Players All


Book Description

"Players All is a stunning accomplishment, an agenda-setting work; it opens the space for a bold, and innovative, critical, performance-based discourse on mass sport, sport as entertainment, and spectatorship in the global, postmodern society." --Norman K. Denzin, University of Illinois at Urbana-Champaign In a book that is both scholarly and engagingly personal, Robert E. Rinehart takes us into the world of contemporary sport performances, from the Olympic Games to "The eXtreme Games," the Super Bowl to "The American Gladiators." He introduces us to sports tourism and the highly commercialized world of global sport. Rinehart analyzes the emergence of such "sports" as paint ball (and its associations with the Vietnam War) and indoor rock climbing (and its links to environmentalism and self-mastery). He shows how sports have become theatrical events and paints a revealing portrait of the new postmodern culture of sports.




Players All


Book Description

"Players All is a stunning accomplishment, an agenda-setting work; it opens the space for a bold, and innovative, critical, performance-based discourse on mass sport, sport as entertainment, and spectatorship in the global, postmodern society." -- Norman K. Denzin, University of Illinois at Urbana-Champaign In a book that is both scholarly and engagingly personal, Robert E. Rinehart takes us into the world of contemporary sport performances, from the Olympic Games to "The eXtreme Games," the Super Bowl to "The American Gladiators." He introduces us to sports tourism and the highly commercialized world of global sport. Rinehart analyzes the emergence of such "sports" as paint ball (and its associations with the Vietnam War) and indoor rock climbing (and its links to environmentalism and self-mastery). He shows how sports have become theatrical events and paints a revealing portrait of the new postmodern culture of sports.




All Players


Book Description

Rick Day's opulent co ffee-table books Players and Players Two both became instant bestsellers. At first glance, the photographs are all about sports, about immaculate and trained bodies in rugby wear, tight trunks or nothing at all. But Rick Day doesn't just take pictures of masculine sex appeal. His work impresses with an almost corporeal tension. The interaction of straightforwardness and intimacy keeps us wondering: Who is the subject and who is the object? Rick Day's photographs are perfectly staged. All Players is a 288-page collection of all new material.




The Greatest Football Players of All Time


Book Description

""Hut, Hut, Hike!" This engaging volume serves as an introduction to some of the greatest athletes to grace the gridiron. Readers will discover the players who dominated their respective eras and see where their current favorites rank among the best of the best. The compelling text is organized by position so that any aspiring player can find an athlete to admire and strive to emulate. With gritty, star-studded photographs and flashy statistics tables, even a reluctant reader will go deep into this exciting text, learning as they imagine what it was like to play against the greatest of all time"--




The World's Greatest Soccer Players


Book Description

Describes the achievements and career statistics of soccer's greatest stars.




Thinking Basketball


Book Description

Are top scorers really the most valuable players? Are games decided in the final few minutes? Does the team with the best player usually win?Thinking Basketball challenges a number of common beliefs about the game by taking a deep dive into the patterns and history of the NBA. Explore how certain myths arose while using our own cognition as a window into the game's popular narratives. New basketball concepts are introduced, such as power plays, portability and why the best player shouldn't always shoot. Discover how the box score can be misleading, why "closers" are overrated and how the outcome of a game fundamentally alters our memory. Behavioral economics, traffic paradoxes and other metaphors highlight this thought-provoking insight into the NBA and our own thinking. A must-read for any basketball fan -- you'll never view the sport, and maybe the world, the same again.




Hold'em Wisdom For All Players


Book Description

For beginning and novice players who want to play and win at Texas hold'em'95% of the card-playing market'this is the perfect antidote. The book is designed for those players who want to learn 'right now' and enjoy instant success at the tables. Fifty quick sections focus on key winning concepts, making learning both easy and fast.







Players Making Decisions


Book Description

Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology—and the list goes on. How do you distill a vast universe down to a few salient points? Players Making Decisions brings together the wide range of topics that are most often taught in modern game design courses and focuses on the core concepts that will be useful for students for years to come. A common theme to many of these concepts is the art and craft of creating games in which players are engaged by making meaningful decisions. It is the decision to move right or left, to pass versus shoot, or to develop one’s own strategy that makes the game enjoyable to the player. As a game designer, you are never entirely certain of who your audience will be, but you can enter their world and offer a state of focus and concentration on a task that is intrinsically rewarding. This detailed and easy-to-follow guide to game design is for both digital and analog game designers alike and some of its features include: A clear introduction to the discipline of game design, how game development teams work, and the game development process Full details on prototyping and playtesting, from paper prototypes to intellectual property protection issues A detailed discussion of cognitive biases and human decision making as it pertains to games Thorough coverage of key game elements, with practical discussions of game mechanics, dynamics, and aesthetics Practical coverage of using simulation tools to decode the magic of game balance A full section on the game design business, and how to create a sustainable lifestyle within it