Anticonventional Thinking


Book Description

People have been criticising brainstorming for years, but no one has come up with a truly different, working alternative - until now. In this authoritative and entertaining book, Jeffrey Baumgartner explains why brainstorming does not work and presents an innovative, new creative thinking process: anticonventional thinking. Along the way, he explains: - How and why anticonventional thinking works. - How we build creative ideas in our mind. - How highly creative people think differently to others. - What inhibits creative thinking - and it is not criticism! - A step-by-step process for using anticonventional thinking alone or in teams. - The secret to success in implementing creative ideas. - And much more. Anticonventional Thinking is a book that is rich in explanations, examples and cartoon illustrations.




LEGO Play Book


Book Description

'LEGO Play Book' contains a collection of all-new LEGO building ideas that will inspire you to play with your favourite LEGO models in new and exciting ways. Organised in imaginatively themed chapters, covering everything from a safari and life under the sea to extreme sports and beach scenes, this book is designed to teach you how to get the most play out of your LEGO models.




Play


Book Description

"Do you remember the joy of recess? It was a magical time to explore, to dream, and to turn the world into your playground. Consider this book your recess! Filled with ideas, prompts, and fun-filled games, Play is an activity book for the childlike explorer inside you. It is an invitation to a life of more imagination, creative problem solving, and joy. Let the prompts lead you to the physical, social, and emotional health benefits of adding more play into your life. ƒ‚‚[ƒ‚‚€ƒ‚‚[ A book with fun-filled ways to add play into life's everyday moments ƒ‚‚[ƒ‚‚€ƒ‚‚[ A dynamic activity book supporting the benefits of play for adults ƒ‚‚[ƒ‚‚€ƒ‚‚[ Filled with creative ideas that offer physical, social, and emotional health benefits ƒ‚‚[ƒ‚‚€ƒ‚‚[ Gifting occasions: birthday, retirement, self-purchase, business gift, just because"




1,001 Boredom Busting Play Ideas: Free and Low Cost Crafts, Activities, Games and Family Fun That Will Help You Raise Happy, Healthy Children


Book Description

AWESOME boredom busting play ideas—from creative crafts to zany new travel games! From mind-boggling science experiments to tricky challenges that will give your kids a case of the giggles. Written by New York Times bestselling author (and mom) Jean Oram. Beat the boredom blues with over 1,000 play ideas suitable for three-year-olds to eleven-year olds. There's something for everyone in this tried and tested book from NY Times bestselling author (and mom!), Jean Oram. "A lifesaver for parents and educators." --Kenneth, reader. Make it easy to say “no” to more screen time and “yes” to more play time with activities that will delight your children. Want to be the new favorite in the family? Check out some of the fun to be had with this one-of-a-kind book, 1,001 Boredom Busting Play Ideas: + 101 tricky, goofy challenges for kids + 36 Travel games PLUS 24 more games that can be played in the car + Arts and crafts (and holiday crafts, too) + Outside play ideas + Mad scientist safe & easy experiments--including Flubber! + Birthday party games + Family day trip ideas + Homeschool and classroom games + And more play, play, play! Includes 26 BONUS activities for a grand total of 1,027 activities to keep your kids happy! Have your best sleepover, birthday party, road tip, babysitting experience, snowy day, or homeschool play time ever! Play time is MORE than just crafts. The brain learns by playing. Build smarter, happier, healthier children... start with 1,001 Boredom Busting Play Ideas, because your kids deserve it. Keywords: crafts, crafts for kids, free play ideas, free range kids, antidote for helicopter parents, games for kids, challenges for kids, play ideas, game rules, game ideas, classic games, classic outdoor games, teacher resources, camp counselor idea books, Easter crafts, birthday party games, Christmas crafts, Halloween crafts, outdoor play ideas, family fun ideas, playcation, staycation ideas, family game night, family time, daycare resources, playschool resources, kindergarten resources, child development, empathy development, confidence building in kids, books for babysitters, keep kids busy, keep kids busy book, screen free play ideas, screen-free, healthy children, healthy kids, raising kids, raising children, how to raise kids, over scheduled kids, over scheduled children, over-scheduled kids, childhood anxiety, outdoor games, outdoor play, active play ideas, quiet play ideas, reading games, math games, travel games, family travel games.




