Problem Solving with Cases and Simulations


Book Description

This volume produced by WACRA (World Association for Case Method Research & Application) presents papers on "Problem Solving with Cases & Simulations" in a Teaching-Learning Environment. Contributions from around the world (Europe, North & South America, Africa, Asia, Australia) explore & discuss the latest developments in design, production, implementation, research, evaluation, & pedagogical innovations using cases, simulations & games. Disciplines represented include Business, Communication, Education, Engineering, Industrial (Professional) Training, Medicine, Psychology, Strategic Policy Planning, Sociology, Social Sciences. Among others, Romiszovski (USA) proposes a structural communication methodology to assist students in dealing with unstructured problems, while Klabbers (Netherlands) suggests that games & simulations are appropriate means to tackle complex problems. Barnes (Harvard) responds to "How do concepts - concepts or theories of leadership - influence design, & teaching, of a course. Is there any relationship between Case Method Leadership & the leadership concept we try to transfer into our course designs?" Dutch Educational Centers introduce a case course concept based on different learning theories. On-going research reports, applications, case (simulation) development & writing & practical information about Case Method Organizations, Publications & Clearing Houses, worldwide, are also included. (1989 & 1988 volumes: ISBN 1-877868-01-9; 1-877868-00-0)




Simulation-Based Case Studies in Logistics


Book Description

“Simulation-based Case Studies in Logistics” presents an intensive learning course on the application of simulation as a decision support tool to tackle complex logistic problems. The book describes and illustrates different approaches to developing simulation models at the right abstraction level to be used efficiently by engineers when dealing with strategic, tactical or operational decisions in logistic systems. 11 simulation-based case studies in logistics and supply chain management are discussed, based on the results of applied research, covering application areas such as production logistics, warehousing, transportation, material flow management, and hospital logistics. “Simulation-based Case Studies in Logistics” is an essential text for postgraduate engineering students and researchers working in the area of logistics modeling and simulation.




Simulation and Computational Red Teaming for Problem Solving


Book Description

An authoritative guide to computer simulation grounded in a multi-disciplinary approach for solving complex problems Simulation and Computational Red Teaming for Problem Solving offers a review of computer simulation that is grounded in a multi-disciplinary approach. The authors present the theoretical foundations of simulation and modeling paradigms from the perspective of an analyst. The book provides the fundamental background information needed for designing and developing consistent and useful simulations. In addition to this basic information, the authors explore several advanced topics. The book’s advanced topics demonstrate how modern artificial intelligence and computational intelligence concepts and techniques can be combined with various simulation paradigms for solving complex and critical problems. Authors examine the concept of Computational Red Teaming to reveal how the combined fundamentals and advanced techniques are used successfully for solving and testing complex real-world problems. This important book: • Demonstrates how computer simulation and Computational Red Teaming support each other for solving complex problems • Describes the main approaches to modeling real-world phenomena and embedding these models into computer simulations • Explores how a number of advanced artificial intelligence and computational intelligence concepts are used in conjunction with the fundamental aspects of simulation Written for researchers and students in the computational modelling and data analysis fields, Simulation and Computational Red Teaming for Problem Solving covers the foundation and the standard elements of the process of building a simulation and explores the simulation topic with a modern research approach.




Educational Gameplay and Simulation Environments: Case Studies and Lessons Learned


Book Description

"This book covers theoretical, social, and practical issues related to educational games and simulations, contributing to a more effective design and implementation of these activities in learning environments"--Provided by publisher.




Numerical Simulations and Case Studies Using Visual C++.Net


Book Description

Master the numerical simulation process required to design, test and support mobile and parallel computing systems. An accompanying ftp site contains all the Visual C++ based programs discussed in the text to help readers create their own programs. With its focus on problems and solutions, this is an excellent text for upper-level undergraduate and graduate students, and a must-have reference for researchers and professionals in the field of simulations. More information about Visual C++ based programs can be found at: ftp: //ftp.wiley.com/public/sci_tech_med/numerical_simulations/




