Pervasive Computing Design for Sustainability


Book Description

This book contains the knowledge an interaction designer should know about pervasive design for sustainability. Relevant design research is discussed and framed in a story and value based participatory approach. Sustainability is the most important design goal. This is the first message. A second message is that information technologies, and in particular pervasive computing are invaluable keys in the quest for sustainability. Thirdly there is a lack of knowledge on sustainability issues in the interaction design community. In this book a unique meta-level framework structures an extensive discussion of design for sustainability. The framework is based on a principle of justice that is complemented by circumstances for sustainability chosen from the perspective of interaction design. We suggest and present the following circumstances: limited shared resources, socio-technical components and structures, technology development, vision and reflection, cognitive and behavioural support, joint ventures and political action. Topics discussed within the circumstances include experience design, ethics, Latours’s modes of existence, design fiction, computer games, futures studies, theories for reflection and behavioural change, personal informatics, and practice theory. The convolute concludes with a number of case studies where interaction design research is summarized and studied from the perspective of sustainability. We start out with thoughts on sustainable consumption, sustainable character, and the sustainable family that gets a section each. Adding to them are annotated case studies from research on design fiction, game and performance, value based design, practice theory, multi-level perspective design and design for a sustainable society. The book is a polyphonic convolute which means that there will be some overlap in the reports from the different discourses. Development in the areas related to interaction design can be sensed by identifying the surfacing themes. In total the e-book consists of the equivalence of 530 pages excluding references and index. Håkan Gulliksson is a lecturer on Interaction technology and Sustainable design at Umeå University for more than ten years.




Digital Ground


Book Description

A theory of place for interaction design.




Green Information Technology


Book Description

We are living in the era of "Big Data" and the computing power required to deal with "Big Data" both in terms of its energy consumption and technical complexity is one of the key areas of research and development. The U.S. Environmental Protection Agency estimates that centralized computing infrastructures (data centres) currently use 7 giga watts of electricity during peak loads. This translates into about 61 billion kilowatt hours of electricity used. By the EPA's estimates, power-hungry data centres consume the annual output of 15 average-sized power plants. One of the top constraints to increasing computing power, besides the ability to cool, is simply delivering enough power to a given physical space. Green Information Technology: A Sustainable Approach offers in a single volume a broad collection of practical techniques and methodologies for designing, building and implementing a green technology strategy in any large enterprise environment, which up until now has been scattered in difficult-to-find scholarly resources. Included here is the latest information on emerging technologies and their environmental impact, how to effectively measure sustainability, discussions on sustainable hardware and software design, as well as how to use big data and cloud computing to drive efficiencies and establish a framework for sustainability in the information technology infrastructure. Written by recognized experts in both academia and industry, Green Information Technology: A Sustainable Approach is a must-have guide for researchers, computer architects, computer engineers and IT professionals with an interest in greater efficiency with less environmental impact. - Introduces the concept of using green procurement and supply chain programs in the IT infrastructure. - Discusses how to use big data to drive efficiencies and establish a framework for sustainability in the information technology infrastructure. - Explains how cloud computing can be used to consolidate corporate IT environments using large-scale shared infrastructure reducing the overall environmental impact and unlocking new efficiencies. - Provides specific use cases for Green IT such as data center energy efficiency and cloud computing sustainability and risk.




Ubiquitous Computing: Design, Implementation and Usability


Book Description

Interactive systems in the mobile, ubiquitous, and virtual environments are at a stage of development where designers and developers are keen to find out more about design, use and usability of these systems. Ubiquitous Computing: Design, Implementation and Usability highlights the emergent usability theories, techniques, tools and best practices in these environments. This book shows that usable and useful systems are able to be achieved in ways that will improve usability to enhance user experiences. Research on the usability issues for young children, teenagers, adults, and the elderly is presented, with different techniques for the mobile, ubiquitous, and virtual environments.




Designing More-Than-Human Smart Cities


Book Description

Drawing from existing theory, policy, practice and speculative design about how cities may evolve, the book illustrates key concepts using case studies that respond to the complex relationships between human and non-human others (such as animals and plants, as well as soil, rivers, data and sensors) in urban space.




Online Communities and Social Computing


Book Description

This book constitutes the refereed proceedings of the Second International Conference on Online Communities and Social Computing, OCSC 2007, held in Beijing, China, July 2007 in the framework of the 12th International Conference on Human-Computer Interaction, HCII 2007. It covers designing and developing on-line communities, as well as knowledge, collaboration, learning and local on-line communities.




How to Be a Design Academic


Book Description

This book is about how to be a design academic. In another words, how to manage the various challenges, requirements, and processes that come with both the everyday and extra-ordinary parts of an academic role in design fields (from architecture, urban design, interior design and landscape architecture, to fashion, industrial, interaction and graphic design). The book is organised in two parts – Part 1, Starting out and Part 2, Becoming a Leader. It includes real-life experiences of actual academics and offers a wide range of experiences of authors from early career researchers to full professors and heads of schools. It contains all aspects of academic life, including the highs and lows of teaching, research, leadership, and managing your working life and your career. This book is perfect for academics, aspiring academics, and research students in a wide range of design fields.




Sensor Networks for Sustainable Development


Book Description

Recent advances in technology and manufacturing have made it possible to create small, powerful, energy-efficient, cost-effective sensor nodes for specialized telecommunication applications—nodes "smart" enough to be capable of adaptation, self-awareness, and self-organization. Sensor Networks for Sustainable Development examines sensor network technologies that increase the quality of human life and encourage societal progress with minimal effect on the earth’s natural resources and environment. Organized as a collection of articles authored by leading experts in the field, this valuable reference captures the current state of the art and explores applications where sensor networks are used for sustainable development in: Agriculture Environment Energy Healthcare Transportation Disaster management Beneficial to designers and planners of emerging telecommunication networks, researchers in related industries, and students and academia seeking to learn about the impact of sensor networks on sustainable development, Sensor Networks for Sustainable Development provides scientific tutorials and technical information about smart sensor networks and their use in everything from remote patient monitoring to improving safety on the roadways and beyond.




Designing Solutions-Based Ubiquitous and Pervasive Computing: New Issues and Trends


Book Description

"This book provides a general overview about research on ubiquitous and pervasive computing and its applications, discussing the recent progress in this area and pointing out to scholars what they should do (best practices) and should not do (bad practices)"--Provided by publisher.




A Roadmap to Industry 4.0: Smart Production, Sharp Business and Sustainable Development


Book Description

Business innovation and industrial intelligence are paving the way for a future in which smart factories, intelligent machines, networked processes and Big Data are combined to foster industrial growth. The maturity and growth of instrumentation, monitoring and automation as key technology drivers support Industry 4.0 as a viable, competent and actionable business model. This book offers a primer, helping readers understand this paradigm shift from industry 1.0 to industry 4.0. The focus is on grasping the necessary pre-conditions, development & technological aspects that conceptually describe this transformation, along with the practices, models and real-time experience needed to achieve sustainable smart manufacturing technologies. The primary goal is to address significant questions of what, how and why in this context, such as:What is Industry 4.0?What is the current status of its implementation?What are the pillars of Industry 4.0?How can Industry 4.0 be effectively implemented?How are firms exploiting the Internet of Things (IoT), Big Data and other emerging technologies to improve their production and services?How can the implementation of Industry 4.0 be accelerated?How is Industry 4.0 changing the workplace landscape?Why is this melding of the virtual and physical world needed for smart production engineering environments?Why is smart production a game-changing new form of product design and manufacturing?