Worth Remembering


Book Description

"You get one chance with me. You blow it, that's your fault."James Tully isn't what you'd call a forgiving sort of guy. He lives by a code of ethics - honor, trust, fidelity. And if you break those values, the way Sawyer did six years ago when he accused James of cheating on him? You're out. But six years is an awful long time to go without companionship, so when he meets a cute little sub at The Black Room, he can't help himself from wanting to take their anonymous liaison one step further. "What if we're no good together once the masks come off?"It's been six years. Sawyer's never really been able to set James behind him, but considering that James makes it very clear he hasn't been able to forgive and forget any time he runs into Sawyer around town, Sawyer supposes it's past time for him to move on. And when he meets a strong, caring Dom at a masquerade party, he can't help but fall a little in love, dreaming of a new future. That is, until the masks come off...Welcome to Worthington, Texas, where the heat doesn't just rise in the summer - you'll feel it all year long in these stories of older men and their younger lovers. Every book in the Worth It series can be read on its own, but with so many familiar characters to love, why stop with just one? This book features a leather cowboy Dom, his hopeful, eager submissive, and the second chance of a lifetime.




Things Worth Remembering


Book Description

Kendy Laswell and her daughter, Maisey, used to do everything together--until one fateful summer when Maisey witnessed something she shouldn't have, and their relationship fractured. Now, Maisey is back home to get married and Kendy realizes this is her last chance to reconnect with her daughter. Will Kendy and Maisey be able to reclaim the bond they once shared?




The Play within the Play


Book Description

The thirty chapters of this innovative international study are all devoted to the topic of the play within the play. The authors explore the wide range of aesthetic, literary-theoretical and philosophical issues associated with this rhetorical device, not only in terms of its original meta-theatrical setting – from the baroque idea of a theatrum mundi onward to contemporary examples of postmodern self-referential dramaturgy – but also with regard to a variety of different generic applications, e.g. in narrative fiction, musical theatre and film. The authors, internationally recognized specialists in their respective fields, draw on recent debates in such areas as postcolonial studies, game and systems theories, media and performance studies, to analyze the specific qualities and characteristics of the play within the play: as ultimate affirmation of the ‘self’ (the ‘Hamlet paradigm’), as a self-reflective agency of meta-theatrical discourse, and as a vehicle of intermedial and intercultural transformation. The challenging study, with its underlying premise of play as a key feature of cultural anthropology and human creativity, breaks new ground by placing the play within the play at the centre of a number of intersecting scholarly discourses on areas of topical concern to scholars in the humanities.




Unplugged Play: Preschool


Book Description

Screen-free. Battery-free. Pure fun. When Unplugged Play was first published as a parent-friendly encyclopedia of games and activities for all ages, Richard Louv, author of Last Child in the Woods, called it “A terrific prescription for much of what ails children and parents today.” Now Unplugged Play gets a fresh and appealing new life as three separate, brightly designed books, each targeted to a specific age group. The need, of course, is significantly more pressing than when the book was originally published—screens are far more ubiquitous, causing parents even greater concern about their overuse—and these timeless, imaginative, easy-to-implement games are here to the rescue. Each volume includes games to play alone and games to play with siblings and friends and parents. Games to play indoors and games for outside. There are craft projects, music activities, guessing games—the kinds of truly fun activities designed to stretch the imagination, spark creativity, build strong bodies, forge friendships, and explore the real world. The opposite of hunkering down in front of an addictive screen.




A Doll's House and Other Plays


Book Description

A Doll's House/Ghosts/Pillars of the Community/An Enemy of the People 'Our home has never been anything other than a play-house. I've been your doll-wife here, just as at home I was Daddy's doll-child' These four plays established Ibsen as the leading figure in the theatre of his day, sending shockwaves throughout Europe and beyond. A Doll's House scandalized audiences with its free-thinking heroine Nora. Ibsen's even more radical follow-up, Ghosts, exposes family secrets and sexual double-dealing, while Pillars of the Community and An Enemy of the People both explore the hypocrisy and the dark tensions at the heart of society. This new translation, the first to be based on the latest critical edition of Ibsen's works, offers the best version available in English. A new translation by DEBORAH DAWKIN and ERIK SKUGGEVIK With an Introduction by TORE REM General Editor TORE REM




The Play of Allusion in the Historia Augusta


Book Description

By turns outlandish, humorous, and scatological, the Historia Augusta is an eccentric compilation of biographies of the Roman emperors and usurpers of the second and third centuries. Historians of late antiquity have struggled to explain the fictional date and authorship of the work and its bizarre content (did the Emperor Carinus really swim in pools of floating apples and melons? did the usurper Proculus really deflower a hundred virgins in fifteen days?). David Rohrbacher offers, instead, a literary analysis of the work, focusing on its many playful allusions. Marshaling an array of interdisciplinary research and original analysis, he contends that the Historia Augusta originated in a circle of scholarly readers with an interest in biography, and that its allusions and parodies were meant as puzzles and jokes for a knowing and appreciative audience.




Tales from the Red Rose Inn and Other Plays


Book Description

Contents: Tales from the Red Rose Inn Childe Rowland to the Dark Tower Came Lucy and the Mystery of the Vine-Encrusted Mansion Darkness Like a Dream Joan of Arc in the Autumn Warburton's Cook Higgs Field Things that Go Bump in the Night Uncle Clete's Toad Malefactor's Bloody Register Capone




Unplugged Play: Grade School


Book Description

Unplug your grade-schooler with 200 screen-free games and activities! “A terrific prescription for much of what ails children and parents today.”––Richard Louv, author of Last Child in the Woods: Saving Our Children from Nature-Deficit Disorder From Fortune-Teller to Draw Me a Story, Spillin’ the Beans to Monkeyshines, here are more than 200 screen-free games and activities to help kids enjoy the wholesome, old-fashioned experience of playing creatively and freely... without technology. There are outdoor games and indoor games, games to play solo and games to play with others, guessing games, arts and crafts, musical fun, and party favorites––even instant activities to do at the kitchen table while dinner’s cooking. All games are big kid-tested and approved! A note to parents: Play matters! Technology has its place, but these unplugged games are designed to stretch the imagination, spark creativity, build strong bodies, and forge deeper connections with family and friends.




The American Missionary


Book Description

Vols. 13-62 include abridged annual reports and proceedings of the annual meetings of the American Missionary Association, 1869-1908; v. 38-62 include abridged annual reports of the Society's Executive committee, 1883/84-1907/1908.




Children and young people's cultural worlds


Book Description

Growing up in an increasingly media-saturated, commercial, and globalized world, children and young people in contemporary society encounter and must creatively adapt to a range of cultural phenomena. Offering a critical introduction to childhood in the digital age, Children and Young People's Cultural Worlds challenges common concepts and concerns about childhood innocence held by many adults. It examines the diversity of childhood experiences and relationships--the distinctiveness of children's worlds--and explores topics such as the consequences of age and the experience of living in different cultural contexts. Utilizing contributions from scholars in a variety of different fields, it is interdisciplinary and international in scope. Including resources for teachers and students such as learning outcomes, activities, and additional readings and commentary, this well-written and beautifully presented book will be a valuable resource to anyone interested in new perspectives on childhood in the digital age.