Simulation and Computational Red Teaming for Problem Solving


Book Description

An authoritative guide to computer simulation grounded in a multi-disciplinary approach for solving complex problems Simulation and Computational Red Teaming for Problem Solving offers a review of computer simulation that is grounded in a multi-disciplinary approach. The authors present the theoretical foundations of simulation and modeling paradigms from the perspective of an analyst. The book provides the fundamental background information needed for designing and developing consistent and useful simulations. In addition to this basic information, the authors explore several advanced topics. The book’s advanced topics demonstrate how modern artificial intelligence and computational intelligence concepts and techniques can be combined with various simulation paradigms for solving complex and critical problems. Authors examine the concept of Computational Red Teaming to reveal how the combined fundamentals and advanced techniques are used successfully for solving and testing complex real-world problems. This important book: • Demonstrates how computer simulation and Computational Red Teaming support each other for solving complex problems • Describes the main approaches to modeling real-world phenomena and embedding these models into computer simulations • Explores how a number of advanced artificial intelligence and computational intelligence concepts are used in conjunction with the fundamental aspects of simulation Written for researchers and students in the computational modelling and data analysis fields, Simulation and Computational Red Teaming for Problem Solving covers the foundation and the standard elements of the process of building a simulation and explores the simulation topic with a modern research approach.




Assessment of Problem Solving Using Simulations


Book Description

This volume explores the application of computer simulation technology to measurement issues in education -- especially as it pertains to problem based learning. Whereas most assessments related to problem solving are based on expensive and time consuming measures (i.e., think-aloud protocols or performance assessments that require extensive human rater scoring), this book relies on computerization of the major portion of the administration, scoring, and reporting of problem-solving assessments. It is appropriate for researchers, instructors and graduate students in educational assessment, educational technology, and educational psychology.




Learning to Solve Problems


Book Description

This book provides a comprehensive, up-to-date look at problem solving research and practice over the last fifteen years. The first chapter describes differences in types of problems, individual differences among problem-solvers, as well as the domain and context within which a problem is being solved. Part one describes six kinds of problems and the methods required to solve them. Part two goes beyond traditional discussions of case design and introduces six different purposes or functions of cases, the building blocks of problem-solving learning environments. It also describes methods for constructing cases to support problem solving. Part three introduces a number of cognitive skills required for studying cases and solving problems. Finally, Part four describes several methods for assessing problem solving. Key features includes: Teaching Focus – The book is not merely a review of research. It also provides specific research-based advice on how to design problem-solving learning environments. Illustrative Cases – A rich array of cases illustrates how to build problem-solving learning environments. Part two introduces six different functions of cases and also describes the parameters of a case. Chapter Integration – Key theories and concepts are addressed across chapters and links to other chapters are made explicit. The idea is to show how different kinds of problems, cases, skills, and assessments are integrated. Author expertise – A prolific researcher and writer, the author has been researching and publishing books and articles on learning to solve problems for the past fifteen years. This book is appropriate for advanced courses in instructional design and technology, science education, applied cognitive psychology, thinking and reasoning, and educational psychology. Instructional designers, especially those involved in designing problem-based learning, as well as curriculum designers who seek new ways of structuring curriculum will find it an invaluable reference tool.




Handbook of Research on Discrete Event Simulation Environments: Technologies and Applications


Book Description

"This book provides a comprehensive overview of theory and practice in simulation systems focusing on major breakthroughs within the technological arena, with particular concentration on the accelerating principles, concepts and applications"--Provided by publisher.




Design and Production of Multimedia and Simulation-based Learning Material


Book Description

This volume results from a meeting that was held in Barcelona, Spain, April 1993, under the auspices of the DELTA programme of the European Commission. DELTA (Developing European Learning through Technological Advance) is the commission's technology R&D programme that concentrates on "Telematic Systems for Flexible and Distance Learning". The overarching goal of this programme is to contribute through information technology to more efficient and effective design, production, and delivery of learning material. The DELTA programme started its main phase in 1992 with a total of 22 projects and a total budget of 92. 4 million ECU. In the meanwhile an extension of the programme has resulted in 8 extensions of existing projects and 8 new projects, bringing the number of projects to 30, with a corresponding total budget of 99. 9 million ECU. The programme has three main areas: telecommunication, delivery information systems, and design and production. In the projects, in total 201 organisations (industrial, commercial, and universities) from 12 European Union member states and 5 EFTA countries are represented. The DELTA programme pays much attention to the exchange of ideas and dissemination of information both between individual DELTA projects and between DELTA projects and other initiatives in the EU. Meetings in which DELTA projects are involved are held several times a year as so-called 'concertation meetings', meetings where also non-DELTA projects participate are called 'concerted actions'.