Photoshop and other applications.




The Comic Book Artist's Workbook: Perspective


Book Description

Comic Book Artist and seasoned author Daniel Cooney shows readers how to draw credible perspective from any point of view for convincing backgrounds and their relationships with the characters that inhabit them. This instructional book works like a journal filled with exercises for creating scenes in the context of storytelling. Practical demonstrations and interactive workbook grids to complete show readers how to enjoy the process as they develop their drawing mechanics and storytelling "chops."







Perspective for Artists


Book Description

Depth, perspective of sky and sea, shadows, much more, not usually covered. 391 diagrams, 81 reproductions of drawings and paintings.




Perspective in Action


Book Description

Using a fun and accessible graphic novel format, Perspective in Action features 33 easy-to-follow demonstrations to teach artists the major discoveries in perspective. Perspective is a fundamental element in the development of art and for understanding spatial relationships, but it is an underserved topic in the world of art instruction. Author and artist David Chelsea takes readers through the major perspective-related developments in history, teaching them how to re-create these same experiments by leading artists in all fields (including drawing, painting, and sculpture). Covering a wide-range of mediums (pen and ink, paint, chalk, digital art, woodwork, and more), Perspective in Action gives readers a more hands-on approach to perspective, as opposed to the usual theoretical presentations found in other books.




Everybody Gets It Wrong! and Other Stories: David Chelsea's 24-Hour Comics Vol. 1


Book Description

Writer/artist David Chelsea's first six 24-Hour Comics are collected into one volume! Following rules devised by comics legend Scott McCloud, the acclaimed graphic novelist and commercial artist has created six inspired improvisations—each drawn in a single day! This hardcover collection is filled with experimentation, witty pun play, and hilarious literary allusions!




Comic Artist's Photo Reference - People & Poses


Book Description

Supercharge your drawings with the power of photo reference! Almost every professional comic artist uses photo reference. Finding really good photo reference is crucial to capturing accurate lighting, foreshortening and body language in your drawings. Sure, you can surf the 'net or flip through catalogs to find a few poses . . . or consult generic photo reference books with static poses and flat lighting. But to draw a character consistently and convincingly over an entire issue or series, you need a serious reference library. In this book, you get over 1,100 awesome-quality, color photos—500+ in the book and 600+ on the CD-ROM—all created specifically for you, the professional or aspiring comic artist. Inside you'll find: Handsome, muscular men and gorgeous, fit women in dynamic poses Extreme angles, foreshortening and complex body mechanics Poses including jumping, kicking, punching, standing, ducking, lifting, flying, sitting, smoking, drinking, kissing, screaming, laughing, cowering, shooting, sword-fighting and more Superior lighting that creates dramatic, muscle-revealing shadows 7 fantastic art demos by professional comic artists Unless you have a team of superheroes willing to pose for you, Comic Artist's Photo Reference: People and Poses will be the most important tool in your photo reference library. Get started today drawing the pictures that will launch or advance your comic book career!




The War of Art


Book Description

What keeps so many of us from doing what we long to do? Why is there a naysayer within? How can we avoid the roadblocks of any creative endeavor—be it starting up a dream business venture, writing a novel, or painting a masterpiece? The War of Art identifies the enemy that every one of us must face, outlines a battle plan to conquer this internal foe, then pinpoints just how to achieve the greatest success. The War of Art emphasizes the resolve needed to recognize and overcome the obstacles of ambition and then effectively shows how to reach the highest level of creative discipline. Think of it as tough love . . . for yourself.




Perspective Drawing Handbook


Book Description

DIVConcisely written text accompanied by more than 150 simply drawn illustrations together demonstrate vanishing points and eye level and explain such concepts as appearance versus reality and perspective distortion. /div




Viewpoints


Book Description

An undergraduate textbook devoted exclusively to relationships between mathematics and art, Viewpoints is ideally suited for math-for-liberal-arts courses and mathematics courses for fine arts majors. The textbook contains a wide variety of classroom-tested activities and problems, a series of essays by contemporary artists written especially for the book, and a plethora of pedagogical and learning opportunities for instructors and students. Viewpoints focuses on two mathematical areas: perspective related to drawing man-made forms and fractal geometry related to drawing natural forms. Investigating facets of the three-dimensional world in order to understand mathematical concepts behind the art, the textbook explores art topics including comic, anamorphic, and classical art, as well as photography, while presenting such mathematical ideas as proportion, ratio, self-similarity, exponents, and logarithms. Straightforward problems and rewarding solutions empower students to make accurate, sophisticated drawings. Personal essays and short biographies by contemporary artists are interspersed between chapters and are accompanied by images of their work. These fine artists--who include mathematicians and scientists--examine how mathematics influences their art. Accessible to students of all levels, Viewpoints encourages experimentation and collaboration, and captures the essence of artistic and mathematical creation and discovery. Classroom-tested activities and problem solving Accessible problems that move beyond regular art school curriculum Multiple solutions of varying difficulty and applicability Appropriate for students of all mathematics and art levels Original and exclusive essays by contemporary artists Forthcoming: Instructor's manual (available only to teachers)