50 Fantastic Ideas for Messy Play


Book Description

Messy play is at the heart of the early years curriculum, supporting creativity and imagination, and giving children opportunities to experiment with tactile materials. This book will offer 50 ideas working with natural resources, simple household items and recycled resources for low cost inspiration. Practitioners and teachers in the early years are always looking for new ideas for messy and 'hands-on' play, and this book will give children many opportunities for exploration and investigation through sensory play.




100 Ideas for Early Years Practitioners: Outdoor Play


Book Description

Children benefit hugely from regular, frequent and progressive outdoor play, and it should therefore be an integral part of their early education. This addition to the 100 ideas series offers early years practitioners easy-to-implement outdoor play activities and practical advice on managing and evaluating your provision. Dip in and out of the ideas which range in complexity, from 'getting started' activities for practitioners who are inexperienced or less confident about outdoor play, to more challenging strategies for those who have used Forest School ideas. Julie Mountain's wealth of knowledge and abundance of creativity and enthusiasm shines through with activities involving mark making, storytelling, communicating, exploration, maths and mud! In addition, there are guest ideas from outdoor play experts Kierna Corr, Felicity Robinson, Lesley Romanoff, Juliet Robertson, Lily Horseman and Mary Jackson and an extensive further reading section. The ideas in this book will inspire you to get outside and make the most of your outdoor space however big or small it is and whatever the weather decides to throw at you! INCLUDES Teaching tips - Taking it further ideas - Ideas for involving parents - Bonus ideas




50 Fantastic Ideas for Fearless Play


Book Description

The 50 Fantastic Ideas series is packed full of fun, original, skills-based activities for Early Years practitioners to use with children aged 0-5. Each activity features step-by-step guidance, a list of resources, and a detailed explanation of the skills children will learn. Creative, simple, and highly effective, this series is a must-have for every Early Years setting. Fearless play is a key element in developing a child's confidence, extending their limits, and helping them learn to assess risks and manage situations. This book is full of fun and colourful ideas for facilitating fearless play in early years settings. The variety of activities means there's something for every child to enjoy, ranging from basket making to mud racing. Each idea is targeted to help children face new challenges and explore the world around them, as well as helping to establish motor skills, coordination, and body awareness. A perfect resource for busy early years practitioners who want children in their care to play safely and fearlessly.




50 Fantastic Ideas for Creative Role Play


Book Description

Role-play is a fun and creative way to engage with children in EYFS, and is fundamental in developing children's learning and communication skills. This new addition to the 50 Fantastic series is filled with great ways to make the most of play-based learning in your environment. Each activity is linked to children's interests, and is designed to allow the child to learn, create, communicate, and have fun! Many of the scenarios involve an element of problem solving to encourage team work, and the suggested props and locations are both easily sourced and well-suited to Early Years schools and settings. With a whole host of inspirational ideas with photos to match, this book is the perfect starting point for creating an outstanding role-play environment.







Making Democracy Fun


Book Description

Drawing on the tools of game design to fix democracy. Anyone who has ever been to a public hearing or community meeting would agree that participatory democracy can be boring. Hours of repetitive presentations, alternatingly alarmist or complacent, for or against, accompanied by constant heckling, often with no clear outcome or decision. Is this the best democracy can offer? In Making Democracy Fun, Josh Lerner offers a novel solution for the sad state of our deliberative democracy: the power of good game design. What if public meetings featured competition and collaboration (such as team challenges), clear rules (presented and modeled in multiple ways), measurable progress (such as scores and levels), and engaging sounds and visuals? These game mechanics would make meetings more effective and more enjoyable—even fun. Lerner reports that institutions as diverse as the United Nations, the U.S. Army, and grassroots community groups are already using games and game-like processes to encourage participation. Drawing on more than a decade of practical experience and extensive research, he explains how games have been integrated into a variety of public programs in North and South America. He offers rich stories of game techniques in action, in children's councils, social service programs, and participatory budgeting and planning. With these real-world examples in mind, Lerner describes five kinds of games and twenty-six game mechanics that are especially relevant for democracy. He finds that when governments and organizations use games and design their programs to be more like games, public participation becomes more attractive, effective, and transparent. Game design can make democracy fun—and make it work.