Principles of Digital Audio


Book Description




Principles of Digital Audio and Video


Book Description

Arch Luther is one of the most respected authorities in this field, and in this comprehensive book he provides engineers with a firm grounding in digital technology for audio and video and shows how to apply it to various fields, including the digitally interactive Internet.




Digital Audio Broadcasting


Book Description

Now the standardisation work of DAB (Digital Audio Broadcasting)system is finished many broadcast organisations, network providersand receiver manufacturers in European countries and outside ofEurope (for example Canada and the Far East) will be installing DABbroadcast services as pilot projects or public services. Inaddition some value added services (data and video services) areunder development or have already started as pilot projects. The new digital broadcast system DAB distinguishes itself fromexisting conventional broadcast systems, and the various newinternational standards and related documents (from ITU-R, ISO/IEC,ETSI, EBU, EUREKA147, and others) are not readily available and aredifficult to read for users. Therefore it is essential that a wellstructured technical handbook should be available. The Second Edition of Digital Audio Broadcasting has beenfully updated with new sections and chapters added to reflect allthe latest developments and advances. Digital Audio Broadcasting: Provides a fully updated comprehensive overview of DAB Covers international standards, applications and othertechnical issues Combines the expertise of leading researchers in the field ofDAB Now covers such new areas as: IP-Tunneling via DAB; ElectronicProgramme Guide for DAB; and Metadata A comprehensive overview of DAB specifically written forplanning and system engineers, developers for professional anddomestic equipment manufacturers, service providers, as well aspostgraduate students and lecturers in communicationstechnology.




An Introduction to Digital Audio


Book Description

First Published in 2002. Routledge is an imprint of Taylor & Francis, an informa company.




Digital Audio Signal Processing


Book Description

Digital Audio Signal Processing The fully revised new edition of the popular textbook, featuring additional MATLAB exercises and new algorithms for processing digital audio signals Digital Audio Signal Processing (DASP) techniques are used in a variety of applications, ranging from audio streaming and computer-generated music to real-time signal processing and virtual sound processing. Digital Audio Signal Processing provides clear and accessible coverage of the fundamental principles and practical applications of digital audio processing and coding. Throughout the book, the authors explain a wide range of basic audio processing techniques and highlight new directions for automatic tuning of different algorithms and discuss state- of-the-art DASP approaches. Now in its third edition, this popular guide is fully updated with the latest signal processing algorithms for audio processing. Entirely new chapters cover nonlinear processing, Machine Learning (ML) for audio applications, distortion, soft/hard clipping, overdrive, equalizers and delay effects, sampling and reconstruction, and more. Covers the fundamentals of quantization, filters, dynamic range control, room simulation, sampling rate conversion, and audio coding Describes DASP techniques, their theoretical foundations, and their practical applications Discusses modern studio technology, digital transmission systems, storage media, and home entertainment audio components Features a new introductory chapter and extensively revised content throughout Provides updated application examples and computer-based activities supported with MATLAB exercises and interactive JavaScript applets via an author-hosted companion website Balancing essential concepts and technological topics, Digital Audio Signal Processing, Third Edition remains the ideal textbook for advanced music technology and engineering students in audio signal processing courses. It is also an invaluable reference for audio engineers, hardware and software developers, and researchers in both academia and industry.




Digital Audio Theory


Book Description

Digital Audio Theory: A Practical Guide bridges the fundamental concepts and equations of digital audio with their real-world implementation in an accessible introduction, with dozens of programming examples and projects. Starting with digital audio conversion, then segueing into filtering, and finally real-time spectral processing, Digital Audio Theory introduces the uninitiated reader to signal processing principles and techniques used in audio effects and virtual instruments that are found in digital audio workstations. Every chapter includes programming snippets for the reader to hear, explore, and experiment with digital audio concepts. Practical projects challenge the reader, providing hands-on experience in designing real-time audio effects, building FIR and IIR filters, applying noise reduction and feedback control, measuring impulse responses, software synthesis, and much more. Music technologists, recording engineers, and students of these fields will welcome Bennett’s approach, which targets readers with a background in music, sound, and recording. This guide is suitable for all levels of knowledge in mathematics, signals and systems, and linear circuits. Code for the programming examples and accompanying videos made by the author can be found on the companion website, DigitalAudioTheory.com.




Art of Digital Audio


Book Description

Described as "the most comprehensive book on digital audio to date", it is widely acclaimed as an industry "bible". Covering the very latest developments in digital audio technology, it provides an thorough introduction to the theory as well as acting as an authoritative and comprehensive professional reference source. Everything you need is here from the fundamental principles to the latest applications, written in an award-winning style with clear explanations from first principles. New material covered includes internet audio, PC audio technology, DVD, MPEG audio compression, digital audio broadcasting and audio networks. Whether you are in the field of audio engineering, sound recording, music technology, broadcasting and communications media or audio design and installation, this book has it all. Written by a leading international audio specialist, who conducts professional seminars and workshops around the world, the book has been road tested for many years by professional seminar attendees and students to ensure their needs are taken into account, and all the right information is covered. This new edition now includes: Internet audio PC Audio technology DVD MPEG Audio compression Digital Audio Broadcasting Audio networks Digital audio professionals will find everything they need here, from the fundamental principles to the latest applications, written in an award-winning style with clear explanations from first principles. John Watkinson is an international consultant in audio, video and data recording. He is a Fellow of the AES, a member of the British Computer Society and a chartered information systems practitioner. He presents lectures, seminars, conference papers and training courses worldwide. He is the author of many other Focal Press books, including: the Kraszna-Krausz award winning MPEG-2; The Art of Digital Audio; An Introduction to Digital Video; The Art of Sound Reproduction; An Introduction to Digital Audio; TV Fundamentals and Audio for Television. He is also co-author, with Francis Rumsey, of The Digital Interface Handbook, and contributor to the Loudspeaker and Headphone Handbook, 3rd edition.




Desktop Audio Technology


Book Description

A definitive introduction to the principles of digital audio and MIDI, which covers the very latest developments.




Principles of Forensic Audio Analysis


Book Description

This book provides an expert introduction to audio forensics, an essential specialty in modern forensic science, equipping readers with the fundamental background necessary to understand and participate in this exciting and important field of study. Modern audio forensic analysis combines skills in digital signal processing, the physics of sound propagation, acoustical phonetics, audio engineering, and many other fields. Scientists and engineers who work in the field of audio forensics are called upon to address issues of authenticity, quality enhancement, and signal interpretation for audio evidence that is important to a criminal law enforcement investigation, an accident investigation board, or an official civil inquiry. Expertise in audio forensics has never been more important. In addition to routine recordings from emergency call centers and police radio dispatchers, inexpensive portable audio/video recording systems are now in widespread use. Forensic evidence from the scene of a civil or criminal incident increasingly involves dashboard recorders in police cars, vest-pocket personal recorders worn by law enforcement officers, smart phone recordings from bystanders, and security surveillance systems in public areas and businesses. Utilizing new research findings and both historical and contemporary casework examples, this book blends audio forensic theory and practice in an informative and readable manner suitable for any scientifically-literate reader. Extensive examples, supplementary material, and authoritative references are also included for those who are interested in delving deeper into the field.




Principles of Game Audio and Sound Design


Book Description

Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently. Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio.